Chapter 779: Kirby of the Stars

In Japan, there is also a designer who has just finished his first indie game and is waiting for the post-release inspection of the Dreambox 3 to be very much looking forward to the release of Dreambox 3.

Satoshi Iwata has been passionate about game development since he joined Mars Entertainment.

After working on different types of games in several design groups, as he gained experience and improved his position within the company, and it seemed that there were people in the head office who were constantly promoting Satoshi Iwata, he finally applied for a game that was approved by the headquarters and became a member of the first game of Dreambox 3.

However, Dreambox 3's debut game is full of blockbusters.

It can almost be called a large collection of more than 70% of the fist machine products of the entire Mars Entertainment.

His small game, which is not a big investment, is actually not very conspicuous in it, and the reason why he was able to choose his game to be selected as the first game camp of Dreambox3 this time is that the biggest reason is the specialization of this game.

The game, Satoshi Iwata, calls it Kirby of the Stars.

It's a very distinctive.,It's also a very fun little game.,Originally, he and his friend Sakurai Masahiro made it for their own entertainment.,As a result, it was widely circulated in the Japanese branch.,At that time, someone asked Iwata Satoshi to apply.,See if you can really develop this game.,That's why there is this "Kirby of the stars.。

The style of this game is very different from what is popular now.

Don't talk about the uniqueness of the setting.,Just say that the difficulty of this game,It's also based on simplicity as a selling point.,You know,The current game is popular for high difficulty.,No matter which company makes the game.,If it's not difficult enough,It seems like you can't make a game.。 However, Satoshi Iwata doesn't like this atmosphere of being a difficult game.

That's why he made this "Kirby of the Stars".

This incident even shocked Jester, after seeing this game, Jester first said that this game is relatively rough production, but it is very creative and thoughtful, and, compared to the console platform, his more suitable platform should be the handheld, but it was when the first game was chosen for Dreambox3, in this case. Jester first refined the game and became one of the first games in Dreambox 3.

Although the company does not have much expectations for the future of this game that can only be said to be a make-up number, after all, the amount of investment is not too much, a total of 50,000 US dollars has not been used, and the development team of five people has been developed in less than half a year.

But Satoshi Iwata doesn't see it that way.

It was the first game he developed himself as a producer.

Moreover, he now has an even more crazy game development plan, which wants to pass the application of the headquarters. It is necessary to have sufficient status and qualifications, if the results of his "Kirby of the Stars" can't surprise everyone, then I'm afraid the headquarters won't talk about so many characters of the company's IP for their own use.

This game, which is still in Satoshi Iwata's brain, is a smash brawl game, and the specific name Satoshi Iwata hasn't yet come up with. In his design project, he called it "Mars Entertainment Star Smash Bros.", but he didn't talk about it to anyone except his friend Masahiro Sakurai. And Masahiro Sakurai was also very excited after hearing about the development plan of Satoshi Iwata's new game.

He thinks that this game of Satoshi Iwata. It's sure to be a big success.

Of course, if you want to get the development qualification of "Mars Entertainment Star Smash Bros." ", you first need the success of his "Kirby of the Stars", not to be very successful, but not to be so cold that no one cares.

In fact, Jester also accidentally learned about the development plan of Satoshi Iwata's "Kirby Star".

It stands to reason that with such a small scale of this game, there is no qualification for him, the general head of Mars Entertainment, to pay attention to and ask, but who called this game so famous in Jester's and inside, and when he saw the name of the Iwata Satoshi behind this game, he knew that the masterpiece in history still appeared a few years later.

The most incredible thing for Jester is that this game is still the work of Satoshi Iwata and Masahiro Sakurai.

You must know that after Nintendo announced its withdrawal from the game industry, the game studios that were originally under Nintendo also fell apart, and the personnel naturally dispersed.

Many people went to other companies to do other jobs, and they still wanted to continue to develop games, and they were also absorbed by several major game companies, but the status of the HAL Research Institute is not too high in Nintendo, although they have developed "Balloon Wars", a blockbuster game on FC, although they have also participated in the production of Nintendo's "Pinball", but their later works are relatively mediocre.

When Nintendo announced its withdrawal from the game industry, the HAL Research Institute was actually on the verge of bankruptcy, and there was no good game development, and the previous accumulation must have been empty, and, in addition, they have always existed as Nintendo's second-party studio, and there used to be Nintendo**, but now, Nintendo itself doesn't make games, so naturally it is impossible to continue them.

In fact, this is not a difficult thing for Iwata Satoshi, because his identity in the HAL Research Institute is a programmer, and he is a very high-level and well-known programmer.

At that time, there were many well-known software companies in Japan who wanted to let Iwata go and offered high salaries.

However, for Iwata Satoshi, his biggest hobby is to develop games, not just to be a programmer, and to turn those cold codes into games that can make people laugh, for Iwata Satoshi, is the most amazing thing, so for these invitations, he directly declined.

Moreover, if he really wanted to work in a large company, why did he come to this newly founded and five-person HAL research institute when he first graduated?

You know, he's a top student at Tokyo Institute of Technology, and his father is the mayor of Muroran City, Hokkaido, Hiroshi Iwata ~ Shi, and in such a family, if you want, you want to enter a large club. The path to the top from an ordinary Japanese is also extremely easy.

