Chapter Eighty-Four: The Periphery
The bald head on the sixth floor of the fruit building is called Toshiyuki Takahashi, who was born in Sapporo, Hokkaido. After graduating from high school, I came to Tokyo to make a living, and although I have been working hard, I have not achieved very good results. The company also changed one after another like a **, until he finally came across a video game.
Space Invaders as a video game has a lot of advantages. First of all, it has a stable incentive system, killing the cosmic creatures in the first row will add 10 points, the second row will add 20 points, the third row will add 30 points, and so on, until the sixth row will be 60 points. And every time you pass a level, the score will be doubled, which will bring a very powerful reward to the player. And this kind of feedback will make players love to become dependent on the game, so that they will continue to spend time on the game.
Secondly, as a video game, Space Invaders is very easy to operate, don't ask for any tutorials, although the side of the case is pasted with the gameplay of the game, but I believe no one will watch it. For this kind of game that can be played at a glance, why should you read the description of the game.
It's because of the ease of play, and a certain degree of addictive effect, that this game is really popular. The degree of popularity is about the same as the degree that the grocery shopping aunt will play with change. It is said that there has been a nationwide shortage of coins recently because of video game arcades, and this news has been on the Asahi Shimbun, and it is estimated that the government will soon take corresponding action and start issuing additional coins. Through this phenomenon, the government also learned about the new industry of video game arcades.
Video games attract more attention, and of course, more right and wrong. Many parents protested, saying that their children wanted to play video games every day and didn't want to stay at home at all. It's not a thing to go on like this, and video games, in the eyes of parents, are probably the equivalent of a flood of beasts. Recently, hundreds of parents have signed a petition asking the government to deal with the arcade of video games.
The government is actually very difficult, although the current economy of Japan is quite good. However, there is a new point of economic growth, and no one wants to give up. And the parents are aggressive.
In the end, the relevant government departments proposed a solution that was not a solution, that is, elementary and junior high school students with weak self-control could not stay in the arcade until after 6 p.m. As the operator of the arcade, I have the obligation to kick out all elementary and junior high school students at six o'clock when I am hungry. For high school students with slightly stronger self-control, it is before 8 p.m.
The arcade owners are also very good at this, because the main player group they face is not students. Instead, the proportion of people of all ages, and even housewives, who come to play video games and arcades, is higher than that of elementary and middle school students.
Don't think that housewives are the kind of poor women who stay at home every day, watch soap operas and do housework. Their status in the family may not be too high. However, they have a common trait, and that is that they are all rich.
As a result, some housewives who are obsessed with gambling games like pachinko are like a nightmare for a family. Because, a man works hard outside, and all the money he earns back is used by the loser woman in the family to play pachinko. Pachinko can only exchange marbles, and it is rare to see a game where you can return money. In fact, pachinko shops do not offer marbles as a token in exchange for money. Because, if there is such a service, pachinko is completely a gambling game.
And they only offer cash to exchange pachinko business, so as to avoid the risk that pachinko is a gambling game. And there are some special people outside the venue who collect marbles to complete the entire process of money circulation. Of course, these people generally also offer usury. There is no shortage of guys who have lost their eyes and are looking for these guys to borrow usury.
Video game arcades certainly don't have the kind of harm that pachinko does, and in fact, video games are something that people have a certain dependence, but it's definitely not a disease. Parents jointly report video games, more out of concern for their children.
Toshiyuki Takahashi, who has always been a disadvantage in his old age, came across "Space Pro-Invaders", a video game that he loved, and changed his fate.
In fact, there are many things in life that can affect people's fate. Just like a famous singer said, one of my songs has three minutes, and after you listen to this song, your fate has changed in these three minutes.
And Takahashi Toshiyuki's fate changed by "Space Invaders" much more than a three-minute song. Because, at that time, he played this game for a whole day and a night, yes, it was really a day and a night, twenty-four hours. During this time, he occupied an arcade machine, failed and died over and over again, and threw coins again and again, just to play "Space Invaders". He himself has a very special posture when playing "Space Invaders", that is, the wrist of his right hand, against the arcade console, and then his finger on the attack button, constantly clicking.
Allegedly, the onlookers who were frightened by his behavior took out their watches and made a count. Toshiyuki Takahashi can tap the attack button at least five times in one second.
This skill can be called a stunt, because the algorithm for calculating the score for each level of "Space Invaders" is the total score of all the killed monsters, plus 500 minus the time of the game.
Five hundred here is five hundred seconds, which means that the faster you kill the alien monster, the higher your score, and the easier it is to climb the high score list.
Although the picture of "Space Invaders" is simple, it does not limit the attack interval, that is to say, how many hits can be clicked, and how many attacks can really be issued, Takahashi Toshiyuki has really broken through the highest score of the ranking version in these 24 hours, and has also created a high score that is difficult for ordinary people to achieve.
After all, with a hand speed like his, the later Kato Taka will be able to catch up.
And he also entered the video game industry with Space Invaders, and together with a few like-minded peers, he formed a company with the intention of making a fun game and making a market in this market.
In fact, several of them graduated from the University of Technology with long hair, and the others majored in literature. They all entered the industry with enthusiasm, and they really didn't have any foundation for making games.
