Chapter 187: A Book Eats Half a Life
Wang Yang and Li Qin's big buyers bought and sold transactions, the impact on the market is still very large, TM Group's stock price began to fall slightly, but the speed of decline is not fast, the power of retail investors is still very strong.
After 4 p.m., TM Group's share price closed at 82.7 Chinese dollars, and Wang Yang and Hongyue went back to work after leaving the stock exchange.
"You're not going upstairs?" "I don't need it, I have made so many improvements and optimizations to the group's TM software, and I have almost completed a year's work, which is enough for Li Qin and the board of directors to realize my value."
"That's it?" Hongyue feels that her husband is too powerful, she has done a year's work in a week, and it is too easy to get 46 million, she will accompany Li Qin for a day today, although the stock market is risky, but she feels that the richest man is giving money to her husband.
When she asked, Wang Yang smiled and said: "Originally, Li Qin was sending us money, isn't this obvious enough, but for all stock transactions of more than 10 million, if there is no Li Qin's approval, do you think we can complete such a transaction in the stock?" ”
"Li Qin is so kind to you......" Hongyue stared at him enviously.
After returning to the company, Wang Yang entered the online game department of Xingchi Group by himself.
At present, the first big investment and big production plan of the online game department is the online game "Ethereal Journey".
Although Xingchi Group has recruited more than 30 game designers, the real hands-on development is to cooperate with the TM game department to share the production task of this online game, and finally TM Group obtained the right to operate the agency for free, and also invested in the server, including the later publicity. It's all left to TM Group.
Wang Yang started his career at TM Group. Didn't think much about it. However, after slow development, the current Xingchi Group has actually become a content output department of Xingchi Group, and his company does need to be attached to a large group.
TM Group is almost equivalent to the Tengxun Group in the previous life, although the game is not as professional as Yunteng Game Group, but TM Group itself is not a game manufacturer, but an international game agent, no matter what game work to produce games. Wang Yang has unique conditions to cooperate with TM Group, because he is also a senior member of TM Group.
This kind of internal cooperation can be said to be integrated from the blood.
"Those Years of Our Youth", that is, "Early Spring", after the movie was released, it was immediately fooled by the TM video website for free broadcast for VIP fees, and TM video bid 2 million yuan to buy the copyright for 20 years. Although the money is not much, the cooperation between the two companies will really increase.
Movies, games. In the future, after Wang Yang's novels and comics are serialized, he still has to cooperate with TM Group to make a profit.
The IP value of the novel "Ethereal Journey" on the Internet is very large, and after Wang Yang announced the plan to adapt this game to an online game, for fans, they discussed it in Tieba every day.
Similarly, Wang Yang has been preparing to work on this game behind closed doors since the beginning of the game, he is now presiding over the design of the prototype characters of the game, and the company will put a large number of character cards of "Ethereal Journey" every day, whether it is a plane or a 3D character image that has been designed, all of them are placed on the post bar without reservation, listening to the comments and guidance of netizens, and absorbing various ideas and ideas from everyone.
According to the statistics of the company's game designers and netizens.
Wang Yang's "Ethereal Journey" size characters: 279 people, 78 types of monsters, magic weapon equipment: 46, pill types: 38, regular planet maps: 16, special dungeon maps: 34.
The timeline spans: ancient times, millions of years ago, 300 years ago, with a grand background and a long history.
Wang Yang's original investment in "Ethereal Journey" was 60 million Chinese dollars, and if it was not enough, it would be added.
He is based on the restoration of the background of the novel, and is ready to add one adaptation, to develop a large-scale online game that can almost operate for more than 20 years, or even longer.
Although the life span of online game products is not up to game manufacturers to decide, everything is decided by players, but if the production is sincere, it is not impossible to let a game run for ten or twenty years.
At present, there are four games in Huaxia that have been in operation for more than ten years - "The Legend of the Condor Heroes", "Dragon Babu", "The Legend of the Tang Heroes", and "Magic Era", which have been in operation for more than 20 years, and there is no online game that can be operated for 20 years in the world.
