Chapter 171: Operational Cooperation

Last month, the [Frontier] game company had already noticed the game "Ship Girl Collection", or it was impossible to pay attention to it. Pen %Fun www.biquge.info [Frontier] Game Company is a comprehensive game company, integrating operation and production, in addition to online games, it also has a number of highly acclaimed stand-alone games, such as "Star Ranch" in the construction and development category and "Brave Adventure" in the card collection category, which have been well received in Japan, but the company will often see players compare it with a game called "Ship Girl Collection" when they routinely review the player reviews of the game. For those who praised "Ship Niang Collection" to belittle the evaluation of these two games, the [Frontier] operation team initially thought that it was a water army invited by a game company, and banned all players related to "Ship Niang Evaluation".

However, instead of making this kind of review disappear, this behavior caused many players to be dissatisfied, criticizing the [Border] company's operation team for not wanting to make progress and arbitrarily deleting player accounts, and the company received more than 100 physical complaint letters from players all over Japan in a month. Causing such a big turmoil, it was finally noticed by the company's senior management, and Mizuhara Laizi, who is the head of the operation department, immediately removed the two game operation team leaders and issued an apology statement, and after verifying the remarks one by one, all the players who had been blocked in the past were unblocked.

After that, Mizuhara Laizi naturally noticed that one of the culprits who often caused this turmoil, "Ship Girl Collection", so she asked her subordinate Shenmu Yui to find all the information about this game, and after three days, although they found a lot of game information, they could not find the registration method of this game, and finally they had to use a large amount of money to buy a game account from a player.

What's so good about this game that has been rumored on the Internet!

Mizuhara Laizi instructed Yui Shenmu not to do other work within a week, and to focus on this game wholeheartedly, integrating the game quality, game fun, playability, playability, kryptonite, and potential to write a comprehensive game test report.

Yui Shenmu was able to give "Star Ranch" an eight points and a nine points to "Brave Adventure" before.

But after trying out "Ship Girl Collection", she rated this game as 10 points, "Star Ranch" and "Brave Adventure" were rated down to five points, and the game system of "Ship Girl Collection" is probably the pinnacle of all construction and cultivation games. An ordinary building and card collecting game is a pond that will eventually dry up without the replenishment of fresh water. An excellent construction game like "Star Ranch" is a big lake, and the connected river energy source is constantly replenishing the lake, but there will eventually be a day when it loses its vitality. The game system of "Ship Girl Collection" can be compared to the sea, which can be almost permanent self-sufficiency, and the diversity and playability of the game system are about to come to play, and it is like a combination of the advantages of countless similar games.

The game system based on "Ship Girl Collection" may continue to be improved and innovated, but it is basically impossible to create a design that is separated from the skeleton of the game system, and it cannot be called a building or card collection game. This is the case with a lot of games, although the words or gameplay have changed, they are still essentially the same skeleton, and they still feel that way when playing.

It's such a brilliant game that could have changed the history of building and development games, and why it would have done such a puzzling act of death as limiting the number of players.

【Frontier】Minister of the Game Operations Department Suhara Laizi,Well~ Any normal person can feel what's greasy in it.,Mizuhara Lai-ko is probably one of the more action-oriented.,Mobilize your influence in the game industry to find out the "Ship Girl Collection" game production company or team that didn't leave any information except for the name of [Yuanzhikong].

However, to no avail, no one in the gaming world has ever heard of the name of this game maker. When Mizuhara Ryeko was about to die, three days ago, a staff member who likes to watch animation reported to her that the name of the animation production company of "Magical Girl Naha" was also called "Yuannoku".

"Mr. Kamiya, we are sure that you are the creator of the game "Ship Girl Collection", so what do you think that our [Border] company is willing to buy the ownership of this game for 100 million yen?" After confirming that Yu Kamiya is the creator of "Ship Girl Collection", Mizuhara Laiko wants to buy the ownership of this game for 100 million yen, or buy the game framework of the game "Ship Girl Collection", so that in the future, [Frontier] Game Company can legitimately use the game framework of "Ship Girl Collection" to make other similar games.

