Chapter 035: Upgrade

Luo Bin looked at the prompt in his mind that "the novice protection period is over", and couldn't help but smile a little wryly.

He was very disgusted with this huàn system before, without intelligent prompts and assistance, and thought that it would go on like this, and it was all left to himself to explore.

Now it seems that the system itself is a highly liberal choice system, which does not dictate what the user should do, but provides countless choices, all of which depend on the user's decision.

Based on Luo Bin's own choice, he has taken the path of martial arts from the beginning. Although it is mixed with gambling, acting skills and other miscellaneous studies, it is still fundamentally chosen to take 'martial arts' as its foundation.

This can be seen from the fact that his current strongest skill is 'Xiao Li Flying Knife' rather than any ability technology, Luo Bin chose the path of a martial artist.

After opening the information behind the prompt and roughly browsing it, Luo Bin nodded, similar to what he thought before, this system does have its grade specifications for the acquisition of huàn points.

Of course, it also explains what is called the newbie protection period.

The so-called novice protection period is actually the period before the system user reaches level 20 in either the punishment level and the promotion level. During this period, users do not need to consider the strength of punishing evil and promoting good. It can also be said that during the novice protection period, the other party punished by the user does not need to consider the severity of the punishment, and the priority is measured by the user himself. When promoting goodness, the user does not need to pay attention to the cause of the person doing good, let alone the effectiveness of the way of doing good.

After the novice protection period, the user needs to be cautious. The user must consider the value of the punishment or the person who has done good, the position, the severity of the punishment, and the effectiveness of the good deed. The system will reward and punish according to the specific situation of the object! In particular, the system will give users very severe punishments when they punish too much evil or the wrong object of goodness. Or reduce the value of basic attributes, deduct skill levels, or even erase a certain stunt according to the situation!

In terms of punishment objects, the system will classify the objects that need to be punished, from low to high:

Guilt value 1~100 is D level (misconduct)

The sin value is 101~10000 for C level (small evil, not good)

Crime value 1001~10000 is B grade (Evil Deeds are notorious)

The sin value of 10000~49999 is A-level (extremely vicious)

50,000 and above is S class (wrath of heaven and resentment).

The corresponding penalty intensity, from lowest to highest, is:

Class D (Minor Punishment, Great Commandment)

Level C (Profound Lessons)

Grade B (Severe Punishment)

Class A (Execution)

S class (tortured to death).

The system will reward the user with 99 points for the corresponding punishment level and punishment intensity after the user makes a punishment, such as a D-level punishment with a sin value of 99, and the system will give the user a reward of 99 points. If the penalty is too high and exceeded, the system will impose an excessive penalty.

Let's take the object of 99 sin points as an example: if the C-level penalty is implemented, then the user will deduct 990 points for huàn points, 9900 for B-level, 990000 for A-level, and 99000000 for S-level, which is simply a ten-fold, hundred-fold, 10,000-fold and million-fold deduction penalty. Once the user does not redeem huàn points, the system will first downgrade the highest level of one, and use the huàn points required for the registration as the deduction points and randomly deduct or reduce skills and stunts, and finally if the deduction is not deductible, it will be considered that the user has deviated from the system's judgment requirements, and directly erased the user and is looking for a new user.

However, in the handling of S-class crimes, the system has given a more humane side. When Luo Bin punishes S-level crimes, he can use the A-level punishment standard, and the system will not punish severely, but only deduct 50% of the benefits; At the same time, if Luo Bin continuously punishes S-level sins in a short period of time (24 hours), the system can stack rewards, even if it is an A-level punishment. To put it simply, within 24 hours, with an A-level punishment of 100,000 sin S-level, Luo Bin gets 50,000 huàn points; penalty 2, get 200000; penalty 3, get 600000; The penalty for 4 is 800,000; Punish 5 to get 1,000,000; Penalty 6 gives you 1,200,000, and so on. This is a workaround that takes into account the user's encounter with a group of angry S-class criminals, after all, it is impossible to use all S-class punishments in that case.

Also, D-class offenses are not crimes that must be punished, and the system does not impose absolute penalties on users. Only two evils, C and B, must be punished in strict accordance with the regulations.

In terms of specific instructions, the system also gives a general description of the intensity:

Grade D (Small Punishment and Major Commandment): Inflict slight ** damage on the punished object, and do not constitute a long-lasting and more harmful punishment to the punished.

