Chapter 836: EQ
“EQ……”
Jester thought back to his mind everything he remembered about the game.
To be honest,For this famous 3DMMORPG game,Jester doesn't know much about it.,Although he played it for a while when the national server of this game was opened.,But he didn't play it in depth.,It's not that this game is not good.,But the external conditions didn't allow it at that time.。 I don't have the energy, I don't have the time to do it.
However, this game has a pivotal place in the entire history of MMORPG games.
Because if it weren't for this game, then there would be no WOW later.
It was because of the addiction of Blizzard's designers to play EQ while passing the time, and the fact that there were so many things in it that didn't give them the idea of why we didn't make a better game.
Thus, the idea of WOW was born.
The developer of this game is SOE, that is, Sony Online Entertainment, according to the point of time, this game should be completed for the most part, in the second half of this year, there should be a large-scale internal test, and now there should be a small-scale alpha test has also been carried out several times.
To be honest, the MMORPG market is not too big right now.
Just like Jester remembers that Blizzard recalled the beginning of the development of WOW, when Blizzard looked forward to the market of this game, he felt that it was already a success if it could make this game play by hundreds of thousands of people.
The reason why Blizzard came up with this idea is that the number of online users of EA at the beginning was only more than 200,000.
Moreover, this more than 200,000 is already the most number in the world in similar games.
After reading the short document on EQ and Sony Online Entertainment, Jester called his assistant directly and asked him to prepare detailed information about the game.
The efficiency of Mars Entertainment is fast. Only half an hour after Jester's instructions were given, some information about EverQuest was delivered to his desk.
There isn't a lot of information.
After all, this is a game that is still in development and has not even started to be promoted, although the producers have no idea of keeping it secret, but not much is known. But fortunately, there are a lot of people who are interested in this type of game, so they have a few fan sites, and there are a lot of them, looking at the number of posts per day, there are probably thousands of active people per day.
In this day and age, that's pretty good.
Jester quickly read the material, and although it was just a few words, it was a comparison with the EQ he had played in his head. In fact, it is still possible to simulate an approximation.
Then, Jester went to EQ's fan site to browse it.
It can be seen that there are many players who are looking forward to this game, and, judging from the news that EQ has leaked so far, this is indeed a game worth looking forward to.
To be honest, although WOW is the best work in Jester's plan, he is happy to see EQ appear at the original point in time.
As a matter of fact. WOW is a very game-changer.
He's basically completely upended all previous MMORPG conventions, and that disruption didn't start with WOW. In Jester's view, the early advent of EQ is just a front stop for WOW and a player base for WOW's super-large MMORPG games.
The EQ was just launched, and it reached 120,000 people online.
But. In '04, when WOW went public, they didn't have more than half a million active players, which can be seen from this, EQ is a game. In fact, the shortcomings and regrets are very big, otherwise, it would not have allowed Blizzard's designers to come up with the idea that we can make a better game when playing this game.
After WOW came out, in Blizzard's plan, it was just felt that hundreds of thousands of players were enough, enough for them to continue to develop the game, and in just a few months, it exceeded one million, two million, three million, and in less than a year, there were five million paying players.
This number is staggering.
Of course, WOW was able to be a big hit from the start, in addition to Blizzard's all-out investment.
What's more, it's the game that's innovative, excellent, and excellent in every way.
What exactly can an MMORPG do?
What exactly are the limits of MMORPG games?
What does a perfect MMORPG look like?
The original version of WOW is enough to answer these questions, although WOW is a game with a long time span, and when Jester crosses, the vitality of this game is still flourishing~, although it is already going downhill.
Blizzard has made several changes to the game over the course of time.
Admittedly, it is true that players are constantly growing over a period of time.
However, at the cost of cutting off many RPG elements that should be in an RPG game, such as the setting of the most classic hunter's pet feeding and training, and the setting of the hunter's quiver, these are actually a pity to be canceled.
This is also the biggest difference between WOW and other MMORPGs at the beginning, there are a lot of settings in it, Blizzard is making it as a real RPG game, without thinking about this is an MMORPG, what we want to do is easy for people who have not played this kind of game to get started, they don't need to think about this problem, they have to do something.
It's about making a great RPG and adding MMO elements to it.
But later WOW paid too much attention to the elements of MMOs, and instead ignored what an RPG game should have.
Many players say that the original WOW is difficult, prisoners, all kinds of things are slow-paced, and you have to hang a faucet and add a buff to kill a boss, but. It must be said that this is exactly what an RPG should have.
If the original WOW is what Blizzard is trying to build a real magical world, then the later revision of WOW is Blizzard making WOW more and more like a game, many people like it, but not many people like it. Vary.
