428. Reform of Education (II)

As soon as the holographic online game "Stone Adventure" was launched, the primitive people were amazed that such a magical world would appear in the system! Is it another miracle? How did the chief do it? This is the first time that everyone has experienced the charm of mimicry function.

Entering the game is very simple, the user only needs to lie on the bed, or sit on the chair, close his eyes, connect the character image in the system with consciousness, and then use the character's perspective to enter the "game lander", which is different from the ordinary entry system, the ordinary entry system will not block reality, and can even do things in the system while doing realistic things, but mimicry is different, mimicry will make reality and virtual temporarily separated.

After the spirit is connected to the character in the system, once the mimic character is used to carry out activities in the mimic function, the user's entire spirit body will be immersed in the mimic world, and in reality, it looks like he is sleeping, of course, he knows his current state, not only can he feel the heat and cold of his body, hunger, etc., but also can receive phone calls, text messages, etc. through the device connected to the system in the game, so he can return to the real world at any time without any danger.

After entering the "Game Lander", the user will see a huge stone door appear in front of their eyes, with five large red characters written on it, this door can be opened, and after opening, they will enter an ancient world that looks very real but is different from reality.

Since it is an online game, there must be many common elements in online games, and the user's spirit body maintains the exact same appearance as reality, as a player plays their own virtual role in it, and carries out various adventure activities, there will be monsters in it, there will also be tasks, and there are many equipment, skills, interactions, activities, etc.

After Sima Pianpian's localized design, many things in the game have changed, and those things that are too unfamiliar to primitive people have basically been replaced or erased, such as skills. She replaces flashy special effects-based skills with more practical duel tactics, allowing primitives to improve their combat abilities through guò game battles, and for example, she adds a lot of knowledge points that appear in the "Learn" feature in the game. and all sorts of other things that primitive people wanted to learn, and so on.

Although the game is a game, as a tribal ruler, it is naturally impossible for her people to only play games and not do things, and for now, she knows and understands the world as a primitive person. She believes that those things that primitive people have not been able to understand before can slowly deepen their understanding through interesting games, and the civilization in the game will gradually develop with the improvement of the civilization of the Canglong people.

"Stone Tool Adventure" charges a fee according to the time, 100 points per minute, and during the game, do tasks, kill monsters, buy and sell items, and participate in activities. You can get points rewards, if you do well, it's not difficult to earn back, but there are only a few things that can be done in a short period of time, and you may lose some, because at present, everyone has not been in the mimic for a long time, according to the current level of the clan's spiritual body, you can stay in the game for half an hour on average, such as Wanhuo and others, you can get close to an hour. Yinyue doesn't count, she's too special, and it's estimated that staying for most of the day won't be a problem.

For Sima Pianpian, the Canglong tribe is different from ordinary countries after all. It was her communist tribal homeland, and she had access to resources through collective labor that she then distributed, and as the head of the family, she naturally did not want to see too much conflict between her people, especially for the sake of profit. In reality, the conflict of interests between the clansmen is almost zero, and the reason is that the salaries and rewards of the clansmen are determined by the true expressions of the Yuanzhutong guò people, and all the points are also taken out of her account, so in the management method of the Canglong tribe, although the political and economic are unified with each other, they are relatively separate.

The economic interests between the subordinate and the superior are rarely linked, even if you give too many gifts to the superior, the superior has no right to increase your salary, even if you offend the superior, the other party has no right to deduct the salary you deserve, therefore, the clansmen in various positions, when there are no economic worries, in the face of the relationship between the superior and the subordinate, a qiē or look at the authority and attitude, Sima Pianpian used the law to ensure the authority of the person in power in the tribe, stipulating that the subordinate should maintain due respect for the superior, At the same time, it also stipulates that superiors cannot arbitrarily interfere with the economic interests of subordinates, in order to ensure the relative separation of government and economy and reduce certain conflicts of interest.

The reason why I say this here is because there is a characteristic of online games in general - more conflicts of interest. Once, because the online game is virtual, the characters in it are also virtual, players seem to be able to do anything in the game, rob monsters, grab equipment, kill people and hang red names, etc., if it is in the state of real name, primitive people are also so competitive for interests in the game, it is bound to have a great impact on reality, in order not to let this kind of thing happen, Sima Pianpian changed a lot of rules of the game, she let the game also uphold some rules of the real tribe, such as: you can't kill people casually in the game, the player's biggest enemy is a monster, There is no relationship between players and enemies, but you can apply for a duel, whether you win or lose in the duel, there will be a reward, the reward is calculated according to the player's performance in the duel process, if you skip the challenge, you will even lose, but the reward is more than the winner, the duel is limited to 10 games a day, including doubles, groups, etc., the number is still a lot, too much, the spirit of the primitive people can't hold up, and it is very good to be able to hold on to two games on average;

The monsters in the game will not drop equipment,Only points and experience,When facing the same task monster,Any player can come up to fight,Strangers can also help each other complete the task,After the monster dies,Everyone can get a complete reward,Even if you only help knock out a drop of blood,You can also get all the rewards,In this way,There will be no such thing as robbing monsters and black equipment,It can also let the clansmen learn to help each other......

There are many other similar rules, in the game, all the rewards obtained by the player are naturally from Sima Pianpian's account, she just wants to make the primitive realize that all the resources in the game are also hers, and as in reality, no matter how they compete and possess, it is useless, only by learning to help each other and cooperate, and obediently completing the tasks assigned by her, can you get more gains.

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………………………………………………………………………………………………………… (To be continued.) )