When he said 100 million yen, Mizuhara Ryeko was observing Yu Kamiya's expression, but he didn't feel that Yu Kamiya had any special reaction to this number, 100 million yen was more than enough to buy an ordinary game production company, and ordinary people were already happy in the face of such a number.

Yu Kamiya shook his head without a little hesitation and refused: "I just said that this game is just my hobby production. ”

"It's true that the Ship's Girl Collection is worth more than 100 million yen, what do you think of it as a billion yen, or can you name a specific number!"

Suhara Lailaizi said in a condensed voice, one billion yen is equivalent to 10 million US dollars, that is, 60 million yuan, and the figure that seems quite terrifying to ordinary people is not too much, and it is not too little to say less, she is still testing Kamiya Yu's attitude. Suwon had already submitted a report to the company's top management, and finally received 3 billion yen in support, which is almost equivalent to the amount spent on developing a 3A-class stand-alone masterpiece.

Of course, even if the development cost of a triple-A masterpiece is 30 million US dollars, the actual cost is far more than that, and the publicity project is one of the necessary operations that requires about the same amount of money as the development cost of the game. For example, the development cost of the game in the previous world "Halo 3" was only about 50 million US dollars, and it is said that the publicity cost is said to be more than 200 million US dollars.

"Even if it's 10 billion yen, I won't sell it." Yu Kamiya clasped his hands and smiled, and said indifferently.

10 billion yen! "Ship Girl Collection" does have this value, provided that Kamiya Yu can operate this game very successfully, otherwise no matter how fun and interesting the game is, it can only be eliminated by time, and the same is true for "Ship Girl Collection".

-- What kind of mentality did he have in mind for this conversation?

There was silence in the conference room for a while, and Mizuhara Raiko asked: "Mr. Kamiya's main business is to produce animation, and as far as I know, the average animation production company is quite lacking in capital to operate, and with a large amount of financial support, you can better make your favorite animation." ”

Kamiya was stunned for a moment, and said with a smile: "Are you serious?" "RWBY alone has brought him more than 100 million dollars at the box office, and now there are still people who think that the animation production company will lack working capital?

"Minister Lailaizi ~ Minister Lailaizi." Yui Kamiki tugged at the sleeve of Mizuhara Raiko, stood up and leaned over and whispered in her ear, "The [Edge's Void] animation production company is the company that produced RWBY. ”

“《rwby》?”

"Yes, the animated film R, W, B, Y, as of now, the global box office has exceeded 900 million US dollars, and it has entered the top ten 3D animated films in the global box office category." Yui Kamiki glanced at Yu Kamiya secretly and hesitated, I can't imagine that such a young person is already a real billionaire, [Yuanzhikong] animation production company is a "Ruby" production company and a distribution company, leaving aside the messy taxes and operating expenses, [Yuanzhikong] animation production company can at least get more than 100 million dollars in revenue.

$900 million at the box office! When did the Japanese animation industry pop up such a big predator?

Mizuhara Raiko knows a little about well-known Japanese animation production companies, among which there is absolutely no animation production company called [Yuanzhikong], but I didn't expect this company to make an animated film with a box office income of more than 900 million US dollars. Her first reaction was that the news was untrue, and that the $900 million box office gross-making animated film was still produced by a Japanese animation production company.

But she is also familiar with the name "RWBY", and she has indeed heard the name of this anime and related reports in news reports. Then it's not difficult to understand why Yuu Kamiya is indifferent to the numbers she said, whether it's 100 million yen, 1 billion yen, or 10 billion yen, in the eyes of this kind of person, it's probably just a bunch of meaningless numbers, and animation that can create a billion dollars can naturally create more wealth.

Mizuhara Laizi was awe-inspiring in her heart, stood up and bowed to Kamiya, and said in a deep voice: "I see, it's really rude, I didn't expect Mr. Kamiya to be the producer of the "RWBY" animation, no wonder you were indifferent to my proposal to buy the ownership of the game "Ship Girl Collection". But even if it's not a matter of money, handing over "Ship Girl Collection" to our [Frontier] company is still the best choice. ”

Kamiya smiled and was silent, and stretched out his hand to signal her to continue.

