Chapter 35 **Scene

"Kung Fu" is a game that was modified by Caesar to be able to fight because of the excellent functionality of the Playbox.

There are six characters to choose from, including those who hold a stick, breathe fire, throw a hammer, throw darts, and flutter shirtless.

In a single-player game, you can only control one character, but if you play against two players, you can choose any of the six players freely.

And before the game was released, Caesar approached Bruce Lee to promote the game.

In the original version of "Kung Fu", the protagonist was completely based on Bruce Lee, and he didn't even hide the protagonist's surname, and used Lee directly.

Caesar's revision is even more amazing, he directly uses "blues lee", and the background of the game has also been changed from an ordinary kung fu dojo to a ring, and some audience stickers have been made in the audience.

With Bruce Lee as the protagonist and the appeal of the world's first fighting game, "Kung Fu" is not too popular in Caesar's life.

In this context, as soon as the theme song of "Kung Fu" played by Caesar acoustic chorion solo, it was immediately a carnival response from the audience.

Originally, Caesar appeared as a solo at this time to calm the audience, and also to change the style, and it has always been heavy metal and symphony will also be aesthetically fatigued.

It's a pity that Caesar underestimated his influence, and the Koname Final Four played by AC/DC and the Boston Orchestra reached a critical point for the audience, and as soon as Caesar appeared, the audience was directly high.

"Kung Fu" is followed by the song "Mappy", which refers to "Cat and Mouse War", which can jump a rubber band when you fall downstairs, and then "Circus".

Caesar played as he walked, and when "The Circus" was over, he put his guitar down and sat down on the piano bench.

Amid the cheers of the audience, the audience finally changed from frenzy to joy when they went straight to the sewer BGM of Super Mario levels 1-2, and with the game screen on the screen.

The BGM of "Super Horse" 1-2 sounds as if it is carefully hiding a deep sense of amusement, and Caesar is in a normal tune, mixed with the sound of Mario eating gold coins and the sound of winning a fortune imitated by the treble keys.

Without waiting for the audience's joy to subside, the sound of the piano enters the cheerful music after Mario eats the invincible star, which is combined with the picture of the invincible Mario running crazy on the screen, which makes people feel more happy.

Then Mario on the screen didn't brake the car because the invincibility time had passed, and crashed into the mushroom and hung up.

Caesar plays the music of Mario's death in perfect harmony with the situation, and the "Superhorse" chapter ends.

Then there is the BGM with a very short title screen of "Tank Wars", and a series of "Bomberman", "Three Little Pigs", "Squirrel Wars", "Snowman Brothers", "Doctor Mario", "Fancy Billiards", "Gold Diggers", "1941", "Tennis", "Demon Village", "Wrestling", "Hearts Bumper Cars", "Gobazo", "Warriors", "Metroid", ......

Some of these games are short, and some of them are just excerpts from familiar levels, but each one of them can elicit screams.

Especially "Demon Village", which is as famous as "Mega Man" and "The Legend of the Hermit Dragon Sword", can be called one of the most difficult triumvirate in history, and the difficulty is so perverted that many people can only hit the first level and cross the river, and it is difficult to enter the position again.

Most players have only listened to the music of the first level of "Demon Village" for a long time, and it is not until the popularization of computer technology and the Internet that they can find all the original soundtracks and clearance videos of "Demon Village" on the Internet.

Therefore, Caesar's "Demon Village" is only the music of the first level.

Even so, the audience has felt more satisfied than ever.

The biggest reaction is to say that the insiders of the music industry, whether it is live or in front of the TV, the last thing that musicians can't accept is that Caesar doesn't look at the keys the whole time.

Basically, Caesar either looked up at the picture on the screen and improvised it, or simply tilted his head back and closed his eyes in intoxication......

You know, although these game music are presented in simple MIDI tones in the game, it does not mean that the score of these music is simple, and it does not mean that it is easy to play.

The development machine in Caesar's body would be too rubbish if it couldn't even assist in this little thing, so he didn't expect that this aspect could also become a shocking expression for the world.

So he didn't take it seriously at all, and when the playing was over, Caesar got up and bowed in thanks, and then took the microphone handed over by the staff, and was about to speak, but he realized that the person who handed the microphone just now was Emily.

smiled at her, and then made a downward gesture to the audience.

The scene once again reproduced the scene of "a gesture that made 110,000 people instantly silent", and at the same time, countless people who longed for this kind of influence once again felt envy, jealousy and hatred.

"Each band has its own unique style, and each game has its own style according to the different forms and themes, so it is inevitable to let different bands perform different game BGMs.

Here's Van Helen! ”

Van Halen opened with the theme song of "Two Dragons", which instantly detonated the atmosphere of the scene, followed by the skewering of each level, and then directly into the theme of "Mega Man", and then the classic "Dr. Willie Billions".

Then there's "The Last Mission" (aka Aerial Contra), and the final finale is "Red Dead Redemption"

Eddie Van Halen, the inventor of the electric guitar stringing technique, couldn't have been more fitting to play "Double Dragon" and "Mega Man".

This is also an important reason why Caesar handed over the BGM of these games to their band.

After that, the concert accelerated, and the "Metal Band" made its debut.

At this time, the "metal band" was not well-known, but the level was already good enough to enter the room, and Caesar intended to support them, so he gave them some difficult but magnificent melodies to perform.

"Castlevania", "Dragon Quest", "Final Fantasy", "The Legend of Zelda" and other game music with the symphony orchestra are a match made in heaven, and the audience is amazed by the strength of the "metal band", which makes these game music shock the body and mind.

The final finale was "Spaceship Smith".

If you want to ask which game is the highest comprehensive in the FC era in Caesar's previous life, Caesar will answer "Kick King" without hesitation.

This is a game that came out at the end of the 91 year, when the FC was about to be discontinued.

One of the most important is the BGM of "Kicking King", although it is a MIDI sound source, it is not too much to describe it as a heart-wrenching heart.

In this VGL version of Caesar, with the Boston Orchestra, "Spaceship Smith" performed every level of "Kicking the King".

Plus Caesar Live demonstrates a one-life playthrough on the screen, plus the soundtrack of Ship Smith.

The audience is high x again!

【Ask for tickets ~ ask for collection】