187. Route selection of fate

Mirai sat on a chair in the café, and she was called by Superintendent Yamaguchi at studio.deen. He was a good friend of his grandfather when he was alive, but he still had the meaning of a student.

In the future, I remember that he likes to zoom in and out of camera, probably from listening to the sound of the waves, and then using it out of control.

It's a good partnership with my grandfather.

When I was young, I saw each other a few times.

"Is there anything Grandpa Yamaguchi is looking for me?"

The future asked with some curiosity, although he said that he wanted to help studio.deen, but he didn't expect to use himself so early. This is very strange.

Inspector Yamaguchi bowed his head and said, "It's not a particularly troublesome thing, after all, you are still a child, and you should focus on studying, so it won't take up too much of your time." However, there are just some questions that I want to ask. I think you should have more experience in this area. ”

"Okay." Although the future nodded, but felt a little strange, to talk about experience, the person in front of him has been a supervisor for many years, it should be more experienced, how can he need his own experience.

"Actually, you should know that even if it is supervision, it is biased."

Future nodded, each overseer has his own good side. Of course, there are also aspects that I am not good at.

"For example, Superintendent Mochizuki, I'm talking about your grandfather, in addition to being able to serve as an overseer, he can often serve as a series member and participate in the plot arrangement. Moreover, he is very good at writing, can write his own lyrics, and has a high level of attainment in music. Koji Yamaguchi said, a slight look of adoration on his face.

"You've won a prize."

"As for me, I used to work in Sunrise in acting, and I like to shoot, so I'm very interested in performing on camera."

Future nodded again, in this regard, Koji Yamaguchi is somewhat similar to himself. But the two are under the same name, and there is a huge difference.

The same lens likes to be more stable in the future, focusing on the whole rather than the details.

"I've seen your work too. I found that you are really good at plot structure, so let's ask. ”

Hearing Koji Yamaguchi's words, the future guess woke up, indeed, when the edge of the void. Even the shameless moon, she has made a lot of adjustments in the plot.

"In particular, the plot arrangement of the edge of the sky is completely beyond the line of the original game, and it is said that many players who have played the game were looking forward to the follow-up plot, but now they strongly demand to follow the ending of the anime. There's no way to continue the game that has been so empty. ”

Koji Yamaguchi said, laughing too.

Although Hosoda is a big guarantee of high ratings and high sales, the person in front of him must not be underestimated. Once upon a time, Mochizuki liked to brag about how talented his granddaughter was. He had seen it too, at that time. I think it's cute, but it's just a child. Unexpectedly, he was shocked by not seeing him for a short period of time.

He was really scared.

I remember that before Mochizuki left, he asked him to help take care of the children. He thought to himself that he would have to wait at least another five or six years, but he didn't expect that he had already embarked on the road of animation production at such a young age, and that he had made such a big name.

To put it mildly, even his achievements over the years may not be able to compare with the level shown by the future of a fateful void.

studio.deen will help the future to complete the void of fate. He also made a lot of effort in it. Now he has come to the future, and he has also made considerations.

Because the current meeting with Shizuki has become a complete melee.

And the core problem is the choice of route.

Fate is animated. Which route should be chosen.

This is exactly the same problem that the void of fate once encountered.

Half, the game has multiple lines and multiple endings, and everyone's favorite heroine and line are different. The controversy over who is the main palace forms a party dispute, in fact, it is quite beneficial to the promotion of the game. Because they don't fight, they often can't be publicized.

However, when it comes to animating, it's a hassle.

What game companies need most is to increase sales of their games. No matter how well the animation sells, it doesn't have much to do with them. Animation, for game companies, is advertising.

If it sells well, it means that there are many people who watch it, like it, and the effect of the advertisement is good, which is naturally a good thing.

This is to increase sales, and some game companies are more conscientious and give feedback to players, fearing that players will not be able to play games enough to make an animation.

Therefore, game companies generally prefer to go through all the routes.

In this way, there is always someone who can find a favorite heroine and line.

But this is not ideal for animation, all the lines are repeated, and the whole story is often fragmented. Viewers also don't buy an outline that explains the flow of the game. Even if there is a favorite line, the audience will only buy the BD of one line and will not buy all of them.

And in Fate's production this time, Studio.Deen made a clever choice. They chose the Saber line, not because the producers liked Saber too much, but because Saber won the vote in the type month. The audience likes saber, so naturally they can only do saber.

What's more, Saber is also a well-deserved heroine. Moreover, Studio.deen decided to combine some highlights of other lines in the Saber-based route, so that the plot can be completely restored, so that all the characters can have a good show.

studio.deen is very happy with this approach, because it has many considerations to ensure that all aspects are satisfied. It should be acceptable to both the audience and the production crew.

Now, though, game companies are thinking differently.

First of all, it was they who decided to make a fan.disc of fate, which is considered to give back to the player. However, unlike the pure perfunctory work of ordinary game companies, Shigetsu decided to do it even more beautifully than the previous version. So it's not just fan.disc anymore. Some people have also asked whether to cooperate with this route of making HA. Because this fan.disc is exactly the HA line.

Of course I know in the future, in my previous life, this one was even more popular than fate.stay.at.night.

Studio.deen's approach is understandable, and it was once passed.

Originally, it was at most a tug-of-war between the two sides rather than a melee.

However, since the emergence of the void of the future edge, some people have put forward new ideas.

That is, whether an adaptation beyond the original is feasible.

It seems that this is a very good practice, and in the future, I know that there is an animation called Soul Eater that even influenced the manga in turn.

However, such an approach is still subject to suspicion.

The game of the edge of the void,After the animation,,Instead,Growth,Even launched new content,Incorporate the content modification in the animation into the game。

This approach has made many game manufacturers shine.

Change, it seems, is not something that is not impossible.

As a result, the whole discussion is even more chaotic.

"I see." Hearing Koji Yamaguchi's words, the future is finally somewhat clear. At this time, the type of moon is considered to be wealthy, but there is no situation where the wealth is rich enough to spend money on a line. And with the tragic experience of Tsukihime in front of them, they don't dare to mess around. As a result, the demands are even higher.

"First of all, it is necessary to respect the main line and not change too much." The future thought to himself, the kind of magical girl Illya put here probably won't work.

"Secondly, there must be new content to surprise the audience."

"Finally, it has to be in line with the theme of the original work."

"So, I'd like to ask you what you think."

Koji Yamaguchi couldn't help but ask. In these points, the edge of the void is very good. He would love to give him guidance in this regard in the future. (To be continued.) )