Chapter 024 Contractor
Contractor......
At this time, there were still bursts of notifications echoing in his mind that looked like electronic synthesized sounds.
Your personal information is as follows, with normal adult male attribute reference values in parentheses.
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Health: 100%.
[This attribute cannot be fully digitized, and changes depending on the severity of the injury]
Strength: 20 points (10 points).
[Strength determines the muscles and physical strength of the character]
Dexterity: 20 points (10 points).
[Agility determines the character's reaction, flexibility, hand-eye coordination and balance]
Constitution: 20 points (10 points).
[Physique determines the character's health and resistance to blows, and is related to health and recovery speed.] ใ
Mystery: 1 point (0 points).
[Mysteriously determines a person's luck, and it is also the key to the situation of the battle, good luck is a critical hit, bad luck hits the hardest position of the target, and may not even be able to break the defense. ใ
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At this point, the body of the No. 9528 contractor has initially transformed into a semi-data form, and the actual combat is still mainly based on actual damage, supplemented by data damage.
The Contract Cube is based on the above four attributes, and the following details all the values that will be used in battle.
Attack Roll:
Attack check determines whether your attack hits your opponent in that round, and when you run an attack check, it is based on actual reality, but there will be a mysterious modifier for a certain period of time.
At present, the mystery value is 1, and the correction value is 1%, and the specific characterization phenomenon is that when the mysterious passive trigger is triggered, the error within 1% of the attack displacement deviation will be automatically corrected, so that the attack will actually hit the target.
At this point, the contractor's attack bonus (and possibly other adjustments) can be dealt damage if the calculation is equal to or greater than the target's AC (defense level).
If the attack checks that it actually hits the target (right in the bull's-eye), and is triggered passively at this time, a "Heavy Attack Threat" will be formed under the current situation, which may cause a Heavy Attack, and Heavy Attack Damage = Current Damage X (100 + 10X Mystery Value)%.
And the attack bonus of the weapon held by the contractor is not static, and the maximum attack value is the theoretical mystery value lv. In the case of MAX, the limit value is also corrected according to the specific conditions.
Attack Bonus:
Melee weapon's attack bonus = (base attack bonus + strength value) X constitution status
Ranged Weapon Attack Bonus = Basic Attack Bonus X Agility Adjustment X (1 + Target Size Adjustment) X Target Distance Adjustment
Strength Adjustment Value: Strength is helpful for the speed and strength of a weapon's attack, so the strength adjustment value affects the melee attack check.
Agility Adjustment: Agility represents coordination and stability, so Agility adjustment will affect ranged weapon checks.
Size Adjustment Value: Body size is actually relative, for example, for a halfling, a human is a larger target, and an orc is a larger target for a human.
The size modifier affects AC (defense level), but when two creatures of the same size play against each other, their size modifier cancels each other out, so it's negligible.
And the size adjustment value is related to the hit rate, 80% for super jumbo, 40% for jumbo, 20% for super large, 100% for large, 0 for medium, -10% for small, -20% for ultra-small, -40% for miniature, and -80% for ultra-miniature.
Range Reduction: The range reduction of ranged weapons depends on the type of weapon and the distance of the target, all ranged weapons have a range increment, which will directly affect the damage value of the attack.
When the distance of the target is less than the range distance of the weapon, there is no distance reduction.
Therefore, when shooting at a target 300m away with a short bow (the range increment of the short bow is 400m), there is no distance reduction. However, each increase in the target's range (1% distance) grants -10% damage and accuracy to the target's attack damage.
Damage:
When you successfully hit the target, you deal damage. The damage depends on the weapon you use. Creatures that use bare hands to hit and attack with natural physical attacks are counted as if they were armed weapons, and can also be used to add a damage bonus. In the case of non-lethal damage, the damage will decrease the target's current health force.
Weapon Minimum Damage: If the damage value is less than 1 but greater than 0 due to debuff, it can deal at least 1 damage.
Armor Class:
Your Defense Level (AC for short) indicates how hard it is for your opponent to damage you. This means that his attack check must be equal to or greater than this value in order to actually deal damage to you if it hits you.
Generally speaking, a person without any armor has an AC of 10.
AC is calculated as follows: AC = 10 + armor bonus + shield bonus x agility adjustment x body type adjustment
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Perception: 21 points (10 points).
[Perception determines the character's willpower, common sense judgment, perception and intuition.] ใ
Note: If the enemy's perception is close to or even higher than yours, your sense of anticipation will be weakened or even negated, and if the enemy's perception is overwhelmingly superior to yours, it can even be misleading to you.
Saving Throw:
As an adventurer, getting injured isn't the worst of things. If you're faced with the petrified gaze of Medusa, the deadly toxin of a pterodactyl, or the enchanting song of a harpie, only the lucky and strong will survive.
When you're hit by a special attack or magic attack, you'll usually need to do an exemption check to determine if you can negate or reduce certain effects. The exemption check is the same as the attack check, and the formula is as follows:
Exemption Adjustment = Basic Exemption Bonus + Attribute Adjustment
Classification of Exemption Test: Exemption Test can be divided into three types: tenacity, reflex and will.
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Potential: 20 points (10 points).
[Potential determines your current perception cap and the qualifications of certain cultivation systems, potential and psionic energy recovery speed, as well as the power of certain skills, and affects the number of times your abilities are released to a certain extent.] ใ
Energy level: 2 ohPa (0 ohPa).
[The energy level determines the level of your current creature's advancement, and the psionic energy determines the number of times your ability is released, and your maximum psionic energy (MP) value = energy levelร100.] ใ
[Psionic energy is one of the only means for all creatures to break through the confinement of their own combat power, and each race has a corresponding upper limit of psionic energy. ใ
[The bloodline determines the upper limit of psionic energy, and cultivation makes the cultivator rise to the limit of his own bloodline, and psionic energy is closely related to the actual combat rating of the organism. ใ
Your body has been digitized, and when you take a risk, damage to your brain, heart, and other lethal areas will not cause you to die instantly, but will greatly increase the critical chance of that attack.
When an enemy causes damage to some of your functional parts, such as eyes, ears, nose, joints, etc., the corresponding functional loss effects such as blindness, deafness, muteness, and cripplement will appear.
The effect of the loss of function cannot be restored by rest, ordinary medications, etc. Normally, contractors who need rare drugs and have mastered certain advanced abilities may have the effect of treating functional deficiencies.
At this time, Li Lei noticed that there were two horizontal bars on the right side of his retina------ health gauge (HP100%) and psionic gauge (MP = energy levelร100).
And at this very time.
Dense footsteps rang out in the alley.
And the footsteps are extremely regular and powerful, this is a group of well-trained top fighters.
He narrowed his eyes slightly, and under his perception, even the captains of the Secret Service seemed to be coming......
The contract cube on the wrist is slowly disappearing.
The Viper Warrior Psionic Knight shrunk back into a backpack and attached it to Li Lei's back, he pushed his glasses and walked out against the wall.
For now.
Everything is still in its own plans.
I hope that everything will go well in the future......
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