Chapter 61: Machines Replace People

Another thing that Chiba Games has been working on lately is robotics. The robots in the impression of the general public are actually distorted by video works and science fiction novels. I thought the robot was the kind of human-like iron guy with two legs, two arms, and a head. There are two cameras in the area of the eyes, and when you look at it from a distance and up close, you can see the telescopic zoom of the camera.

In fact, the most widely used robot is the kind of robot that does not look like a human.

First of all, it is necessary to make it clear that creatures like humans can actually do anything, but they can't be refined. If you can, you can just use hand planing for farming, and you won't need so many farm tools.

The most obvious feature of modern society is the refinement of the division of labor. To put it bluntly, any profession is strengthening people's skills in a certain aspect.

For example, the perfumer, who distinguishes the smell, exercises the nose. Uncle Farmer exercises his body.

When any of the senses or abilities are exercised to the extreme, in fact, those other functions of the body are not very useful.

Man itself is a system of miscellaneous but not sophisticated.

Therefore, the correct development direction of the robot is to be single-minded and single-minded to strengthen the specialty of a certain aspect.

For example, a robot responsible for screwing on an assembly line is enough to have a screwdriver's hand, and there is no need to imitate humans and make five fingers.

The sensor does not need to be installed with two cameras as visual sensors, let alone odor sensors, and the mysterious sense of touch does not need to be installed.

If you screw it, just check whether there is anything that needs to be screwed below, and then record how many turns of screwing. Other features. It's completely useless.

In fact, the capitalists who are the owners of the factories. Why don't you want your own human flesh workers to screw with only one hand to screw. The rest of the parts are gone, only the assembly is the assembly, and the other parts are not used.

What employee benefits, what this and that it is better to cancel them all.

Of course, you have to ask why most factories, let alone all of them, are replaced with robots, and even robots are rare. This is because the cost of machines is too expensive, and the cost of robots is not as good as hiring workers.

Maybe a robot for a production line will last ten years, but the money to buy a machine. It's been enough to pay workers for twenty years. What's more, one is still a one-time consumption, while the other is a monthly installment payment for twenty years.

Chiba Games engages in robots, which is actually related to the game business. In fact, video games are closely related to science subjects such as mathematics and physics, engineering subjects such as mechanical engineering, and liberal arts such as art and music.

So. The branch that branched off from the video game is like the tentacles of an octopus, as if it can stick a stick in any aspect.

The reason why Chiba Games has expanded so much for these businesses is actually a very important aspect. These are the things that are necessary for Chiba Games to maintain its advantage over video games.

Some say, ask good questions. Half of the problem is solved.

If Chiba games are limited to video games, it is actually not a good question. Even. Even if they ask a good question, they don't have the ability to solve it.

To know. Although the first video games, such as Space Invaders, could be made in a single night with just one programmer, no art, no music.

However, it was because it was rudimentary. The entire game is only a dozen kilobytes in total. The so-called picture is the list of pixels, and the so-called music is the use of a buzzer, several sounds loop back and forth, and the sound and noise are not even much different.

In fact, such a amount of engineering is given to a skilled hardware developer, who has enough materials at hand, has a clear idea, and really has skills to complete in a few hours.

In the early days, video games were not about how complex they were, but as simple as they were, because you could only make money if you were for the masses.

It is necessary to look at the problem from the viewpoint of historical materialism. Based on the current process of making games, analyze how games were made in the past.

To say that you can make a game in one night is. That's.

Could it be that to make the earliest version of "Space Invaders", it would take a hundred people to work together? Not to mention anything else, the efficiency of this hundred people is really not as high as one person.

Because the management cost of a hundred people is high enough. Trying to get 100 people to work together is a very draining thing.

In fact, Lin Yan was only in charge of a fifth development department because he felt that his ability was limited and he couldn't manage too many people.

If someone has a management ability against the sky, then the task will be directly assigned to everyone's hands, and the management will be flattened. Then you have to be a team leader, what does this leader do?

Because Space Invaders was primitive and simple, it needed fewer people, and later games became more and more difficult, so more and more people were needed. The division of labor is becoming more and more clear, and this process is like the history of human development.

In fact, some Chiba Games employees are worried about the use of robots. Because, they don't have any other skills, that is, to work on the assembly line.

If, the assembly line is all robots. The robot does not need to rest, the fatigue is slow, and there is no need to eat, and it can work continuously 24 hours a day. In this way, they will not be completely unemployed.

In fact, if the normal process is followed, these people should indeed be laid off.

However, these people are all regular employees of Chiba Games, and they are all beneficiaries of the lifetime employment system. You can't let them go into a small dark room and force them to resign themselves.

Therefore, they will also change jobs, from front-line producers to maintenance workers who maintain front-line robots.

Of course, in a small way, there will definitely be people who will be laid off and unemployed. However, in the big picture, they will certainly not be laid off and unemployed.

Think about the British workers who smashed the loom in the first place, and didn't they all have their own jobs in the end.

Originally, when computers first became popular, the slogan was that one day could complete a month's work, and the remaining 29 days were all rest.

However, with the increase in productivity. There is no twenty-nine days of rest, but the busier it is.

The development of science and technology. Essentially, it's about being able to feed more people. Feed more people.

Therefore, Lin Yan believes that there is no need to be vigilant against industrial upgrading. I don't work on the front line anymore, I can go and repair the machine. The machine has automatic maintenance, can you go to the maintenance of the automatic maintenance machine?

If material things are really greatly abundant, then isn't that the ultimate society that mankind is looking forward to?

Of course, some people won't let this day come. Because, everyone can stretch out their hands for clothes, open their mouths for food, and worry about food and clothing. Housing is also secured, and they can't make money.

