Chapter 748: A Little Game in the Game

Jester was thinking about how to talk to John. Carmack spoke.

When Carmack saw Jester walking towards him, he also greeted Jester, and then said a little impatiently: "I just tried it out, and it wasn't my best result." "It seems that he wanted to explain that the reason why he ran so slowly on the last lap was because he didn't run at all his might, not because he was only able to run so slowly.

However, everyone had a period of time to get used to these cars, and it stands to reason that Carmack's excuse is not convincing.

But Jester didn't come to him to discuss with him how to get Mitsubishi's sports car out of the Ferrari lap time, but to talk to him about virtual reality.

Only if he is interested enough can he go to the future and conduct further in-depth research in this area.

It's like the reason why Carmack made a 3D engine, not because the 3D engine can make a lot of money, but because, he feels that doing this thing is a recognition of his extraordinary programming skills, and he can do the work of other teams alone, and more than a dozen people can't do it.

But such people have always had a common problem, that is, when the things they are interested in are out of their control, or to put it more accurately, when the things they are interested in, they and their personal abilities, cannot be done in the right time, and the quality is first-class, they will quickly lose interest in the matter.

This kind of person is self-centered, similar to patients in the late middle and second stages, but they are indeed proud capital in their own fields of expertise.

Now the development of the 3D engine. There are already signs of this, generally, some are far inferior to the 3D engines used in "Quake" now, and the development teams of several people in other game companies can complete it, such an engine, for Carmack, a week, one person can do, but some high-level, such as those big game companies invest a lot of manpower. The most outstanding 3D engine developed by material resources.

It has become very difficult for Carmack to develop the same grade.

However, for the brand new engine that he is developing now, the next generation of "Thor's Hammer" will use, it has completely surpassed the extent that he can complete it alone, not because it is too difficult, but. Carmack had no choice but to lead a few assistants to complete the engine they had conceived at the beginning, within the right time.

Engines are getting more and more complex.

From the very beginning, it was just a matter of working with some 3D images. It's getting more and more complex and powerful.

For example, Jester proposed a real-time weather system in the 'Times' project. For example, the all-reflection visual interactive entertainment proposed by Jester is still very demanding on the engine.

Carmack in order to achieve this effect in order to put the engine under the right hardware conditions. It was also a lot of attempts, and according to Carmack's own words, it was almost the most difficult and difficult thing he had encountered since he started working in programming, when Jester asked Carmack to help complete the functions in the game, which can be said to be the most important element of the sandbox game.

There are also a lot of worries, that is, there is no way for him to achieve this kind of all-visual response entertainment under the current hardware conditions.

The so-called all-visual reactive entertainment is very common in later games, where the player can interact with everything he sees in the game, whether it is a human or an animal or something else.

FOR EXAMPLE, IF YOU SEE A DRAWER IN THE GAME, THE DRAWER CAN BE OPENED, AND IF THERE IS A GAME'S GAMEBOY WITH A GAME ON IT, AND THERE'S A GAME ON IT, WHICH IS AMERICAN CUBES, THEN THE PLAYER CAN INTERACT WITH THE GAMEBOY.

And the interaction is that he can play this game on GAMEBOY.

In Jester's memory, Suzuki Yu's original "Shenmue" is like this, in this game, the starting place of the protagonist is Yokosuka, in the game machine hall of this place, the protagonist can go in, you can interact with all the arcade games in the game machine hall, these arcade games are also developed by Sega before, such a setting, can also make many Sega fans, when playing "Shenmue", play these very sentimental old arcade machines, will also smile.

And then I'm going to be amazed, it's a great setting.

Of course,Jester's sandbox game,Because the setting is ancient,So,You don't need to make your own arcade games,Otherwise,It's really a good idea to do this,Just like the later very highly rated "Like a Dragon0", in Jester's memory,Because this "Like a Dragon" series is the first one in the history of Sega with a Chinese dragon, so domestic players are very buying.

The sales of the Chinese version are also very amazing.

Not long after the release, because the sales of the Chinese version were too unexpected, Sega officials, including Minoru Nakoshi, the producer of the Rulong series, personally came out to announce a similar unexpected life.

And at the later Tokyo exhibition, that is, TGS, Sega announced the latest work of the "Like a Dragon" series, for example, the first part of "Like a Dragon" that was reset in HD, and made up for some of the unexplained places in the original "Like a Dragon 1", which was renamed "Like a Dragon. Extreme", for example, the orthodox sequel "Like a Dragon 6".

Both of these works, Minoru Nakoshi personally announced, will have Chinese.

Even, when Minoru Nagoshi was interviewed by the domestic media later, he was happy to share with the media that the sales of the Chinese version of "Like a Dragon 0" were two to three times higher than their best expected sales, although Minoru Nagoshi did not specify what the specific sales were, but there were still good people who counted it themselves and came up with a figure of about fifteen to two hundred thousand sets.

You know, the total sales of the entire "Like a Dragon 0" may be only 600,000 sets.

Of course. This number is already very good, after all, for Minoru Nakoshi, the cost of them to do Rulong 0 is also negligible, and the modeling can be used before, you only need to find someone to complete an excellent script, and then find some actresses to dub some of the female characters in it.

