Chapter 57: Marginal Figures
Anything, in fact, is studied to the end, and it seems that it is inseparable from philosophy. The same is true for pen ~ fun ~ www.biquge.info video games, and some people have even summed up a set of video game philosophies.
Of course, what philosophy is like is not particularly important to many people.
Because they don't care what philosophy is, or what philosophy looks like, all they care about is making money.
So, there are some ways to make money in video games, and in some people's mouths, it has also become philosophy.
And they are proud of it, and they go around preaching their own theories. However, as with many things, there are many people who believe their claims and adopt their philosophy, and in the end, whether the game will sell or not is basically a probability.
Some games sell well, and some don't.
These people are faced with those best-selling games, and they can analyze what philosophy is adopted where it is. However, when it comes to the failed game, the shortcomings of this game are analyzed.
Although their statements are similar to metaphysics, there are still many people who believe them.
After all, as long as there is a faint possibility, not a complete impossibility, there is a need for existence, and the soil for existence.
In the Chiba Game Company, there has never been such a person. However, outside the company, there are people who are swaggering and deceiving in the name of Chiba Games.
Chiba Games has taken this person very seriously. Because it's not serious, it's not good, and this involves a reputation issue for a Chiba game.
You must know that the current Chiba game is already a very difficult thing to maintain such a reputation as it is now.
As a large company, it is actually very, very difficult to maintain a reputation. Sometimes, the effort is not rewarded.
After all, the company is big, and people come into contact with the company in all kinds of small details. It is possible that the conflict between a customer and a dealer will be because the dealer hangs the brand of Chiba Games, which makes consumers angry with Chiba Games.
After all, ordinary consumers do not think about and need to figure out all kinds of complex relationships, such as labor dispatch and franchise, distribution, and cooperation. They don't have to know, as long as they throw all the pots to the biggest, it's absolutely fine.
In fact, for a super-large company, it is normal for someone to scold. If you treat a country as a big company, you will find that there is no organization that actually manages things and is not scolded.
If they are more witty, they will form two parties, and if one of the scolded dogs is bloody, they will change to the other to absorb the firepower.
Whether there is something that people scold or not, you can't say that there is none. However, whether it can really be solved by changing a group of people is actually not likely.
Seriously dealing with those who swaggered and cheated, Chiba Games continued to move forward at their own pace.
Although, Chiba Games is actually in decision-making, and it is not a conservative enterprise. However, for some reason, in the minds of consumers, and even in the media, the impression left on them is a very conservative one.
Perhaps, this is because although Hayashi Hiko maintains a relatively aggressive pace, the products launched by Chiba Games are launched in many cases when they are already relatively mature.
After all, Chiba Games can't just bring something immature to the market like some manufacturers do, and use consumers as experiments.
In this way, in fact, to a large extent, it avoids the risks of the company, but transfers the risk to the consumer.
After all, no matter whether this thing is used or eliminated in the end, consumers have already bought it. Is there still a manufacturer who says I will buy back?
Therefore, although Chiba Games has launched a crowdfunding website, it has not put some concept products on it like some manufacturers.
The products that have been put on are all products that have been fully planned, even if there is no crowdfunding, even if the crowdfunding fails, they will be launched.
Chiba Games doesn't care about the money from crowdfunding, in fact, the funds from crowdfunding are sometimes not enough for some Chiba games that don't seem to be very expensive.
This is because, every moment in Chiba Games, there are employees who come up with new ideas, but there are not many ideas that can really survive.
In the whole process, the number of sunken games is not something that can be explained simply.
And these players don't want to meet each other, even if they know the game, the cost of the game must be counted on the game that has already been released.
Therefore, the game of Chiba Games, although it does not seem to be particularly money-burning, is actually very money-burning.
After all, the games made by Chiba Games are more creative games, and creative games are very different from traditional games.
For example, some European and American game production companies, they actually go from proposing a concept to officially starting a game, which is very fast.
It's rare for them to reject one idea and start another. They basically follow ready-made templates, such as shooting games, which are a collection of various classic shooting design elements, and people in each division of labor do their own things, and then everyone gathers together to make a game.
Such a game is actually an assembly line product in a sense. As a result, many games are not particularly well-known, although they have good graphics.
Because, for the players, their graphics are just good, and in other aspects, there is not much of a feature.
This kind of game, even if they are allowed to play, actually hurt them and they are not particularly fond of playing.
And if a game is developed exactly according to this dogma. Get rid of some elements that don't seem to be there for a long time.
In fact, it is not easy for this game to achieve average sales.
Like Icestorm, although they rarely make an original game genre, they often make an inductive summary at a stage when the game genre is rising.
However, the quality of their games is really good. Because, they don't have the machinery to carry the head of the department that their predecessors did.
