Chapter 182: Seminar

On what game to do next, Sean. Dabilee has no specific idea at all, although his previous "Dawn" has not yet been officially released, but Jester has expressed his attitude before, that is, he promised to give him and Sid. Mel and the two set up their own studios, and he had heard about Sid before. Mel's next game is Zuò, an adventure game based on the Age of Discovery.

To be honest, he was only interested in this game when he heard about it, and it was the Age of Discovery. In Dabilee's eyes, this is almost the greatest era of mankind, an era in which human beings really challenged and conquered nature, which was feared so much, and human beings officially became the masters of the earth from this time.

In principle, Sean. Dabili wanted to make the next game and didn't want to be better than Sid in any way. Mel's game is poor, so although at the last discussion, there were many people who proposed a lot of fun and feasible plans in the building, but he didn't agree, because in his eyes, no matter how good these games were in his later production, they were better than Sid in the beginning. Mel's game about the Age of Discovery is much worse.

Mars Entertainment's new game development seminar is very different from other game companies, this is not only this design team can participate, but open to all employees in the company, of course, the development team must participate, and the rest is all voluntary, because Jester believes in a truth, brainstorming can produce power, always more than a person to think alone.

As for the reason why Jester always likes to complete most of the games by himself when he makes zuò games, it is actually very simple, because the games he remembers in his head are themselves discussed by countless designers in the world he is in, and even if they are not, they have been proven by players and reality that they will succeed.

While these Japanese people from Sega were surprised by the informal discussion of Mars Entertainment, Jester was also quietly watching his employees discuss fiercely, and he came here to sit for more than twenty minutes without saying a word.

Sean. Dabilee listened to the discussions and arguments of others, and secretly looked at Jester's expression, he was a little anxious, he really wanted Jester to give him a little advice.

In fact, it's not that Jester doesn't want to give, but he is also thinking.

First of all, he wants to make it clear that Sean. What type of game Dabili is good at, and what platform he wants to make the next game, these are all crucial, and if he can't make these clear, he can't recommend them to the other party, so while these people are discussing fiercely, Jester is listening and at the same time, he is constantly analyzing.

Sean. As the first employee to follow him, he participated in almost all of his pre-game production, especially the elimination games that he got a lot of start-up capital at the beginning, and the "Snowman Brothers", which grabbed the trial production share of the still screen game from the hands of "Donkey Kong", these are all Dabili made zuò.

Although at that time, he and those in his team were far from what they are now, both in terms of experience and technology, and most of the content in these games, if not almost all of the content, was completely copied by himself after the version in his mind, but the process of making these games, while increasing the ability of these people, more importantly, allowed them to accumulate a lot of experience, skills, and the kind of confidence brought by the success of the game.

Whether a team has enough confidence is extremely important when developing a game, because the development of the game is different from other commercial products, and the things in him can feel the designer's mind when designing the game when the player plays, if even the designer of the game is not confident and has no interest in the game, it seems that such a game cannot bring happiness to himself, then it is difficult for the player to experience happiness from the game you made.

A game that doesn't allow players to experience happiness is useless in Jester's eyes, no matter how beautiful the production is, the graphics are gorgeous, and the program is rigorous, it is useless, because it has deviated from the essence of the game.

So, Sean. What is the type and style that Dabilee's team is good at?

In Jester's mind, he most wanted to make Sean. Dabili continues to be a vertical scrolling air combat style game, this kind of game is very hot in this era, whether it is out of the arcade or transplanted to a home machine, it can get very hot feedback from the market, and his team has successfully made "Dawn" and Dreambox's first game "Shamanro Snake", and the arcade version of "Shamanro Snake" is also being ported, this transplant Jester did not participate, the whole process is independently responsible for this team, Because the function of the arcade machine is far stronger than that of the home machine, the development team has also made some enhancements and changes to the original version of the arcade version.

Judging from the half-finished products they have completed, Jester is still full of praise for the game that their transplant has changed.

This shows that Dabilee's team is very good at making zuò style games, and can make zuò very well, if you don't make zuò, then in Jester's eyes, it will be a big loss, after all, to cultivate such a stylized team, it is not easy and simple.

It is for these reasons that Jester is trying to make Sean. Dabilee continued to develop this style of game, but he also talked to him about it when Dabilee invited him, although Dabilee did not refuse in front of him, but from the expression on his face at that time, Jester could clearly feel that in the other party's heart, he rejected his proposal.

At that time, Jester could clearly feel this kind of affection of the other party.

Because this kind of vertical scrolling aerial combat shooter game, it is difficult to make Zuò epic, and Sid. Mel wants to make the Age of Discovery, just need to mention it to feel a sense of epicness.

What games do you recommend to him?

Jester was thinking about it, it was difficult for him to recommend ready-made games to the other party, because the games of this era were basically dominated by Japanese manufacturers, and in the eight-bit era, there were almost no games from European and American manufacturers that could leave any mark on the history of games, and even if they were games from Japanese manufacturers, there were few games that could be compared with the Age of Discovery.

After thinking about it for a while, Jester still didn't come up with any good ideas, and he saw that the scene was a little cold, so he clapped his hands to attract everyone's attention, and then he faced Sean, who was sitting opposite him, looking already a little anxious. Darbilee spoke, "I want to ask a question first, Sean, are they all the same idea with you in your team?" Don't want to continue to make zuò longitudinal scrolling air combat shooter game, but to make zuò other games? ”

Hearing Jester's question, Sean. Dabilee hesitated for a moment, and then said: "BOSS, it's not, many people still want to continue to make games like zuò, but I don't have enough passion for this kind of game, and I have already integrated all my understanding of this kind of game into the game "Dawn", and after the production of zuò is completed, I don't have the slightest understanding of this kind of game, I don't think this kind of game can continue to give me a passion and power for game making. So I'm especially choosing it, and I don't really want to continue to remake games like zuò. ”

Hear Sean. Dabilee's explanation, Jester could only nod, since the other party has lacked enough passion for this kind of game, then he can't embarrass the other party, but he still smiled and asked: "Then Sean, I have to remind you that you have accumulated a lot of experience in this type of game in the production of the game "Dawn" for more than half a year, and your understanding of this kind of game is completely different from before, if you continue to make this game, With the popularity of this kind of game, as long as it is not too unsuccessful to make zuò, then it will basically sell well, but if you have to transform to make a game type that you have not been exposed to before, then for you, although there is a company's technology sharing database, the difficulty is not the same as that of making zuò a longitudinal scrolling air combat shooting. ”

Despite hearing Jester say this, Sean. Dabilee's face did not change in the slightest, seeing this, Jester could only sigh with some pity, and could only do his last effort to carry out the final persuasion: "Okay, but Sean, you must first make it clear that you have been agreed by me to set up your own independent studio before, and the future games will be self-financing, you have to think clearly." ”

This sentence made Sean. Dabilee's brow furrowed, and the look of hesitation on his face flickered, but it was only a moment later that he had that determined look on his face again.

He nodded firmly: "I want to make a game that excites me." ”

"Okay then." Jester had no choice but to agree to Sean. Dabilee didn't end his question, but continued with a smile, "So, what kind of game in your mind excites you?" ”R1152