Striving for the understanding of the workers, and repeatedly assuring, the robot still entered the production line of the factory directly under Chiba Games. This is only a small factory with less than 500 employees, and it usually focuses on experimenting with new production lines and new processes. Therefore, the work is still relatively easy to do.

At first, the efficiency of the robotic arm was not very high, but after a few weeks of data collection and adjustment, the overall efficiency began to improve significantly.

Although manpower is still used elsewhere. However, the production efficiency has been increased by five times compared to the previous one.

The next step is to go from special to general, and to promote these machines to factories related to Chiba games, for example, the first one is Titanium Light Technology.

Production of animated films. This process is also going on simultaneously.

Chiba Games' idea of making a movie is very simple, it is a movie with a family carnival, and there may be tragedy. But that's just one part of the whole drama structure, and it will definitely end up in comedy.

Although tragedy is more likely to be impressive. But if you don't want to drive away the audience, it's better to end it with a happy ending.

The general development of "Toy Story". It's probably the adventure of the toys. Originally, a little boy's toys were led by Chief Woody, a western cowboy, who was a traditional ragdoll wearing jeans, a cowboy hat, and a gold glittering badge on his left chest.

But when a high-tech toy, a Buzz Light-Age who looks like an astronaut, everything is different.

Originally, Woody was the most popular with the little boy, but after Buzz Lightyear, he was left out and forgotten, and every day the little boy played with Buzz Lightyear.

So, Woody gets jealous and decides to get rid of Buzz Lightyear. Using all means, Buzz Lightyear was indeed taken into a garbage bag and thrown out.

But at this time, Woody was just happy for a long time, and began to regret whether this behavior of killing a toy for his own sake was right or not.

He began to reflect. Then, the path of salvation began.

All the toys also supported Woody's actions. So, the chase for Buzz Lightyear began.

A few toys venture through a society full of humans, encounter all kinds of crises, and look at a bizarre world. There were temptations and dangers, and after a long adventure after all, they found Buzz Lightyear.

Return to the little boy's house and live happily ever after with them. This is the end of the first story.

Such a plot line is simply not good, in fact, it is a child, and it is understood that they will end up with a good ending.

Lin Yan has already given the script to the relevant animation director, how to revise it specifically, the animation director, that is, the supervisor in Japanese, will study with the screenwriter, and after the study is completed, the storyboard will be made.

Then, make a rough model first, and then render it.

The animation is roughly completed, and then someone is found to dub the soundtrack. In the end, the overall output, this is the final finished movie.

Of course, those traditional film companies in Japan have the mentality that if they can't eat grapes, they will be sour. Lashed out at the animated script of Chiba Games.

Saying that they are doing nonsense, they don't do movies that originally had depth, but do this garbage. Japanese cinema will one day die at the hands of Chiba Games.

Lin Yan also did not argue that if there was a chance to make a movie with depth and survive, Japanese films would not be able to have a box office of more than $50 million a year.

Japanese movies that could have been popular all over the world have been rejected in their own country.

What American Hollywood blockbusters, Hong Kong cheap and prolific movies, it seems that they are better than Japanese movies in Japan. Instead of looking for your own problems, you blame others. In fact, this is a routine that many people are familiar with.

Why I'm living so badly, it's all your fault.

Such a person may not have a miserable life in his life.

Lin Yan doesn't like such people very much, so employees like this in Chiba Games often can't work for more than a year and then get out.

Of course, Chiba Games has actually had a high turnover rate over the years. This is also what Hayashi or Chiba Game executives intentionally did.

If the Chiba game is too far ahead and no one is chasing behind, there will be no motivation to keep going. If, have been living in this world with an arrogant mentality.

There will be a day when I suddenly come back to my senses and find that I have fallen behind in this world.

This has happened many times, and there is a country with a large land area that has suffered a lot because of this. It has been suppressed for a hundred years.

Dozens of enemy soldiers can scare off hundreds of thousands of troops, and the commander of the army abandons the city and surrenders. But historically, it did happen.

Lin Yan was thinking nonsense when he saw that it was starting to rain outside the car window.

He got his driver's license some time ago, but because he was always distracted while driving, he hit a big tree several times. So, for the sake of safety, Chiba Games sent him a driver and didn't let him drive himself.

It stands to reason that the boss sits in the back, and some luxury cars often have a boss chair in the back. The owner was very comfortable to sit here.

But Lin Yan didn't like to sit in the back row, so he sat in the co-pilot, because he had a wide field of vision here, and he knew everything where he was.

However, this can easily lead to misunderstandings. In addition, Lin Yan is young, only twenty-three years old. Therefore, sitting in the co-pilot, he is often considered to be a secretary assistant or something.

Lin Yan doesn't like to explain, it's tiring to explain so much, it's actually very tiring to live for others, just be happy.

The driver next to Lin Yan is an honest and steady old driver, although his sideburns are a little white, but his eyes are not dizzy. The drive was very steady, and once he drove an off-road vehicle with a very hard chassis, and he drove the feeling of a high-end sedan.

Actually, it can't be said that driving is not fun, but sometimes Lin Yan really finds it boring. Therefore, the fifth game department really hasn't produced any racing simulation games.

Even Mario Kart is not a project of the Fifth Game Division.

Not to mention the real-life racing games with beautiful settings and a sense of speed. In fact, there are still two well-known racing series in Chiba games.

One is the "Ridge Racing" series, the other is the "Dust" series, one is based on real cars as a selling point, and the other is a modification as a selling point. There are loyal players, and the game has become a New Year's game.

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The new editor in charge is very responsible, thank you. At the same time, in the text, a question from a book friend in the book review area was answered. (To be continued.) )