And the most popular online game on the computer platform, the first is "Magic Era", which is somewhat similar to WOW, and the second is Dota, which naturally doesn't need much, it's a hero pushing tower competition.
There is no League of Legends in this world, but Wang Yang doesn't really want to develop LOL now, because the development cycle of LOL needs to be longer, and if he wants to develop, at least let him write a game planning plan.
The third game is "CrossFire" CF, this game is also available in this world, and CS is also available, but CS games were still very popular ten years ago, and there are very few players now.
This is the current market for online games in China.
Wang Yang knows very well that his "Ethereal Journey" will fill the vacancy of Xianxia online games, in a world where there are no works like "Zhu Xian", and there are no classic online games like "Perfect World", among the many online game works, the rich profession of "Ethereal Journey" and various cultivation systems will attract many Chinese people to chase wildly.
The company's game designers are now mainly like making movies, restoring all the novel characters to the game model, which is a big project, and Wang Yang is not in a hurry.
What he has to determine now is the various systems of this game.
1. The upgrade system is set up: experience, true element, and divine power.
Experience is linked to the level, and the level is linked to the equipment, sect, map, dungeon, war and other systems.
There are a total of 240 levels, and the plan is to divide into six major updates: 70, 120, 150, 170, 210, and 240.
Just like WOW, in the first cycle of the 70th level of the version, 70% of the content of the novel is made. Each subsequent increase in maps is 10%. Until the content of the novel is completely absent. Wang Yang will find someone to carry out a sequel in the future, including allowing netizens to contribute to the plot design of the game by themselves.
True Yuan, True Yuan is related to refining, alchemy, meditation, next dungeon, fighting monsters, world bosses, game activities, and so on.
The realm of the true element is the foundation building period, the rotation period, the valley avoidance period, the knotting period, the yuan infant period, the out-of-body period, the distraction period, the merging period, and so on.
Divine power, this upgrade system setting, is linked to the natal magic weapon and the Yuan Shen cultivation system.
Second, the plot of the game.
Traditional online games only have a dungeon under the monster fight. "Ethereal Journey" is ready to combine the plot characteristics of the stand-alone game, set the main plot in the game map, and adopt the team and group mode to achieve an innovative gameplay.
In this way, players can fully enjoy a realistic restoration of the plot of the novel.
This one is the most important and largest investment in the game, requiring the design of a lot of cinematic special effects scenes, and the first cycle is 16 main story missions of the game.
The above two major systems are the most important things in the development of "Ethereal Journey".
There are also other important feature systems: Master System, Fighting System, Life Class, Tragedy System, Divine Pet Mount System, Fashion System, Virtual Real Estate System, Dual Monk System, Edgeworth Flight System......
Wang Yang himself wrote out the text planning plan of the online game system of "Ethereal Journey" one by one, and handed them over to the TM game department to set up a special team and start making games.
So far. About 2,000 people are already working on Ethereal Journey, but even so. It will take nearly three years to complete the first version of such a large-scale online game.
In April 2006, "Ethereal Journey" was launched, and it is expected to be completed in February 2009 and put into operation in April 2009.
Wang Yang's definition of the profitability of this online game is only one - point card timing charge.
And he also accurately calculated that within a year of the first edition, the cost of new players at the full level is up to 320 yuan, and the minimum is 260 yuan.
This game officially doesn't buy equipment, doesn't buy pills, doesn't buy experience, doesn't sell anything, it depends on each player up to 320 yuan, and in the later stage, it's the same as WOW, and the level is high, you can play the game for free, but the equipment in it depends entirely on the game time to play, and you can't make an official purchase.
According to Wang Yang's concept, the goal of this game is tens of millions of players, and only in this way can "Ethereal Journey" be considered a success.
As for the design of the map of "Ethereal Journey", it adopts a large restoration of the 3D world, even if you fly around on a mount, or fly with Edgeworth, a map will fly for more than ten minutes, and some places prohibit flying, so if you want to watch the entire "Ethereal Journey" again, it is completely impossible not to run for several days.
