Chapter 80: How Do You Want Me to Invest?
Although Moder is only in charge of sales, not a technician, he also knows a lot about this problem.
Because a user has asked, a salesperson, it is impossible to say that he does not know. So he asked Dmitry on point, and Dread told him that it was because the Atari 2600 had a friendlier development environment and only needed to develop the game.
As for other PCs. For example, Apple computers, or other brands of machines. First of all, they have a lot of models, unlike the Atari 2600 model, which has a lot of ownership. Second, these machines don't have game drivers, which means that if you want to publish a game on these platforms, you'll need to write your own driver.
As mentioned earlier, because there are many models of this type of computer, the driver must also be written in many copies. This is not only a lot of work in programming, but also a lot of problems in inventory management in the later stage.
After all, it is not certain what kind of computer is in each user's home. Therefore, in order for users to be able to buy, then all models should be stocked. This leads to the problem of overstocking.
Modell also followed this explanation and Lin Yan's words. After Lin Yan heard this, he immediately reacted. Indeed, before the release of the micro hardware Windows system, before they solved the driver problem at the system level, playing games on the computer was actually a very high-end thing.
Because, it's just too much trouble. There are a lot of things that need to be installed. It takes a lot of steps. Unlike a machine like Atari that specializes in games, it is plug and play, and it doesn't require any setup at all, so you can have a good time.
Lin Yan suppressed the move of selling his own red and white machine to Moder in turn, and exposed his hole cards prematurely in the negotiations. It's a very unwise thing to do.
Because, if the other party knows where your bottom line is, they can pinch you casually if they want to, and frustrate you if they want to.
This is also the reason why investors, in addition to preventing being fooled by entrepreneurs, should also investigate a company in which they are interested in investing. More information is available. The more you have the right to take the initiative. The more you can get good conditions for your business.
"How do you want me to invest?" Lin Yan asked Modell. It was good for him to be attracted to such a game that was clearly not Japanese. This will prevent the Japanese market for red and white consoles from becoming stagnant, with no new game categories created due to inbreeding.
Of course, these things should be guarded against now, and it seems that some time ago. But. For someone who knows decades of video game history, it is really strange not to have such a long-term vision.
Almost all players, in the face of the decline of Japanese games, will feel a sigh. A big reason why Japanese games are in decline is because they were too conservative in that turbulent era. In the end, a large part became the tears of the times.
This kind of conservatism is not to say that it is conservative in hardware. In fact. In the 21st century, home game consoles have maintained a great superiority over computers. Good performance is not good, no.
Conservative is conservative on the software side, because they can't bear to throw away the accumulation of past game genres. Refusing to start from scratch. By the time they reacted, it was already too late.
Lin Yan actually understands their "lack of progress". Because, there is a saying that everything is difficult at the beginning. If they adopt the new technology completely, they will abandon the accumulation of the original game technology. They have a lot more to do. It needs to be accumulated from the bottom of the technology.
Take fighting games as an example, why are there only so many two in the entire video game industry that can do it well? It's because they have accumulated a lot in judging this area.
This kind of accumulation of fighting games, put on other game types, is for the action of the characters, hard stuns, etc., it seems a lot more natural.
European and American game manufacturers do not have this kind of accumulation in fighting games. Therefore, the games they have launched, even if the graphics look beautiful. In terms of operability, it is relatively average.
Whether it's the world-famous Grand Theft Auto, the Overlord series, or the Witcher series, even Persian Monkey and Assassin's Creed have this problem.
This is also the reason why later, the "Soul Series" produced by Hidetaka Miyazaki was able to be released in a low-key manner, and in a short period of time, it won a bumper harvest of word-of-mouth and sales.
Because, this series of games is not only stylistically mystic. From the point of view of the game itself,The feel is also very good.,Although the difficulty is extremely high.,But the sense of accomplishment of killing every monster.,It's not comparable to other games.。
This is a bit tired of Hollywood action movies and Hong Kong martial arts movies, no matter how gorgeous the former is, the action is not as good as the latter.
It is precisely because of this that martial arts instructors engaged in Hong Kong films can be so popular in the world.
In fact, including Hollywood, as well as Silicon Valley, you can see it from these places. The United States, whether or not it really has many problems of one kind or another, is also a well-deserved world leader.
For example, the dominance of the video game industry can be held by Japan for decades, which is also a small probability event. Finally, with the number of new people decreasing and the game model becoming more and more routine, the Japanese game industry, after a boom, has finally declined.
In Japan, an industry that is similar to the video game industry is the anime industry. After going through a variety of stages, it finally became a three-selling pattern of selling cuteness, selling rot, and selling meat. When all the animation audiences and comic audiences are tired of it, the industry is dying.
And the Heisei otaku born from this became the biggest problem faced by Japan in that era. How to deal with these otaku has become an inevitable social problem in Japan.
Moder didn't expect to get it from Lin Yan's mouth so easily, "How do you want me to invest in this sentence." ”
It seems that the young man in front of him does not seem to know anything about video games. Otherwise, he wouldn't have seen the problem he was facing now at a glance and asked him why there were not many platforms on sale. However, he said so readily that he wanted to invest. There's no problem here.
Moder could not help but be a little suspicious, and when something was desired was too easy to achieve, it was inevitable that people would do so. (To be continued......)