Chapter 8 The correct way to develop animation

In the previous world, Yu Kamiya was a lazy cancer patient.,It belongs to the type of product assembly line that will definitely be taken down when put in the factory.,Now after merging Yuu Kamiya's memory, there's no dislike for the high-intensity job of the original artist.。 The reason is probably that he is an anime lover himself, and he has not experienced how painful it is when his hobby turns into a job before he has tried the hard work of the original artist.

"Since you have set the goal of becoming an overseer, let's work hard." As he walked up the stairs of the building, Yu Kamiya sighed inwardly and recalled the basics of animation bit by bit. If you want to become an animation supervisor, you need to have a comprehensive understanding of animation.,Whether it's the plot.,Picture.,Or music.、Character setting, etc.,It's all about hard work.,Now Kamiya Yu is an out-and-out newcomer even among the original artists.,It's extremely difficult to control the original scene.,Not to mention the overall supervision.。

You must know that there are probably two professions involved in animation, one is the original artist, and the other is the more bitter animator. The animator is responsible for further processing the original artist's work, mainly responsible for drawing the middle frame of the original art.

For example, for a tennis player's serve, the original artist only needs to draw the key action frames of the serve according to the supervised storyboard, and the animator is responsible for completing the series of action frames in the middle. Concept artists may not have as good drawing skills as animators, but they must have a very clear grasp of the characters and the actions and scenes of the original paintings, so animators are generally new to the animation industry. When you have accumulated enough experience in this position, you know how to draw backgrounds, how to conceive the facial expressions of characters, and know how to cooperate to be qualified to be promoted to concept artist.

Some people may have been hard working animators all their lives, and in this respect Yu Kamiya is quite lucky, and the fact that he was promoted from animator to concept artist in just two years shows that he has a very good talent in his own right, although now he is only the second concept artist, specializing in "drafting". The "clearing" process refers to the fact that the original painting supervisor or the supervisor will redraw and revise the original painting on a yellow sheet of original paper, and the original artist will clean the original painting according to the corrected original painting. However, due to the tight production process, the general original artist usually does not have time, and the second original artist is based on this situation.

It's hard for a normal person to notice the subtle changes in an anime.,The more obvious change in the style of painting can refer to the first episode of "Magical Girl Naye" Part of the scene presents the sudden change in the painting style and the high frame of the mystery.,Maybe it's intentional by the production team.,Maybe it's because some of the painting styles haven't had time to be modified.。

Yu Kamiya remembered that the original painting of "Mr. Onigiri Superman" that he drew compared with the anime of the previous world: "Many of the painting skills in this world are not yet mature, and judging from the completion of the works in the previous world, "Mr. Onigiri Superman" is just a bubble noodle fan without funds. ”

Becoming an original artist is generally the end of many people's industry in the industry, if there is an opportunity or their own talent is really good, then it is possible to be promoted to the original painting supervisor, the original painting supervisor is mainly responsible for checking the original painting drawn by the original artist, and integrating it together for the "original art performance" to check for errors, followed by making characters for the animated characters.

In addition, animation production companies do not have more manpower and time to produce animation scenes and unimportant images, and often outsource this part of the work to other companies, which is called "outsourcing". Both China and North and South are popular options for "outsourcing", probably because China's animation industry is still immature, so Chinese animators can save a lot of "outsourcing" funds when the treatment is more difficult.

Generally speaking, the process of animation production is basically to supervise and be responsible for drawing the storyboard, the original artist draws the original picture according to the storyboard, and the animator completes the details after the original painting is completed, and hands it over to the photography department for special effects processing after all the paintings are completed.

Nowadays, most of the photography department adopts the method of digital compositing, but it is called the photography department because it continues the traditional name of animation production in the past. Specialized in animation compositing processing, special effects processing, etc.

Once everything is done, it's time for post-production – editing, sound, and VTR editing.

Shot editing is the cutting of imperfect or unnecessary animated shots, similar to how movies are handled. The second is the dubbing, not only the character sound, but also the special effects sound, such as the sound of walking, the sound of explosions, the sound of rain, etc., all of which need to be carefully matched with the picture.

Once the dubbing is complete, the post-production work left is to put everything together – VTR editing, also known as V editing. The sound and picture are combined until the supervisor is satisfied, and generally this is considered to be the completion of an animation, which can be officially handed over to the TV station that is ready to be broadcast.

At the stage of these animation productions, there will be a special experienced person - "performance" to repeatedly verify and ensure that there are no mistakes, once there is a mistake in a certain link, it will cause a chain reaction, further compressing the production cycle. In the case of time urgency, the above links may be interspersed, such as directly skipping other programs to take the original draft for dubbing, or the "line shooting" process, the photography department will now synthesize the original painting without any special effects, and do a good job of directly taking it to dubbing and editing, which is equivalent to letting the photography department repeat the work, but because there is no way, it is widely used by most animation companies.

Therefore, the photography department often faces the situation of being idle and panicking in the first half of the month, and busy to death in the second half of the month.

What if the animation production cycle can't keep up? This has happened many times in history, and the most common way for witty supervisors to deal with it is the "final episode", for example, the animation has completed seven episodes, and the general episode is to post-process the content and pictures of these seven episodes and put them on.

Making animation is no less than a war, the supervisor is the general, the original art supervisor, the photography supervisor, the art supervisor and the other corresponding army commanders, the production is the herald, and every mistake in every link may lead to the defeat of this war.

With such an intense working environment, animators are paid very little for their salaries, so animators are arguably the least responsible of all professions in Japan.

The process of making an animation is so complex that it is impossible for a single person to complete it. If Yu Kamiya wanted to animate, he had to set up a company with enough connections and money. Many of the procedures mentioned above are only part of the process of creating animation, and it is not easy to plan and win over investors before making animation.

"These are just basic steps, and now it's a bit overwhelming for me to just be in charge of the draft." After recalling these basic knowledge of animation, Yu Kamiya suddenly felt that even with the help of consciousness space, making an animation could not be completed overnight.

"What about 3D? This aspect is not as complicated as the traditional process, and the 3D animation in the previous world has already surpassed the traditional animation in terms of technology and graphics. Kamiya muttered a sentence, and the more he thought about it, the more he felt that it was possible. As long as there is the corresponding 3D drawing software and skilled technology, it is not impossible for one person to complete the animation production. In his memory, he found many excellent 3D works, such as "RWBY", which captured a large number of die-hard loyalists with its unique style, and the rough and beautiful graphics in the four promotional videos, the Gothic character design, and the most brilliant combat methods all made people feel amazing.

"Uh."

Kamiya Yugang wanted to continue to take a step upward, but found that there was already a wall in front of him, and when his thoughts were emanated, he unconsciously came to the original painting department on the fifth floor of Jingdong Company, and he scratched his head in embarrassment after looking around and didn't find anyone, and thought: "It's better to do a good job of the original artist now, otherwise next month's salary will be a problem." ”