The most pitiful thing is that even the dubbing is optional.

Although from the point of view of the design, this game is relatively stingy, and the map is small. You can't just run, you can't drive...... The disadvantages are almost countless, but I have to admit that this is really an exceptionally good game.

Jester remembers recommending the game to his friend, who wasn't interested in the genre either, for reasons that he hadn't played the previous games in the series before, and because he wasn't very interested in the Japanese yakuza genre......

However, with Jester's strong recommendation, this friend of his still got one.

This friend of his. After playing, I found that the plot of the gangster was unexpected, and the style of solving problems with money and fists in the game is a bit addictive to play......

In addition to the plot of the game, some mini-games built into the dragon also made Jester's friends shine, including management games, gambling games, music games, sports games and so on. You can even start these mini-games directly on the main interface of the game, these mini-games are made very carefully, and they are very time-saving to play.

Basically, just play in. You can't take a few hundred hours.

After Jester found out, he also considered the reason at that time, and then he thought about it deeply. In fact, many excellent games will come with some interesting mini-games, some of which are not even just icing on the cake, and some have become iconic elements of the game itself.

In fact, this kind of setting is also available in domestic games, for example, in the "Legend of the Martial Arts Heroes" of the Heluo Trilogy, there are very interesting mini-games, including their reset version more than ten years later, and "The Legend of Chivalry" also inherits this very well, at least when Jester plays mining, it is very addictive to order treasure chests.

As the originator of this setting, Sega is even more handy in the setting of this kind of small game, and even has a sense of dominance.

For example, in Rulong 0, the number of mini-games can really scare people to death. From telephone dating, women's wrestling, disco, karaoke, 4x4, shogi, mahjong, darts, bowling, baseball, billiards, fishing, catching dolls, casinos, to the older generation of Sega centers, it can be said that it has everything, not to mention the development of real actresses...... Some mini-games are really funny to play.

It's very addictive.

One of the ingenious things about the game design is that it naturally brings so many kinds of mini-games into the fictional world of Rulong. This design gives the game a deeper sense of immersion, as when the player walks through Kamurocho and sees the rich play places on the streets, these scenes are no longer textures, but "real" entertainment venues.

When we enter the scene, we can play small games, which can be said to be some of the things that were popular in Japan at that time, such as disco and karaoke in song halls, which are rhythm music games; For example, betting-betting, cat fighting women's wrestling is similar to betting boxing, but the rock-paper-scissors moves and confrontations in each game can increase the winning rate to a certain extent; Shogi is a simple dice game, 4 people cast 3 dice respectively, of which 2 numbers are the same when the remaining number of the dice represents the size of your throw, with this size to determine the winner; If you can also play mahjong in dragon 0, the rules are the traditional Japanese mahjong play, and players who have only played national mahjong still have to understand the rules a little.

Of course, Rulong 0 is a 18-forbidden restricted game, and some of the colorful mini-games are also very good......

In the game, you can run a song hall club store, and the goal is to become the first store in the region, with a total of 30 hostesses, and you can cultivate young ladies with rich personalities and a sense of achievement!

There's even a mini-game in the game...... The way to play is to chat with some girls on the phone, and then identify photos, names and voices, the rules are very simple flop games, this kind of small game and the overall style of the dragon is very close, the sense of substitution is very high! As a big brother in the underworld, it's not normal to pick up girls on the phone!

In addition to these high-profile mini-games, there are also some spoof-style mini-games such as four-wheel drive......

The four-wheel drive game is a development game such as the collection of accessories, and after collecting more advanced equipment, you can participate in various levels of conferences and four-wheel drive warrior challenges; There's also the Sega Game Centre in the city, which includes some of the old Sega arcade games and claw machines......

But the player plays Kiryu Kazuma and Majima Goro, but they are people on the road! Their fists are stained with other people's blood! Why are they going to catch cute dolls! Why are they going to race 4x4s! Why are they still playing so upright! Even shouting while playing - Whirlwind Charge Tornado!!

But then Jester didn't understand it and didn't think about it, this sense of disobedience, this contrast cute, really made many people fall in love with this game.

Of course, when it comes to embedding games in games, there is another game that has to be mentioned.

That's Quint 3...... Oh no, it's The Witcher 3: Wild Hunt.

Of course, this is a game that can be praised with any kind of praise, persevering Polish stupid donkey...... Ah, not the Poles finally developed their goal of making this set in the first place, to make the best RPG ever.

The Witcher 3 also deserves this title.

Of course, here is a very interesting card game in it - Gwent faction, with the success of The Witcher 3, the Quint faction is becoming more and more famous, almost becoming a symbol of this masterpiece, Quint 3 is not a casual talk, even a bit of a noisy meaning, of course this is a joke, but - the boy has a Gwent card!

In Jester's memory, after the release of The Witcher 3, countless people have been brainwashed by this sentence, which can probably be summed up in this sentence - if you have played The Witcher 3, you must know its place in the game, if you haven't played, at that time, half of the titles of countless game forums, game media, and game review posts were "GWENT 3" to represent a certain game, and you almost know a rough idea if you don't play it.

Some players even jokingly call this 3A masterpiece: GWENT 3 - buy GWENT card and get 3A masterpiece...... (To be continued......)