Grade C (profound lesson): Inflicting more severe damage on the punished person does not constitute a permanent injurious punishment to the punisher.

Grade B (Severe Punishment): Severe damage is given to the punished person, which constitutes a permanent injurious punishment to the punisher.

Class A (Execution): Inflict fatal injuries directly on the punished person, and do not inflict any torture on the punisher before death.

S Class (Tortured to Death): The most severe ** torture is given to the punished person before death, and the punished person is executed before death after a harsh spiritual and ** lesson.

According to Luo Bin's understanding, D-level is to beat up casually, C-level is to let the other party lie in the hospital for a period of time, B-level is to disable the other party, S-level is to kill directly, and S-level is to be executed with a punishment similar to Ling Chi. Of course, this is only the punishment of the punished object as a judge, and then the police arrest and imprisonment or something, which is not considered by the system!

In terms of the objects of good deeds, the system also divides the ranks of the objects, but there are only three levels:

Kindness value 0~100 is C level (ordinary good person)

Kindness value of 101~1000 is B level (good people and good rewards)

Kindness value of 1000 or more is grade A (God bless will not give up).

There are also three levels of help:

Grade C (Helping to Overcome Difficulties)

Class B (Threat Neutralization)

A grade (good will prevail over evil).

Unlike the reward and punishment of evil, the promotion of good has a different general reward and punishment method.

In terms of rewards, take 99 kindness points as an example. When he encounters a serious illness or a threat, giving him money or C-level help to help him through the threat or hardship, the user will receive 99 points in return. If the other party's suffering is caused by someone or a certain force, and the user uses his own ability to free the rescued person from the other party's threat, so that the opponent will no longer trouble the rescued person, the user will receive a reward of 990 huàn points; If the user directly destroys the person or force that threatens the safety of the rescued, then the user will receive a reward of 9900 huàn points!

At this point, Luo Bin thought very clearly, it is difficult for ordinary people to reach the A-level kindness value, and most people should belong to the C-level Cheng dù. This kind of rescue will not require the help of Class A or even Class B.

In terms of punishment for promoting good, it is mainly in accordance with the concept of 'promoting evil is evil'. If the object of the rescue does not have a kindness value but only a sin value, then the system will deduct a hundredfold amount of huàn points according to the process you helped. Take a person with a sin value of 99 points as an example, if Luo Bin rescues him, then the system will directly deduct 9900 points for huàn value, and so on, 990000 for B-level rescue, and 9900000 for A-level rescue!

In addition, the system will also make divergent judgments according to the situation of the target of evil, and follow the viewpoint that "punishing evil is promoting good", and evaluate the good person who committed evil to the target of punishment. Of course, this assessment is only one-tenth of the points that are directly awarded to the good.

In terms of punishing evil and promoting good, the system separates the good and evil of the target, that is, people have a good side and an evil side. It is a subtraction of good and evil, that is, only the highest and current values of a certain aspect of the target are displayed.

To put it simply, when a person commits a serious crime, the crime will give that person 100 sin points. Prior to this, this person was a good person who was not bad, with 800 points of kindness, under the concept of 'don't take the evil as small', the system will determine that the current person's kindness value is only 8 points, so the real situation of the object at this time is 92 points of guilt value, Luo Bin must be punished according to the punishment of the D level, and the system will not deduct Luo Bin's redemption points because of the total goodness value of this person.

Similarly, a bad person has 10,000 sin points, but he is currently doing good, so in line with the concept of 'don't take good for nothing', Luo Bin can't punish him in the current situation. And the system will give the opponent a certain period of time to 'put down the butcher knife' protection period. During this protection period, the target's continued good deeds can reduce their sin value, and even avoid punishment accordingly. Of course, the kindness points obtained by this kind of person doing good deeds will be much less efficient than the average person!

Of course, this article only applies to the punishment targets of B and below, and for the evil targets of A and S grades, unless the system believes that they have the merit of saving the world, there will be no situation where the good value is used to offset the evil value.

All in all, Luo Bin can no longer act casually as he wants! In the future of punishing evil and promoting good, he has a rule that must be followed, and he also has a standard of punishment.

