Chapter 36 Still Not Optimistic

Maybe the situation has changed now, after all, there are not a few games that sell millions of dollars. How many of those who are engaged in music, and the albums they have produced have sold more than one million.

However, even so, most musicians still don't like to score video games. They feel like it's a bargain.

When this situation develops, it will be found that in the field of video game soundtracks, it is precisely those who are originally amateur musicians or school students who are still coming out.

They didn't have a good reputation, and of course they didn't have any reserves. For the soundtrack of a video game, it is not as fearful as a beast.

Wait until those real musicians suddenly realize that video games seem to have a future, and making soundtracks for video games seems to have a bit of a future. The position has long been occupied by these juniors who they originally looked down on. It's not too likely that they want to come in and get a piece of the pie.

Of course, Lin Yan didn't have much interest in who the game's soundtrack was, because, for him, it was enough to let the game have a background music to match.

Not many people might be willing to score video games now, and in a decade, he could even have an orchestra do the soundtracks.

This is definitely not a joke. In the history of video games, the music that is famous and popular has been heard even by people who have never played a video game. They probably didn't even know it was the soundtrack of a video game.

What's even funnier is that some anti-game, anti-addiction programs, when experts swear that the game is harmful, the background music is the music in the game.

The sales of red and white machines are still rising, and there are also foreign media reports about Chiba games. The latest video game handheld. However, it is probably due to the influence of the Japanese media, and it is almost unanimously singing about this product. Even, compare it to a big calculator.

In fact, the prototype of the portable video game handheld is really a programmable calculator launched by Sharp. It's not wrong to say that it's a calculator that can only play video games.

Of course. It's not that there are "game boys" who are quite "game boys". However, it can be described as rare. I guess there is a reason to follow the trend, and another reason is that these media are waiting for the public relations funds of Chiba Games.

As far as Lin Yan himself is concerned, he hates the media more. It's not that I just hate a certain practitioner, but I feel that the overall atmosphere of the media is more problematic.

Don't talk about people, talk about people, talk nonsense, they distort the facts. The ability to fight a rake makes people feel that the power in their hands is a little terrifying.

Of course, it wouldn't work without these people. After all, the broad masses of the people need a channel to know the news. However, the masses of the people are a little blind, and many times, they will be fooled and lame by some unscrupulous media.

Chiba Yuki for portable handhelds. In fact, he is not as concerned as Lin Yan. What she means is that she still wants to work hard in the field of household machines, after all. Now almost the entire home console market is the back garden of Chiba games.

Other manufacturers who are also engaged in the home machine business have none of them that can fight. In this way, Chiba Games seems to be enough just to hold the golden job bowl of the red and white machine.

Lin Yan looks at the problem from the perspective of development, and in this world, there is no static. Something that can be done at ease.

Eventually, something will be swept into the dustbin of history. For example, horse-drawn carriages after the advent of automobiles, and oil lamps after the appearance of electric lights, are all like this.

Now the home machine market is very good, it does not mean that it will always be good. Because, now it's good because. TV shows are too boring, and other entertainment activities either seem a little extravagant or a little ungrounded. Can't make most people like them.

Arcade games, as well as home console games, were born in this context. Count, the time, the place, and the people are all accounted for.

But the time, place, and even people are constantly changing, if you can't adapt to these changes. After all, it will be swept into the garbage heap of history and become the tears of the times.

Perhaps, one day, someone will feel nostalgic for the time when they used to happily play red and white machines when they were children. The people around him expressed their approval.

That's it, and then, there's nothing else.

There was only a little feeling left, and nothing else.

Lin Yan's game handheld is also adapting to the trend of the times. A more significant feature is that he shortened the game on the handheld console and the game flow of each level accordingly.

Although the number of levels has increased, the game time of each level only takes two to three minutes. This is a change made to accommodate fragmented time.

That is to say, during the time of waiting for the bus and queuing, the slightly bored player can take out his handheld and play a game at night. Of course, after passing the level, you can just get on the bus and line up to him. It's wonderful, isn't it?

Moreover, the propaganda effect of such behavior is also very powerful. Places such as stations are places with a large flow of people. As soon as you take it out and play with it, there are quite a few people who can see it.

So, on the back of the "Game Boy", there is a big Chiba game logo. It may seem a little silly, but it's not a problem.

However, these usage scenarios were all made up by Lin Yan's brain and then implemented. As for the specific effect, he doesn't know much.

By the way, "Game Boy" also paid more attention to when designing, that is, he is very resistant to falling, and can withstand damage.

During the release of the red and white machine, there were already players who dropped the controller because the game was too difficult. Compared to the handle, which is also wired to the red and white machine, the handheld looks a little easier to fall.

Therefore, during its design, Lin Yan put forward the requirement that he must be very, very resistant to falls and damage.

After all, in this era, most manufacturers of electronic products are not pursuing the product to be bad once the warranty period expires. It's about being durable.

The new handheld is more resistant to falls, which can be regarded as in line with the current fashion trend.

It's been a week since the "Game Boy" Chiba gaming handheld was released in Japan. The sales curve did not rise or sink, it was very smooth, and it sold more than 10,000 units a day on average. In one week, the sales volume exceeded 100,000 units.

This is already a very good result. After selling more than 10,000 units on the first day as Chiba Yuki thought, the next thing was a sudden death.

Still, she wasn't optimistic about it. (To be continued......)