Wang Yang is a WOW fan, when he was playing, the guild held a running event, which was to find a route, and everyone raced together in the World of Warcraft, which was very fun.
WOW game, although Wang Yang will not develop it again, but let "Ethereal Journey" become the memory of a generation like WOW, and he still wants to do it very much.
Of course, only in this way will he Wang Yang also fork up, and when it comes to "Ethereal Journey", once there are tens of millions of players, the impact is very high, as the original author and the chief designer of the game, it will naturally be remembered forever.
It can't be said that it will be famous for thousands of years, but it can be left for a hundred years.
Wang Yang thinks very much that a hundred years later, there will still be people who remember that there will be a strong color of him left on the almanac.
The development of an online game takes three years, but the development of a mobile game is very fast, it only takes three months, or even less than three months.
The characters used in the online game,Carry out some re-compilation,It's simpler on the map.,Hardly too many scenes are used.,A single scene can also be.,Simply use the plot of the novel to connect a mobile game.,It's enough to meet the needs of some fans first.。
After all, the platform of the mobile game itself limits the lifespan of the game, and if a mobile game can be popular for 1 to 2 years, it is enough to earn hundreds of millions, or even billions of dollars.
The mobile game "Ethereal Journey" invested 7.5 million yuan in the production, Wang Yang didn't pay attention to it, just let them make the mobile game according to their own ideas, he mainly cares about online games.
As for the browser game, the same is true, Wang Yang gave a sum of money, and let them develop it themselves, simply imitate the plan of the online game version, and make a rough version first.
The web game is a 2D version of the rough production, the planning cycle is 5 months, the investment is 13 million, the goal is to operate for three years, Wang Yang dare not say that he will definitely make a lot of money, but he will definitely not lose money, because the IP of "Ethereal Journey" is here, casually on the novel page, as well as Wenxin, WeChat platform for some publicity and promotion, it is enough to ensure popularity.
And whether it is a mobile game or a web game, it is a props charging model, so for Wang Yang's more than 2,000 local tyrant fans, many of them play games, and they have one-tenth of them to support, which basically ensures the capital preservation of the mobile game and the web version of "Ethereal Journey".
The most bullish state of the mobile game is about 120,000 Chinese coins to be smashed into it to ensure that the world is invincible, and the arena is abusive.
The web version of "Ethereal Journey" needs to spend 320,000 Chinese dollars to carry out before it can run rampant and bully men and women!
Although there is a bit of a lack of morality in designing the game like this, but Wang Yang can't help it, he won't, and he doesn't have too much energy to worry about, and players are also holding an extremely entertaining way for mobile games and web games, no one will take a web game, or a mobile game, as a good memory of themselves, unless it is also made like WOW, but in this way, it is really better to make a stand-alone machine directly, or a classic online game.
Saying so much, in fact, it is nothing more than a problem of type and market, after making mobile games and web games, it will inevitably be impossible to ensure the original restoration of the novel.
……
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Wang Yang recently invited six webtoon artists to produce the comic of "Ethereal Journey", showing every chapter and every plot in comics, first serializing it on TM Comics Network for VIP fees, and then waiting for an episode to be published as a comic book.
Comic works have a high number of hits on the Internet, but the investment and income are often not proportional, and now "Ethereal Journey" is just expanding the influence of IP and attracting readers who like to read comics.
Including "Ethereal Journey" began to animate based on comics, and serialized updates on TM videos in the form of one episode a week, it also didn't make much money, but the first episode of "Ethereal Journey" exceeded 10 million hits in three days, which is also a larger expansion IP.
Novels, mobile games, web games, comics, animations, including audio novel recordings, the "Ethereal Journey" card game produced by creative companies, creative calendars, creative T-shirts, etc., are all slowly progressing.
Wang Yang found out that even if he wrote a book "Ethereal Journey", it would be enough to earn half of his life if he fully exerted the IP value of this work......
"No wonder many writers ...... just one book" (to be continued......