Fortunately, I was lucky, and the system was more powerful, so I recommended a magic skill that needed 50,000 huàn points, 'Light of the Heart', and carried out the huàn. This skill has no other purpose, that is, it can understand the good and evil value of the target in the first time, so that it can act according to the specific situation of the opponent. When the opponent's sin value is greater than the kindness value, a red value will appear on the top of the target's head after casting the Psychic Light, which is the embodiment of the current opponent's sin value. When the target needs to be treated, the same Psychic Light will appear on the top of the opponent's head with a blue value to indicate the opponent's kindness value.

But that's not to say that with the Light of the Heart, everything is fine! This kind of magic skill also has a very troublesome restriction here in the system.

When Luo Bin uses the 'Light of the Heart', the opponent will only show his good and evil value within 24 hours from the time he casts it. After 24 hours, the target's good and evil values will be recalculated, which can directly lead to an error in the strength of Luo Bin's punishment or help.

There are two types of system settings: 'current state' and 'long-term state'. Within 24 hours, the system only considers the 'current state', and after 24 hours, the system converts the 'long-term state'. At two points in time, Luo Bin must be punished or rewarded according to different tables, otherwise there is a risk of mistakes.

If it's the kind of S-class bad guy, forget it, you can take the maximum punishment at any time, and you're not afraid of making mistakes.

But human beings are complex animals, and there are few bad people who are extremely evil. According to Luo Bin's understanding, of all the opponents he had encountered before, the only one who could judge the use of S-level punishment without the light of the mind was only Huang Wentao!

Therefore, if he can't punish or help the target within 24 hours, Luo Bin needs to cast the 'Light of the Heart' a second time. In the setting of the system, once any target uses 'Psychic Light' for the second time, its reward will be reduced by 50%, and so on, the reward will be reduced by 50% every 1 time! In fact, this is also a contingency measure for D-class criminals, with the 'current evil' as the main criterion for punishment, and in the system's decision, the evil that is being committed is much higher than the one that remains after 24 hours! In addition, the light of the heart is not completely rigid, and the judgment for the 'first time' is in the other party's first criminal state, rather than the usual non-criminal state, so there are really many places to use.

And the 'Light of the Heart' is not the kind of all-active skill, it is within the scope of Luo Bin's vision, if it encounters a criminal incident, it will passively activate the 'Light of the Soul', forcing Luo Bin to take action as soon as he encounters a criminal incident!

In addition, the system does not intend to give Luo Bin a chance to be lazy. After the end of the 'newbie protection period', Luo Bin must 'punish evil' once or 'promote good' twice every 72 hours, otherwise the system will deduct 1,000 points for punishment!

Of course, the system is not completely rigid either. If Luo Bin is seriously injured and comatose and can only exert 50% or less of his strength, the system will suspend this time limit, and only recalculate it after Luo Bin recovers to 70%.

"Well, brother's good days are finally over!" Luo Bin looked at the increased countdown and improved system display a lot, and couldn't help but smile bitterly again

Name: Luo Bin;

Gender: Male;

Physical age: 22 years old

The main vein of growth: martial arts

Traversal Mission: Punish Evil and Promote Good; Good and Evil Value: 7105 (645605)

Punishment Level: 20 (3878/140000)

Yangshan Level: 17 (13327/70000)

Base Attribute: Constitution: 68

体lì:67

Explosiveness: 68

Speed: 68

Stamina: 67

Dexterity: 69

Intelligence: 6

Skill: Fighting Level 10 (God)

Hidden Weapon Level 10 (God)

Light Gong Level 7 (Mastery)

Firearms Level 5 (Proficient)

Camouflage Level 8 (Master)

Hypnosis Level 8 (Master)

Gambling Skills Level 10 (God)

Driving Level 10 (God)

Knowledge Level 8 (Master; Selected types of knowledge include: Law, Evidence Observation and Collection, Psychology, Crime Scene Analysis and Tracking)

Language Level 7 (Proficient; English, French, German, Italian, Spanish, Japanese, Korean, Arabic)

Acting Grade 9 (Legendary)

Internal Strength Level 9 (Acquired)

Stunt: Xiao Li Flying Knife (True Level 1)

Leave a Trace (God)

Phonological Imitation (God)

Never Forget (Permanent)

Danger Intuition (Permanent)

Nine Yin Divine Claw (Master)

Thirteen Swords of Death (Master)

Light of the Mind (Permanent)

Intangible space (1000 cubic meters of space)

Special Equipment: Unlimited space for good and evil

Rest time: 71:58