At least as far as Jester was concerned, he didn't like the change.
Putting the EQ matter aside, Jester gave his assistant another call, asking him to keep an eye on the EQ matter, and if there is any new news or progress in this game, then he should be notified as soon as possible.
The development of Monster Hunter has ended, and the release date is not far away.
The pre-sale was also a great success.
At least judging from the number of pre-sales, this game also has at least three million copies sold.
This made the people in the development team of Brother Zheng's "Monster Hunter" full of enthusiasm.
Although they knew from the beginning that the game was developed under Jester's hands. There's never a need to worry about sales, but Monster Hunter is different, it's a niche ACT game, and its natural presence will definitely stop a lot of players who are interested in the game, but worry that they may not be able to adapt to the difficulty of the game.
The same goes for Jester, too.
But fortunately, the enthusiasm of the players on the pre-sale dispelled everyone's doubts.
Now Jester's main focus is on the development of new somatosensory games, but the gameplay of Super Balotelli Galaxy is actually complete. But to produce a level as classic as the original "Super Horse Silver", the level designers need to be extremely familiar with the physical feeling.
So. Now the core team of more than 20 people selected by Jester is actually tasked with using somatosensory equipment every day, and then understand what a somatosensory game should look like.
Only when these level designers are very familiar with how the motion feels run and how they are expressed can they start the development of the game.
If even the level designer doesn't know anything about the physical sensation, or even hasn't been exposed to it a few times. Then the development of classic somatosensory games, naturally, is impossible to talk about.
Therefore, this period is the most leisurely time for Jester.
However, the emergence of EQ made Jester feel that the development plan of WOW should be prepared in advance.
The temporary department that had previously formed the setting team that formed Azeroth had now been disbanded, but it had been nearly a year away. It has enriched Azeroth from nothing, with two continents, dozens of different regions, hundreds of different characters and their connections.
Jester felt that what he should be doing now could be plain text.
For example, the setting of tasks.
In an MMOTPG, the task setting is quite a huge project, such as WOW, a game with thousands of different tasks and texts involved, which may weigh millions.
This all takes a lot of time to complete.
Therefore, these non-technical things can be carried out in advance.
Moreover, for the game EQ, Jester also intends to let himself experience it himself.
After all, only with interest and passion for this type of game can you make a better game, Blizzard wanted to make an MMORPG that surpassed EQ, and then they made WOW, if their team didn't even know what a specific goal was, then there would be no development of games.
In fact, the candidate for the WOW development team, Jester already has a rough idea in his heart.
He took out a list from one of his folders, there are not many names on the list, but they are definitely the elites in Mars Entertainment, and they can be said to be absolute core members in their respective development groups.
And, the other thing these people have in common is that they are RPG enthusiasts, but they are not the die-hard American PRG loyalists.
Jester had his assistant inform the list to go up to Conference Room 3, and in a moment he was going to personally give them a new instruction about his mysterious new game.
That mysterious new game from Jester is now arguably the top secret of the entire Mars entertainment.
It is said that what this game is like, in the whole company, except for Jester, there is no second person who can know, because Jester has never revealed a single thing about this game, this time Jester's assistant heard his boss, saying that he wanted some people to go to the third conference room, and his boss wanted to discuss with them about the mysterious new game.
Jester's assistant was also very excited.
Although according to his identity, he is not qualified to audit, but just knowing that this mysterious game is going to be officially developed and developed, then it is enough to make people excited.
More than twenty people on Jester's list came to Conference Room 3 one after another.
This meeting room is not commonly used, and it is only held here for some R&D meetings with a high machine density.
These twenty or so people have been in Mars Entertainment for at least three years, so they don't know anything about this conference room, and several of them have even been to this conference room to participate in the development of the company's most secret game.
Therefore, when these people entered this conference room, they were still quite excited.
Although I didn't tell them what they were doing here.
But being in this room means they're going to be sent out to work on a development project that is very secretive.
Moreover, these people are elite members of different development groups in the company, they are also familiar with each other, and they have even cooperated with each other, seeing these old friends get together, they immediately realized that what they are going to participate in is definitely not a casual project, and the whole company, qualified, will all of them gather to participate in the development of a project.
That's the answer.
That mysterious new game from Jester! Although they all had speculations in their hearts, everyone's faces were relatively serious, and they didn't say a word when they waited for the people in the conference room to let them come here.
This is actually relatively rare when a game designer is in a meeting.
Usually at this time, they will have a heated discussion, even if it is a game design discussion, and they will also discuss how a certain game should be rated highest.
Just when more than 20 people waited quietly for about 20 minutes, the door of the originally closed meeting was pushed open.
A familiar figure walked in.
None other than Jester. (To be continued......)