However, for Satoshi Iwata, developing games is what he likes the most.

When he joined HAL to make games, it made his family furious, but Satoshi Iwata did just that.

Therefore, when Jester personally invited him to join the Japanese branch of Mars Entertainment, Satoshi Iwata, who felt Jester's enthusiasm, did not agree on the spot, but after returning to Japan and thinking twice. He still accepted Jester's invitation, but he was only known for his programming at HAL, and developing games as a producer was a new job for him.

Originally, if he was willing to be a programmer supervisor, then he would immediately be in the middle of the company.

However, Satoshi Iwata insisted on becoming a game planner, so he could only slowly climb up from the bottom step by step.

So, this is also the first time after so many years that he has obtained the qualification of independent development.

Kirby of the Stars is a game that is not only very popular in the Japanese branch. In fact, after Jester's comment that the game was crudely made, it was also very popular at the headquarters in the United States.

Almost everyone is very casual about this style. The operation is very simple, and the game is very interesting to play, and even for a while, there is even a trend of Star Kirby in the headquarters.

However, this game is still not too suitable for consoles. As Jester said, the best platform for this game is the handheld, and many other designers agree with that. even laughed and said that if this game is on the handheld platform, then it may be able to become the highest-grossing new game on GAMEBOY in recent years.

Although GB has dominated the handheld market in recent years.

However, with the exception of Pokemon, which is a phenomenal game, most of the other games are just some portions of previous console titles.

Based on the games of the Dreambox generation, there is nothing innovative in the gameplay, that is, there is a relationship that can be carried around.

That's why players are full of interest in this, but in the past two years, it seems that players' enthusiasm for handhelds has faded greatly, because the current console is much more powerful than handhelds, and Mars Entertainment's handhelds don't even have color screens, which also makes players feel that GB is no longer a toy to show off, but has become a backward thing that should be eliminated.

Therefore, within Mars Entertainment, in addition to the Dreambox3 project, the most important project is the development of a new handheld, and the standard of this development is basically known internally, first of all, it must be a color screen, and secondly, it must reach the function of Dreambox2 or close to Dreambox2, and it can be successfully transplanted to the Dreambox2 game.

In addition to developing a Dreambox3 version, "Kirby of the Stars" also developed a GB version, but the GB version was established late, although it was equivalent to transplanting, and it was not too difficult, but time still needed it, and it basically took the first half of ninety-six years to be launched.

There may be one thing that everyone doesn't know, including Satoshi Iwata.

This little game, which no one pays attention to, has actually entered Jester's eyes a long time ago, and he is also paying attention to the situation of this game at all times.

Of course, he is not concerned about Iwata Satoshi, Iwata Satoshi hopes that his console version can achieve good results, so that he can be qualified to go to the headquarters to apply for the development of a game with a larger scale of investment and more manpower, and Jester is concerned about the handheld version of this game - in the original history, it is this game, which is a boost for GB owners who were also in a period of exhaustion.

Although it didn't make GB reborn, it was still sold on GB, so that many people who had lost interest in GB once again picked up this handheld that they had put in the drawer for an unknown amount of time and played again.

Of course, in the original history, the game that really gave GB a new life was PM, and in the entire history of handhelds, PM's status was unique, if the kings of console games were Mario and Zelda, then the king of handheld games was undoubtedly PM, and even games that were qualified to challenge them never appeared.

However, when Jester released GB, he had already taken out the super nirvana of GB.

Although this made GB's sales in the early and middle periods blowout, far exceeding that of Nintendo in the same period, but then again, this also consumes more of GB's potential.

At the beginning, Nintendo could rely on PM to give GB a new lease of life, and now Mars Entertainment may not have this possibility for the time being, although PM's new work can still be a big hit, but that's all.

That's why Jester took a fancy to "Kirby of the Stars".

Simple does not mean mentally retarded, Kirby of the stars brings a very relaxed, cute and fun atmosphere.

Although the first game did not absorb the enemy to get the corresponding ability, it created a lot of vivid characters and enemies common to the Kirby series.

For example, KingDedede, a hilarious final boss image, is deeply rooted in people's hearts. In addition, the game has added a new mode Extra-Mode on the basis of simplicity, which can be entered after clearing the level once. The number of enemies and the difficulty of the game as a whole are increased in this mode, and it is this mode that makes the game quite replayable and lays a good foundation for future percentage completion settings.

At that time, when the quality of GB games was generally not high, Kirby of the stars stood out and became a success, becoming a new generation of Nintendo stars.

Of course, Jester also knows that it is unlikely that he wants to revive GB at present, and the most important thing to do now is to release a new version of GB, which Nintendo did in history, but they were many years later, until the failure of NGC, a color version of GB was released, and, changing the domineering style of the past, for the first time, he participated in the Tokyo exhibition organized by Sony.

In order to promote the new handheld.

And this is the only time in Nintendo's history to participate in the Tokyo exhibition.

At that time, the situation was indeed a critical survival for Nintendo, and the console was powerless in front of PS2 to rout, if the new handheld could not save some share, then maybe Nintendo would go out of business at that moment at the turn of the century and there would never be the glory of the later NDS and WII. (To be continued......)