Chapter Seventy-Six: Quantum Games

In fact, Chiba Games has been very conscious of operating the multi-copyright development of the game, however, the results achieved are not very good. Pen × fun × Pavilion www. biquge。 info

Aside from Pokémon, there are no fist products.

This is because most of the earliest games in Chiba games were vertical shooters, or side-scrolling jumping games.

This kind of game is not suitable for products such as animated novels and comics, because these kinds of games do not have a strong story.

Even if there are professional playwrights who write good scripts, there is no way to get good grades. Because, the excellent script is too far from the game itself.

In many cases, it is like another character with this name, which does not make the person who plays this game feel a great sense of substitution.

Therefore, the previous works are all based on the direction of childhood. Like "Cat and Mouse" or "Mickey Mouse", it has a single-episode repertoire structure.

After that, there are quite a few similar works that are not launched by Chiba Games, such as China's "Joy and Big Big Wolf" and "Bear Infested".

Although these works can be sold at a good price, they have no way to produce great influence.

Because, the mainstream group, they don't watch this kind of work.

The success of the Pokémon spin-off is not so much a deliberate concoction by Chiba Games, but rather a pure chance encounter.

Of course, other game companies are not as good as Chiba Games.

For example, Japan's national game, "Final Fantasy", which has American players shouting about "Groove", its big movie, although it costs so much money, the main character's hair costs a huge amount of 30 million dollars. However, it is on the street, and not many people like to watch it.

In fact, after careful statistics, it is known that the overlap ratio of in-depth players and moviegoers is not high.

Unless it's like a game that really lasts for decades, the movie adaptation can be watched by many people because of their feelings.

World of Warcraft, for example, is one such example.

Of course, the big movie of "Warcraft" has not yet been launched.

The work "Game Monster" has also attracted the attention of many people in the industry. Because, the influence of Hayashi and Chiba Games in the circle, all the company names and work names used by Hayashi in his works are all real.

Therefore, many relevant people in the industry are also very concerned about this work.

And one of the magazines that serialized this novel, "Game Pass", interviewed a large number of industry insiders. When a novel is written about a game, an interview is published with the game as the background.

In this way, even many people who don't know much about the history of video games can have a greater understanding.

This work, although it is Lin Yan's boring work, has won the popularity of many people. Even, to a certain extent, it has become a phenomenal work.

It is precisely because of this that the adaptation of the TV series has also been put on the agenda.

However, Lin Yan has great doubts about the adaptation of the TV series.

There is no other reason, it is because Japanese TV dramas themselves have a very small family feeling.

Of course, this kind of petty family spirit is actually more advantageous when making some more in-depth works.

However, Lin Yan still thinks that the production of the game "Game Monsters" should be like an American drama, with a very fast pace and a style of talking while walking.

Of course, although Lin Yan thinks so, it is impossible for him to hire an American director or hand over the TV series to Hollywood for production.

The first is that the actors and directors have not adjusted the run-in, and the second is that if the actors are all white, then this TV series is too unusual, and it is better not to shoot it.

Although before the launch of "Game Monsters", no one expressed any intention to invest in "Game Monsters".

However, when "Game Monster" became popular, there were many people and it became very interesting.

They say that Chiba Games has broken the rules of the production committee, and that Chiba Games is like an upstart who blindly participates in various forms of entertainment.

Chiba games have no response to this, because, this kind of thing, you can't think about it according to other people's ideas, and if you think about it according to other people's ideas, just wait to be taken to the pit.

Besides, this kind of thing is getting darker and darker the more it is depicted. The attitude of Chiba Games is basically that the eight winds do not move, and the heart is like a rock.

Of course, some people don't think so, they call this behavior of Chiba Games as their cowardice, and they are afraid and deserve to be at a loss.

However, Chiba Games has no regard for these media who are eager to find topics.

Chiba Games, except for a few video game-related media, most of the media, they do not have a relationship with them.

Chiba Games, in fact, is a very low-key company. However, as a leader in this industry, it is not easy to keep a low profile.

Due to serialization, the number of words that need to be written every day must be a little more, so Lin Yan now spends about a quarter of his time every day in writing.

However, he didn't have too much time to check information other than writing, because the information he needed would be notified to the secretary, and the secretary would find relevant personnel, select relevant information, and give it to Lin Yan directly to read.

Of course, Lin Yan was able to do this because he could provide an outline, and he could directly find the corresponding information according to the content of the outline.

Although this work is based on blood, it is also very important to conform to historical facts.

Perhaps, for others, there is no need to be so rigorous, but for Lin Yan, it must be so rigorous.

You know, he's already a living fossil in the video game industry. Many times, his every move will be over-interpreted by many people.

If there is a place where he makes a mistake, perhaps, some people will not say that he made a mistake, but wonder if there is a problem with the authentic record.

This is because Lin Yan's credibility is actually much higher than that of those responsible for documenting the history of games.

Of course, many people are actually more willing to believe what they are willing to believe than to believe the truth.

For example, a star they like and an old professor in a professional field, they will more often choose to trust the younger star rather than the latter.

Many people are very worried about the comparison, and there is also this trend of thought in the Chiba game, and many people are really worried about whether they will really be entertained to death.