"Forgive me for my mismatches,The game system of "Ship Girl Collection" has been fully exposed,Major game manufacturers are imitating "Ship Girl Collection" to launch new games,And you don't seem to have the intention of operating this game,It won't be long before "Ship Girl Collection" will only become the cornerstone of the development of this type of game's popularity,Even if it's interest,It's not the attitude that a creator should have to make his work stand out from the public。

The game world is so cruel, but it is really not difficult to imitate game systems such as "Ship Girl Collection", just like throwing a fat sheep that has lost its ability to resist into the lions, and being squeezed out of all the usable value by major game manufacturers. Mizuhara Laiko said one of the thoughts that Yuu Kamiya had about this interview, and the reason why he threw the game "Ship Girl Collection" to Lin Ye to go to China for development is also the reason, regardless of the Japanese game market, China can occupy it first.

"My main business is animation, and it's not a bad thing that the "Ship Girl Collection" that I am interested in producing has become the cornerstone of the development of Japanese games."

"If you really think so, you won't stay here and talk to us, as far as I know, you're quite busy right now!" Mizuhara Raiko stared at Yu Kamiya with sharp eyes, as if she wanted to see through his indifferent gesture and dissect his true thoughts in his heart.

- This woman has two brushes, and she really deserves to be a business elite.

Kamiya Yu sighed slightly, put his hands down on the table and half-covered his cheeks, and stared at Mizuhara Raiko with equally serious and sharp eyes in the shadows: "What you just said is right, whether it is a novel, an anime, or a game, even if the things made are not popular, they are as important to the maker as they are to children." "Ship Girl Collection" is indeed a game that I am interested in, and of course I am responsible for this game, but that doesn't mean that I am willing to sell the ownership of the game. ”

"You expect fair cooperation."

Yu Kamiya frowned and thought for a while and said, "Although there is no clear plan for the operation of the game in Japan, I have already handed over the operation of this game to a game operator in China, and they will probably launch "Ship Girl Collection" in the Chinese game market around March. ”

"Although the Chinese game market is a big cake, it is not mature and delicious now, and the positioning of the game "Ship Girl Collection" is more suitable for the Japanese game market."

"My main business is to make animation, I don't have to think much about running games, and I'm not short of money, I just hope that this game can have such a little popularity and be liked by more players. I don't sell the ownership of "Ship Girl Collection", but "Operation Rights" and other copyright licenses can be cooperated with your [Frontier] game company. Yu Kamiya pointed out his own way back, and then proposed his intention to cooperate, and clearly told Mizuhara Laizi that even if the cooperation between them collapsed, Yu Kamiya would not break his bones.

There is no full ownership of the game, only the right to operate and copyright permission, and Yu Kamiya treats their company as a game operation company.

Others think so, Suwon Lailaizi has already left the table, but "Ship Girl Collection" has a great impact on their company, not the game itself but the game mode, if they can integrate the "Ship Girl Collection" game system skeleton into "Star Ranch" and "Brave Adventure", they can get a great gameplay improvement. [Border] game companies have an excellent reputation among the player base, so they are not willing to rashly "borrow" the game system of "Ship Girl Collection".

"Do you want us to run the game for you?"

"Wait a minute." Yu Kamiya smiled, and it didn't take long for Aoi Morishita to walk in with three documents and put them in front of Yuu Kamiya, Yui Kamiki, and Laiko Mizuhara. Morishita Aoi looked at Mizuhara Laizi for a while, the two are both workplace beauties but not the same style at all, Mizuhara Laiko is fashionable and exquisite, probably belongs to the kind of women who are more popular and have a more arrogant personality.

Just now, Aoi Morishita learned the identity of Laiko Mizuhara from the mouth of Biandu, and was extremely surprised when she heard that Yu Kamiya asked her to send the contract that had been prepared a long time ago, and Yu Kamiya had already expected someone from the game company to come to the door? She knew that Yu Kamiya had made a game because of her interest, but she didn't expect to attract a senior executive from a major game company to come to the door to negotiate in person.

The contract prepared by Kamiya Yu states the terms of cooperation, he only needs 30% of the profit of "Ship Girl Collection", and at the same time, the contract has a fairly complete future plan for the future development plan and profit of "Ship Girl Collection", it seems that Kamiya Yu has already thought of pushing this game to the public. (To be continued.) )