However, this is not a problem, as the Video Game League has a developer incentive program that allows them to rent development tools for free, and as long as the game is released, they will take a 10% share of the arcade profits of the game. Of course, this ratio is very black and black, and the black is like the bottom of the pot, but it is already a very generous treatment for people who are poor and white, and who run a company with a registered capital of 10,000 yen.
Lin Yan closed the rebirth notebook, don't look at him as leisurely as if he had nothing to do, in fact, he also had something to do. Yuki Chiba told him that the group hoped that Hayashi would continue to launch new games. Because, the incentive of Donkey Kong's income was originally only because of the relationship between Chiba Yuki, and the arcade business was also valued by the Chiba Group.
Lin Yan felt that there were too many games he had launched, and there was a momentum that stifled the imagination of many game developers. So, he decided to develop a sequel to his previously released game. For such hot games as "Space Invaders", "Pac-Man", "Bomberman". It is a wise choice to continue developing video games in accordance with the intellectual property rights of the game.
Because the intellectual property rights of every video game can generate huge benefits. The Japanese consortium, which is paying close attention to the other side of the ocean, already knows that there are currently a number of companies that are negotiating with Ren Hell's North American branch to discuss whether to authorize the game characters.
These companies negotiate licensing, including a breakfast oatmeal factory, three home console game companies, and candy, toys, and so on.
Yamauchi was already in a state of excitement because he felt that the time had come for him to turn over. In fact, the previous hell has made a lot of things in the multi-faceted attack on business projects, and even faced the crisis of bankruptcy twice.
Because, if a company wants to venture into a new industry, it is really a difficult thing to choose. No one knows whether this new industry will continue to operate in a prosperous manner, and if this new industry is a quagmire, it will be difficult to get out of it.
The vast majority of companies are not involved in these things when they see the video game arcade scene booming. For an enterprise, risk control is a very important link.
Compared with Ren Hell's "Donkey Kong", there are many fewer companies that talk about licensing cooperation with Lin Yan's works. This is because the games made by Lin Yan, no matter what angle you look at, have an indescribable feeling.
Can you accept a black mosaic alien creature painted on the oatmeal bag for breakfast? The alien of this alien creature is like the mark on the insecticide.
The characters in Lin Yan's game are not cute at all, so there is no explosion like "Donkey Kong".
Minoru Arakawa, who was originally anxious, has gotten rid of that difficult state, and he is already planning to move Ren Hell North America back to the West Coast of the United States. Because, when the headquarters were set up in New York, they had a fourteen-hour time difference with Japan, which meant that one of the two sides would always be awake while the other was sleeping, which was really not conducive to communication.
Also, setting up a headquarters on the East Coast and getting the speed of shipping arcades two weeks later than on the West Coast is really not a good thing for a mall where time is money.
Actually, one of the more interesting things. is that Arakawa is the son-in-law of Yamauchi Pu, and Yamauchi Pu's father is also in the Yamauchi family, and Yamauchi Pu's maternal grandfather is still in the Yamauchi family. In other words, the people who have made outstanding contributions to the Yamauchi family over the years are all sons-in-law.
Of course, there is one exception to this, and that is Pu Yamauchi's father. Perhaps because of the pressure to take over the family business, Yamauchi's father ran away and is said to have eloped with a geisha. And Yamauchi Pu, formerly known as Hiroshi Yamauchi, took over the entire Ren Hell.
Lin Yan actually doesn't know much about these gossips, because although he used to play games and was also a practitioner in the video game industry, he was only a light player. Just playing games, I really don't want to know about game companies and game insiders.
He's already figured out how to transform Space Invaders, and he's going to add a down-sweeping motion to the octopus aliens above. The octopuses of the first generation of "Space Invaders" have been wandering cautiously in the distance, without skimming down. There is also a adjustment of the algorithm to weaken the difficulty of the first level, and the steepness of the difficulty increase has increased greatly.
Then, it is to completely beautify the picture of the entire "Space Invaders", although it is still a starry space, but everything seems to have evolved, and the visual impact it brings to people is definitely greater than before.
Lin Yan didn't look for the test that had been tested, and directly handed over the assembly code written on the paper to Yuki Chiba. As for how the Chiba Group should be busy and implement these codes, it depends on God's arrangement.
After all, the hardware you use to write code is based on the ideal hardware in your mind. With the increasing number of companies entering the video game arcade industry, the motherboard of the arcade machine is no longer the time for the video game league to unify the world. Although speaking of the video game federation, intends to develop a set of norms. Let all the companies that plan to engage in video game arcades play in his set of specifications, but most of the companies do not live up to the wishes of the video game league.
If Lin Yan didn't go through the Chiba Group, he made a thousand self-losses to the enemy, and when he opened the arcade production patent. Perhaps, the standard of the Video Game League will be played, but not now.
Because, to enter the arcade system of the video game league, it costs money, and it doesn't cost money to produce your own arcade motherboard. Is it more expensive to design a motherboard now? Only small companies that don't have the ability to design hardware and just want to make games will enter the system of video game leagues. However, it didn't make the video game league come to naught.
Lin Yan has recently contacted the video game alliance to ask if they have bought back their shares, and if they don't, Lin Yan is already planning to sell the shares.
Because, the current video game alliance has lost a lot of things, and its potential is not as potential as Lin Yan expected and many directors expected.
If Lin Yan can still have an intersection with the high-level of the video game alliance, he will definitely say that all this is your own doing.
Make me unhappy, and I won't make you happy. (To be continued.) )