Chapter 223: Chat System
Auto-battle can be said to be the classic setting of turn-based online games.
Although there is a slight phenomenon of auto-battle, auto-battle can only fight for 30 rounds, and if it exceeds 30 rounds, then it has to be manual.
This setup seems simple, but it actually has a very important meaning.
In turn-based games, because turn-based games are not the same as real-time battle games. In turn-based games, the general battle is that you hit me, and I hit you. No matter how fast you are, you hit me and I hit you. So, this is in the game PK, the mouse does not need to be like other 2D real-time battles, constantly clicking on monsters, constantly releasing skills...... It should be said that such battles are boring and not fun. Over time, this can be maddening. Therefore, at this time, it is necessary to set up such a setting as automatic battle.
However, the necessity here is not just the need for auto-combat.
Auto-battle, just a very powerful accessibility feature, the really most powerful setting, should be the chat system.
That is to say, when fighting PK or farming monsters, you can chat while fighting monsters.
It's a pity that NetEase's Journey to the West not only does not have an automatic battle function, but also has no chat function.
No, it's not that there is no chat function, Journey to the West has a very powerful chat system, but when fighting, he actually doesn't have a chat function, which is really a pretty strange thing.
For a turn-based game, if there is no chat function during the battle, then it will not make sense for a turn-based online game.
In fact, turn-based online games are not the same as traditional real-time combat online games. Turn-based systems are not only different from real-time battles in terms of gameplay, but also have different fun. In turn-based games, he rarely saves zĂ i to farm monsters alone. In other words, in turn-based games, if you don't team up, you can't survive.
And because the battle mode of turn-based games is that you hit me, I beat you, so in the battle, there is a lot of free time. So, what to do with so much free time? Isn't it just watching the game characters fight monsters?
No, at this time, it's time to chat and communicate with your teammates.
Yes, in the turn-based online games of later generations, chatting and fighting at the same time is the essence of turn-based play.
Without this, the whole turn-based system will not be fun at all.
Thinking of this, Zhang Ning also knows why although Journey to the West is not a failure, the number of people online at the same time has not been able to rise. In addition to the imbalance in the career of Westward Journey, the most important thing is that Westward Journey does not provide users with a more interesting interactive space.
For example, when it comes to fighting, it's time for gamers to have fun with each other.
In battles like this, players can discuss how the monsters are doing, as well as what items they have obtained. Of course, what is more interesting is that they can also discuss how to fight the monsters on the opposite side and what skills to use in the beginning. Yes, the combat style of turn-based games is somewhat more strategic, and he has to use different skills to face different monsters.
For example, when you can't defeat a powerful monster for a while, you must seal him away, and then slowly beat him to death.
These gameplay methods are also born in the chat settings during the battle.
After thinking about it, Zhang Ning said to Ding Lei, "Brother Ding, don't you think the game is a bit boring?" â
"Boring?"
Ding Lei shook his head, "All online games are being upgraded, and when fighting monsters, aren't they also boring?" â
"Khan ......"
Zhang Ning burst into tears, and what Ding Lei said was also true.
It's not just a 2D turn-based game, in fact, all online games are being upgraded, and when fighting monsters, it's very annoying.
After thinking about it, Zhang Ning still said, "Although other games are also boring to fight monsters and upgrade, he needs more complicated operations after all." For example, when facing a large number of monsters in front of him, he has to control the character not to run over and die. Moreover, when he killed a monster, he had to control the character and run to find another monster. In other words, he is constantly operating. However, your turn-based online games are different, after clicking a few buttons to release the skills, they are waiting for you to fight monsters, or, monsters to fight you again. Moreover, because there are seven or eight monsters every time you encounter them, and some even ten, you have to wait for all ten monsters to fight back, and then you have the opportunity to point the second skill again. In this process, the time wasted is too long and unnecessary. I think you can set up a 30-round smart monster fighting function. At the same time, when you fight monsters and enter a monster fighting screen, you should join the chat system to alleviate the boredom of fighting monsters. I believe that as long as you add this automatic monster fighting, and the function that you can chat with fighting monsters, the number of people you are online at the same time will reach a new high......"
"Really?"
"Of course, believe it or not, you will know if you try it. Also, the addition of this feature will not affect you in any way. â
"You're right, I'll call the programmer in a moment to add this feature."
Seeing that Zhang Ning said it so seriously, Ding Lei was ready to give it a try.
It's just that what Ding Lei doesn't know now is that a small chat function actually confirmed what Zhang Ning said.
Created the highest simultaneous online record for Journey to the West.
It's just that this is a later story, so I won't mention it for the time being.
âŚâŚ
"Zhang Ning, Zhang Ning."
Chen Tianqiao, who returned to the company, kept looking for information about Zhang Ning.
He wants to get to know Zhang Ning carefully, and he wants to find some information that can be referred to from Zhang Ning's fortune.
It's just that there is too little information about Zhang Ning.
The Internet only said that Zhang Ning was the founder of Penguin Technology, and also said that he was a young genius and so on, as for the rest, there was nothing.
However, this did not stump Chen Tianqiao.
If you can't find information on the Internet, then look for it realistically.
For this reason, Chen Tianqiao went to Shencheng again and came to Tencent, which was on the verge of bankruptcy.
"Tianqiao, I didn't expect that after a few years, you actually started an online game."
Seeing Chen Tianqiao coming to see him, Ma Huateng smiled a little wryly.
remembered that when I met Chen Tianqiao, I was only about 20 years old.
This moment, now 30 years old, still has achieved nothing.
"I can't help it, my Disney dream can't be realized without strong funds, so I have to enter the game and take a look."
"Online games are quite profitable, but, what are you doing with me, do you want me to make online games?"
"Hehe, of course it's best that you'll come, it's just that you've always wanted to engage in instant messaging."
"I can't help it, so I recognized instant messaging."
"That's okay, but brother, I can't protect myself now, I can't help you."
"Hehe, I didn't ask you to help me. By the way, I heard that you spent $300,000 to represent a Korean legend, and now you don't have a penny. â
"yes."
Chen Tianqiao was a little embarrassed, "I'm having a headache now, but I want to ask you to do me a favor?" â
"You want to borrow money?"
Ma Huateng burst into tears, at this moment, they were all about to go bankrupt, how could they borrow money.
However, Ma Huateng would have mistaken Chen Tianqiao's meaning.
Chen Tianqiao shook his head, "No, you are all like this, where do I dare to ask you to borrow money." I'm here to ask you about someone? â
"Who?"
"Zhang Ning."
Chen Tianqiao came to Shencheng to inquire about Zhang Ning's news.
In this world, for Chen Tianqiao, the only person who knows Zhang Ning best is Zhang Ning's opponent, Ma Huateng.