There was also a big discussion in the game about entertainment to death, but in the end, there was not much result.

After all, as long as peace continues, the demand for entertainment products will be stronger, and it is not inconceivable that literary and artistic works will become soft because they are so far away from war.

There are also some people who will take advantage of this to deliberately make some soft literary and artistic works to paralyze the people at the bottom.

Because, these works can make many people ignore the reality that really exists in reality.

Lin Yan actually didn't want this kind of thing to exist, but in his current position, it was unconvincing to say so.

Because there are many things that he can't change in a hundred years.

Alas.

There is really nothing wrong with the saying that no one will betray their own rank-level.

Sometimes, Lin Yan can't help himself.

In the novel "Game Monsters", in fact, it still contains the kind of plot of grassroots struggle, and it runs through the whole text.

It's a pity that this kind of struggle is impossible to achieve for most ordinary people.

Lin Yan also describes a large number of ordinary people in the novel, because of video games, the changed lives, and the change of destiny trajectory.

It can be regarded as a description of the changes in the entire video game industry from the side.

The speed at which Chiba Games launches games is still a steady frequency.

However, it's a pity that recently, there haven't been any works that have suddenly sold well.

Of course, this is also the norm in the industry. Only by constantly accumulating can there be the possibility of an explosion.

Many companies have died in this calm darkness.

As the days passed, "Game Monsters" was serialized a lot, and a single volume was released, and the sales of the first volume easily reached 100,000 copies, and it continued to sell at a rapid rate.

Lin Yan had no time to play video games during this time, and Lin Yan could only sigh in his heart.

In fact, his feelings for games are more of a work feeling.

Although, I used to play too much, and I couldn't vomit when I wanted to play.

But there really was a time when I didn't play a little video game, and it was weird.

The TV adaptation of "Game Monsters" was still released, and a lot of money was used due to the strict selection of actors.

Although there is still that kind of "small" style, however, this small style can already be said to be exquisite.

This TV series can be regarded as a very successful one.

Although the ratings did not break 30 percent, they reached a similar level.

The weather has been nice these days, so all the Chiba Games employees are in a good mood.

Lin Yan has also been very happy recently, and he is happy because the practical application of quantum computers has already been eyebrowed.

It has been possible to play some simple games. And, this thing, there are many advanced places. Whether it is in terms of performance or from any place, it has great advantages.

Programming, however, is difficult. Traditional languages, on new quantum computers, are not very well utilized.

Therefore, a new language needs to be developed.

Chiba Games has spent a lot of experience developing new languages.

However, this is not an easy thing to do.

It's not that you just need to use high-level languages, but you need to start from scratch from the low-level assembly or even machine code.

In order to avoid the more difficult problem of negative numbers, quantum computers actually use the ternary system, "minus one, zero, one".

The most important problem with quantum computers is that there is finally hope for the miniaturization of devices.

Although the terminal of the host is remote, in fact, the equipment owned by each person is only a receiving device.

However, due to the nature of quantum communication, even if the terminal is on the other side of the world, the latency can continue to be negligible.

Compared with the current concept of cloud gaming, it can be said that there is a difference between cloud and mud.

Although the concept of cloud gaming is very good, its latency is too high to be suitable for practical use.

Only places like Internet cafes will make a server the center of all machines in order to reduce costs and facilitate management.

Of course, quantum games are a very difficult thing to do. The whole standard was not established.

However, at this stage, it is also an opportunity.

Chiba Games, if it can grasp this opportunity, can really continue to maintain the leading position in the video game industry and even in the electronic field.

Of course, this is not an easy task.

Lin Yan was still very worried about this.

In fact, he doesn't know how much of the current United States has relevant continuing reserves. Because, as has always been the case, they don't update technology on a large scale when they are not under too much threat.

Because, once technology is announced, it will be imitated too quickly.

If the new progress is announced too quickly, then it is actually helping the backward countries to catch up with science and technology.

Of course, most people are not impressed.

The video games made on the quantum game console are indeed very fun, because they can be truly random with the characteristics of quantum computers.

Of course, this kind of randomness can also find a small probability to some extent. However, this probability is only an approximation, and it is not really this probability.

Lin Yan played a simple game for several days. And, I plan to make this game the most displayed at the developer conference.

Announce to the world that a new era is about to begin.

Of course, while it looks cool, it's meant to take on someone else's challenge. Although, now Chiba games are very lively for quantum-related research and development, but the vast majority of people don't know about it. ,

Perhaps, the relevant departments of the United States know about this, but they have not openly caught up.

In fact, Lin Yan still has a great deal of fear for super technology companies in the United States, such as Micro Hard, and Sister Gu.

Although, they have a partnership with the former, in which they own shares.

However, sometimes, it is really difficult to explain such things as the state. Whoever made Japan until now, it is not a country with autonomy.

Alas.

In order to keep Chiba Games in the leading position in the industry, Lin Yan really felt very tired.

Lin Yan is now waiting for when the first large-scale quantum game will be launched. Of course, this will have to wait for the relevant hardware to mature.

Only when the hardware is mature can the progress of software be promoted. (To be continued.) )