Chapter 294 Benchmarks for Whether or Not to Burn Funds

The evaluation and popularity of "Fate/Zero" abroad are increasing day by day, but Yu Kamiya has no time to scruple, and not long after completing the preparation of the [Valhalla] project, Yu Kamiya plunged into the big pit of animation production. Pen & Fun & Pavilion www.biquge.info

The animation production of "Fate/Zero" is three episodes ahead of the broadcast progress, and the animation is playing to the eighth episode, and the animation production progress is the first plot flashpoint of [Holy Grail War] - [Holy Grail Q&A] also known as [Feast of the Four Kings]. The importance of this episode does not need to be repeated, Yu Kamiya has expanded the length of [Holy Grail Q&A] to two episodes based on the modification of the original work, overhauling the original clumsy mouth cannon, the conflict of the concept of the royal road between the Heroic Spirits and the language confrontation are more intense, and the auxiliary fighting scenes add convincing, these two episodes are probably the biggest problems faced by [Edge] Animation Production Company since its establishment.

The conquering king Iskandar unfolds the [King's Army] massacre of the Assassins, and then faces the magnificent scene of Lancer Zhao Yun alone destroying a million-strong army, and his painting is too complex to be animated beyond the narrow definition. Yuka Kamiya didn't want to save money in such a place like the original, so he mobilized the entire [Yuannoku] animation production company in order to express the magnificent scene of [King's Army].

The Concept Art Department, the Animation Department, the Photography Department, and freelance concept artists who are willing to accept commissions for some of the original paintings, and the [Ennoku] animation production company, which already has the capital of a large animation production company, is fully operational, and every employee feels more or less nervous.

In the conference room, all the senior executives of the [Edge of the Sky] animation production company gathered together.

The animation department supervisor Wugen Liuli flipped through the original painting storyboard drawn by Kamiya Yu in her hand, and the harsh conditions of the storyboard made her frown unconsciously: "This part of the painting is very complicated and the length is still long, I think it is best to take a one-shot three-shot production method, and now the production progress of the animation is not optimistic, and it is not leisurely enough to delay the production progress in order to maintain the quality." ”

Five more Liuli said that one shot is the industry's statement on the number of animation frames,Generally, animation reaches 24 frames (24 original pictures per second) will not make people feel stuck with the naked eye,And 24 frames of animation is called one shot by the industry,Also known as full-frame animation (24 frames of animation)。 Currently, most full-frame animations only exist in Disney Animation or Zone 11 Ancient Animation (before the appearance of the animation master Osamu Tezuka).

One shot two is 24 frames divided by 2, that is, 12 paintings per second, this part is the painting standard of theatrical animation, most of the theatrical animation of Master Miyazaki is a one-shot two production method, and the animation produced by the [Edge of the Sky] animation production company is basically this standard, so the [Edge of the Sky] animation production company will be praised by animation lovers as a conscientious company.

One shot of three is 24 frames divided by 3, that is, 8 pictures per second, which is the standard for general commercial animation. The number of paintings in one shot and three is the number of paintings by Osamu Tezuka's "Astro Boy", which can be regarded as the originator of one shot and three in the animation industry, and before the appearance of the animation "Astro Boy", the animation production companies in District 11 generally believed that animation was to make a full-frame animation (one shot and one shot). At that time, many animation production companies thought that the number of pictures in one shot and three paintings was simply an insult to the animation by cutting corners, and the audience would definitely not buy it, but I didn't expect that "Astro Boy" became popular after it was broadcast, achieving a national average of 30% of the ratings.

Since then, animation production companies that realize that the audience doesn't care much about the smoothness of the picture have fallen into the big pit of one shot three, which greatly reduces the threshold and difficulty of making animation, so Osamu Tezuka will be crowned as the originator of Japanese animation, he is not the first person to make animation, but it is with one shot and three techniques that directly led to the prosperity of the animation industry. Since there is a beat of three, of course a beat of four also exists, but one shot of four is often used for unimportant scenes or excessive scenes because it already makes the audience feel that the picture is obviously stuck.

Theatrical animation is mainly one shot two, and unimportant scenes can use one shot and three frames, while commercial animation is mainly based on one shot and three, and occasionally there will be one shot and two of these called "burning funds" and "high frames of mystery".

The complexity of making animation can be understood as an equation, the number of animation frames x the quality of the painting = the complexity of the production (whether it burns the cost), if the painting quality requirements are high and the animation is made into a high frame, there is no doubt that this is the plan to burn the cost.

Aoi Morishita, who was sitting next to him, held his forehead and said helplessly: "This time I agree with Ruri's point of view, the free original artists who can be contacted on the production side have been contacted, and most of the freelance original artists have already received jobs in their hands, and the time limit given to them is not enough to complete the quantity or quality requirements of our company, so even if a high price is given, many freelance original artists simply refuse when they see the complexity of this part of the original painting." ”

"But one shot and three can't be made into a full animation.,The stiffness and stuttering of the character's action performance will be lower than our painting standards.,The smoothness of the battle scenes has become a feature of our company's animation.,Yo-yo looks like it won't compromise in this regard.,So at least one shot two.,It's enough to maintain the smoothness of the full animation for this part of the cut.。 Yuki Chixia patted his flat chest and confidently proposed, Yuki glanced at Yu Kamiya with anticipation of his approval, Yuuki Chixia said that the full animation is not a full-frame animation, it should be understood as a full-action animation.

For example, in commercial animation, the character's speech will not change except for the mouth, including the face, body, background, etc., which is called limited animation (limited action animation), and full animation can be understood as the character's expression will change when he speaks, and the body will also fluctuate, and the background will change if necessary. Limited animation usually only needs to redraw the mouth part of the character in such a scene, and there is no difference between the moving place and the background, while the full animation needs to include the background, the character's body, and the look of the character, which is very different from each other, and the visual effects are also very different.

Full animation is considered to be classified as painting quality.,By the way, most of Disney's animations and Miyazaki's animations are basically full animation.,Commercial animations, including "fate/stay/night/ubw", "fate/zero" that are known as burning funds, are basically limited animations.

At present, "RWBY", "Magical Girl Naye", "Magical Girl Madoka" fight scenes are all fully animated, giving the audience a visual feast, and some of the different pictures in the first episode of the original "Magical Girl Naye" are because of the all-animation painting method that will give people a subtle illusion of burning money, and the frame rate is still one beat two or one beat three. (To be continued.) )