Chapter 328: VR Vertigo
Time back to half an hour ago, the data center on the second basement floor of the Matrix Technology Building. Pen @ fun @ pavilion wWw. ļ½ļ½ļ½Uļ½Eć ļ½ļ½ļ½ļ½
Yang Lin, Yu Donghua, Qiao Zhenyu, Cheng Haoqian, Bai Hua and other high-level leaders of Matrix Digital gathered together.
Although it is known that they will not have any impact on the open beta of "Jianghu OL", this game will have an important impact on the future development of Matrix2 mobile phones and even the entire Matrix Digital.
Therefore, whether it is Yu Donghua, Qiao Zhenyu or Cheng Haoqian, they all rushed back to the headquarters, hoping to get first-hand information about the game's open beta.
Technicians have already called up the background data, and marked three sets of numbers in red, blue and green colors according to Greater China, Asia, Europe and the United States, representing the number of people participating in the public beta test in the three regions.
At the moment of the game's open beta, the numbers of these three different colors soared from 0 all at once.
One, ten, hundred, thousand, thousand, thousand, one hundred thousand, million......
In less than a minute, the number of people participating in the open beta in all three districts has exceeded one million.
And that number keeps rising over time.
Half an hour later, the total number of people participating in the open beta test in the three regions together has exceeded 20 million, almost reaching the number of online users at the peak of the most popular online game "League of Legends".
Among them, there are 9 million in Greater China, 6 million in Asia, and 5 million in Europe and the United States.
In the past month, the Matrix2 has sold a total of 30 million units, while the number of people participating in the open beta has reached 20 million.
This also means that two-thirds of Matrix2 mobile phone users participated in the public beta of Jianghu Online, and the number of people who tested it for the first time far exceeded the level of "World of Warcraft" back then, so you can imagine how influential this game is.
And Yu Donghua, Qiao Zhenyu and others, who were still slightly uneasy, breathed a long sigh of relief.
Even Yang Lin himself didn't expect that the start of "Jianghu OL" would be so smooth.
Especially in Europe and the United States, it can gather five million players, which also gives him a further understanding of the influence of Matrix Digital today.
As a pure martial arts online game, the setting and graphics of "Jianghu OL" are completely oriental style, for those players who have never been exposed to the concept of martial arts, the first time they come into contact with such a game, the sense of substitution has a great deficiency.
To some extent, those European and American players entered the game entirely by trusting Matrix Digital.
As for the popularity in China and Asia, that is even more deserved.
ā¦ā¦
The camera pans back to the game.
"Husband?"
"Wife?"
Liu Yiwei and Gong Feifei looked at their respective characters in the game, surprised and delighted.
Seeing the game characters in "Jianghu OL" through holographic glasses is completely different from what they imagined.
Whether it's the display effect, the texture of the picture, or the sense of 3D depth, it gives people a sense of immersion.
At this time, many players have poured into the game, and Liu Yiwei and his novice village alone have nearly 20,000 people online at the same time.
Fortunately, the map of the novice village is large enough, almost equivalent to a small city, so it does not give Liu Yiwei and his wife the feeling of being crowded.
Because Gong Feifei is from the Northeast, her family moved to the south after marrying Liu Yiwei, and she has not returned to her hometown for many years.
Therefore, this time they specially chose the newbie village near the far north of the game.
According to the introduction in the game forum, this novice village called Mobei is the best place for players to enjoy the scenery of the northern country.
Mobei Village is not the same as the novice village of Jiangnan water town style that Yang Lin showed the audience at the previous new product launch, it is located in an iceberg canyon, surrounded by snow-covered peaks covered with thick snow, and there are also glacial fjords, and its scenery is not much inferior to those scenic spots.
What Liu Yiwei didn't know was that when Matrix Digital was developing "Jianghu OL", it had already moved many well-known travel classics from all over the world to this game.
The geographical environment around Mobei Village refers to the famous tourist attraction in Norway, Sonna Fjord.
The sea winds deep into the mountains, forming a magnificent fjord.
The mountains around Mobei Village vary along the elevation, presenting a completely different natural scenery.
At the foot of the mountain is a dark green coniferous forest, where tigers, brown bears, wolverines, lynxes, sables and other animals live.
Further up is the alpine meadows, a haven for rock goats, mountain eagles and snow leopards.
The highest peak of the mountain is the snow of the glacier that does not melt all year round, and the entire fjord is dotted with a brilliant diamond.
Mobei Village is located at the foot of a mountain range, near the sea, and the architecture of the village is still in Chinese style.
In addition, according to the information found by Liu Yiwei, not far from Mobei Village, it is the location of the Snow Mountain Sword Sect that dominates the Far North.
Players complete the basic martial arts in the novice village, and then go hunting tigers and brown bears, or go to collect medicine and mine, as long as they have enough apprenticeship fees, they can go to the Snow Mountain Sword School to learn the arts.
The couple was not in a hurry to learn martial arts, but wandered around the game hand in hand.
The 3D game graphics presented by the holographic glasses are beautiful, and the picture texture is also amazingly high.
Perhaps the only regret is that there are no wearable game devices, so they can only control the character's forward, backward, jump, squat and other actions through the gamepad.
Only the steering can be controlled by the gyroscope inside the holographic glasses.
The most important thing is that when turning their heads, Liu Yiwei and Gong Feifei did not feel dizzy.
Here we have to mention a huge problem faced by holographic glasses technology, that is, VR (virtual reality) vertigo.
You must know that before the holographic glasses developed by Matrix Digital came out, VR technology was already a popular concept in the capital market.
But even the most cutting-edge VR products still have fatal "hard wounds".
That is, the dizziness is too strong.
Many people who experience VR technology say that after using VR products for a period of time, they will experience discomfort, nausea, and even vomiting.
This has become the biggest stumbling block in the development of VR, and solving the problem of dizziness has become an urgent need for VR.
The principle of VR dizziness is actually very simple, because the (VR) image seen by the eyes does not match the (real location) information received from the ears, which causes the brain to increase the burden and cause dizziness.
There are two main aspects to this problem:
On the one hand, there are too many elements in the picture, such as the blurred leaves in the distance depth of field, which are part of many elements.
The viewer must discard these elements of the blurred image. Because these elements will refocus the eyeballs, and repeated focus failures, it is easy to produce 3D vertigo.
This is similar to snow blindness caused by the long-term inability of the human eye to search the visual focus on the snowy mountains.
(To be continued.) )