Instead, they summarized all kinds of useful things, plus some of their own improvements. Perhaps, to some extent, these improvements are not very in line with the old vision, but most of them have been successful.
As for why everyone knows that the improvements are not good, but not every game has big improvements.
This is because the person who invests in the game, or the company. In a sense, they don't like risky approaches.
They like it or not, and they do, but they don't put a game at risk.
Because they're investors, they're going to make money, and they can't ignore whether a project will make money or not, and go and do some experiments.
This is also the case that some people who used to be simple game producers, after turning to establish a company, find that many of the things they used to hate have come to themselves. Because these things they hate, in fact, are not those mentally retarded bosses who really want to do it, but because they can't help it.
The reason why everyone has a contradiction is actually a communication problem.
After all, many bosses and investors don't bother to persuade ordinary employees. What they expect from ordinary employees is to work hard. Don't think otherwise, that's enough for you, you don't need anything else.
Because they don't have a lot of respect for these most ordinary workers. These technicians, for them, are dry batteries that have some use, and when they run out of power, they can actually be thrown away.
As for what the hell is going on with dry batteries. Everyone who uses a mobile phone and a flashlight doesn't think about it.
For many people, people are not alone. For them, people are just a tool.
As a result, it is actually a very rare thing for many people to be able to recognize that a person is human. Being able to respect everyone is a very rare character.
Some people like to maintain a high-minded attitude towards some vulnerable groups.
Actually, it's not necessary at all.
Because, for these people, if they don't show something to those who are weaker than themselves, they don't have a sense of existence.
Lin Yan was very polite to everyone. Because, there is no need for him to be unkind to others. If a person really provokes Lin Yan, there is no need for Lin Yan to lose his temper in person, maybe if he talks to anyone casually afterwards, this person's fate has actually ended.
Lin Yan didn't do this to others, but sometimes, there are people who are kind enough to do some superfluous things.
Some people may have offended Lin Yan a little. Lin Yan didn't take it to heart, after all, everyone is in a bad mood and needs to vent at times. This is all understandable.
After all, man is a living being, not a machine, and it is impossible to be infallible all the time. Lin Yan is actually very tolerant of everyone's mistakes.
As long as this person does not tolerate this, there is no problem with his mistakes.
However, some people around Lin Yan regarded the offense of these people as a great disrespect, and used some extraordinary means against these people.
Lin Yan felt that he was not a big person, and there was nothing to offend or not, however, many people did not think so.
In their opinion, Lin Yan is their food and clothing parents, and they rely on Lin Yan to eat. Therefore, they have a bigger view of some things about Lin Yan than they see themselves.
And, they're experienced with things like that. It's like many things, although many people are against it, such as patting on the back, but any person who is actually really patted, even if he talks about it, is actually happy in his heart.
Therefore, sometimes people wonder why those people in ancient times, those big people, were so stupid, and let some people with ulterior intentions be around them and give them some bad inducements.
In fact, if they have more life experience, they will find that such people actually exist around them many times.
Maybe except for the leader, everyone hates him, but for him, what does it matter if others hate him, as long as the leader likes him.
In fact, history can sometimes be interesting. No one will say they have a problem. In other words, there are too few people who dare to admit their mistakes.
Therefore, in Chinese history, many historical records are actually somewhat inaccurate, after all, for the civilian bureaucracy, of course, they have to scold those who harm their interests.
Therefore, some people who seem to them to be heinous are, at some point, not bad.
After all, any group of people speaks from their own standpoint. A small number of people who take someone else's position and harm their own interests.
Many times, they are fooled and lame, because, for them, they may not really understand what they are doing.
Well, maybe they've misplaced themselves. It's obviously a little minion, but he thinks of himself as a high-ranking boss.
Empathy can be there, but it's really not used that way.
Anyway, Lin Yan sometimes likes to think about problems from other people's perspectives. After all, games are all about communicating with people.
Since it is a communication with people, there are many things related to people.
And human beings are actually very complex. Not just one person can explain it.
No matter how powerful a person is, it is impossible to understand everyone's thoughts. Therefore, we have to try to fit their ideas as much as possible.
Like a video game, different people are like finding different insights in a video game. Some people like to be tense and exciting, and some people like to be warm and romantic.
As a result, there are various game types. And a game genre that is absolutely impossible to satisfy everyone's needs.
As a result, many people have been abandoned, and they have become marginal figures.
After all, everything is meant to serve the public. If you only provide services for a small group of people, this cost will really not be recovered.
A big company like Chiba Games may still estimate the feelings of these marginal characters, but for most game companies. They don't care about these marginal players.
Because, these marginal players can't create benefits for them. And these marginal players, many times, are too demanding for a game, or something.
Perhaps, only one day, there will be a unified game that can solve everyone's game needs.
Otherwise, as it is now, it is absolutely impossible to have a game that satisfies the situation of many people. (To be continued.) )