Chapter 592: Candidates for the Achievement Award

These are some very trivial things, which are not troublesome, but they are more time-consuming.

The media news after the carnival was mainly focused on Jester's project, which many people questioned that there was no way to do more than 200 million US dollars, that is, "Outlander Requiem" shined.

Although Shigeru Miyamoto's new "Zelda" is also very popular with players of this game series, after all, on the carnival, only a demo video is provided, and there is no trial of the actual machine, so it has not received too much attention.

It's amiibo is very popular,Especially some girls and children,This kind of can interact with the new version of the gameboy handheld,You can also add new game content to the toys are indeed very popular,The pre-sale of the first batch of products,It only took three days,It was all sold out,And,The reservation of the new version of the gameboy,It was also booked out of more than 100,000 units。

Outlander Requiem offers a restrictive demo at Carnival, but it is still highly rated by players who have played it.

Especially some die-hard American RPGs.

They felt that it was the best RPG they had ever played, and that the depth, gameplay, and any other aspect of the game were unmatched by any other game of its kind.

Even the formulation of this sentence is problematic.

That is, there are no other games of the same kind like "Requiem for an Exotic Town".

Players are constantly writing letters or phone calls asking when the game will be released.

Originally, Jester did have the idea of announcing Outlander Requiem at the carnival, but in the end he canceled the plan, and he wanted to use the time when the release was not announced to test the reaction of players and see if they were interested in the game.

After all, this is not a high-selling game in the world he has experienced, although this game has a very high rating, and almost anything that can be used to praise the game can be used on this game.

But. Its sales are really not high.

Jester is also worried that in the world he has experienced, it will be like the history he knows, with a very high reputation but very low sales.

Therefore, Jester first used this method of not announcing the release time for the time being to test the reaction of players.

The reaction of the players is very satisfying to the people in the publishing side of Mars Entertainment, and this eagerness shows that they are very much looking forward to the release of this game soon. So, Jester didn't delay too much, and on a weekend at the end of November, the release date was announced, Christmas.

Christmas, basically, is a schedule that game companies must compete for.

Basically, if possible, any manufacturer would definitely leave their most important games on the Christmas slot or a month before the slot, because four or five days before and after Christmas. Games that can be sold can account for a quarter of the games that can be sold in the whole year, or even more time.

Actually, in the future. This proportion will occupy more.

The work habits of Europeans and Americans, in their opinion, the whole month of December is in need of rest, they work for a year. It's almost done in November.

Then, if you like games, you will buy a few games that you like to play. In December, while spending time with my family, I played some games in a relaxed and happy way, and relaxed my tired body and mind after a whole year of work.

Moreover, the Christmas period is also a time to give gifts to children.

According to the statistics of previous years, the sales of home game consoles, sold during the Christmas period, can account for about one-fifth or even a quarter of the sales of the entire year, it can be said that even Jester can not ignore the huge impact that the Christmas period can have on the sales of game consoles and games.

Moreover, at the beginning of this year, Jester also decided to release a limited edition console for the first time.

This is a very common thing in the release of future game consoles, but at this point in time, this is the first time that Jester has done so.

Game consoles, in the future, will be divided into categories, and there may be various models of the same console.

These are the hardware vendors' own improvements, there is no need to say carefully, it is nothing more than to reduce the weight, more compact, reduce the heat of these detailed improvements, so that the host is more perfect.

After all, according to Moore's Law, the processing power of integrated circuits is steadily improving, so even in an era, the host will come out with almost three improved versions.

In addition, whenever a major game is released, the console company will discuss with the game company to come up with a limited edition console of the game.

Specifically, on this limited edition console, the shell will be made into a unique element of the game, such as some iconic characters, logos, colors, and so on, so that people who like this game, as soon as they see this console, have an idea that I want to buy one.

Such a host will not be produced in a lot, but it will always be sold.

This time, Jester used the game "Requiem for Outlands" as a test to launch a limited edition of the game, the Deambox2 console.

Originally, Jester did not have the idea of a console version of this game, but because the enthusiasm of console players was too strong, after thinking about it again, Jester still decided that the console version and the PC version would be released at the same time.

Of course, the best platform to experience this game is PC, because his original game is a PC game.

This point, at the press conference announcing the release date this time, Jester also made a special statement.

However, only the motherboard,There will be this kind of limited console.,The PC version doesn't have it.,Because you can't make a limited computer specifically for this game, right? It's simply not possible.

There was another incident that temporarily stopped Jester from taking the group back home.

That is, the first GDC scheduled for the beginning of next year, that is, the Global Game Developers Conference at the preparatory meeting, put forward a request for Jester to give a keynote speech at the opening ceremony, and as the president of the World Video Game Association, and also the chairman of the GDC Global Game Developers Conference Organizing Committee, such a thing is naturally unshirkable.

The opening date of the first GDC is set for the last weekend of January.

Game developers from more than 60 countries and five continents, from console and PC games, will participate in this gaming event.

Of course, in addition to game developers from all over the world gathering to discuss future games, the most talked about is the award method.

This is an award designed with reference to major film festivals, especially the Oscars.

The most important thing is the Lifetime Achievement Award.

Of course, the premise is that the person must be a game developer, software or hardware, but must have participated in game development on the front line, such as some people who have never participated in development, and some senior executives in game companies are not eligible for this award.

The shortlist for the first edition was selected a few months in advance.

There are more than 10 people in total, all of whom have developed the game themselves since the birth of the game and have made outstanding contributions to the game.

Jester was certainly among them, and besides, he wasn't the youngest.

But the youngest is still Mars Entertainment.

This list was selected by a joint vote of the official members of the World Video Game Association, even Sega, Sony and Mars Entertainment have no privileges in this regard, basically, it can be recognized that they are all well-known in the industry.

The youngest is John. Carmack, much younger than Jester, is now the head of the development team of "Quake" and the head of the 3D engine development team of Mars Entertainment, and was selected because he pointed out a path for future games, and the organizing committee expressed its sincere gratitude for his outstanding contribution to the development of the 3D engine.

Richard. Garrett is also among the candidates.

In fact, in Jester's opinion, whether it is him, or Richard. Garrett, or John. Carmack, these new generations, have little chance of winning this award at the first GDC.

Because even if they are famous now, they are now.

Video games, not in the '80s, not even after '84, not even Atari or Odyssey, which was born much earlier.

The world's first real video game was born in 1958, and the place where it was born may be a bit incredible for many people may be a bit incredible, is in the Brookhaven National Nuclear Physics Room in the United States, and what is this real room for? It was used to create nuclear weapons.

At the time, the physicist in charge of computer engineering, Willie. In order to make visitors more interested in the various scientific research results in the real yàn room, Dr. Higginbotham decided to make something interactive to attract the attention of the tourists, so that the tourists could stay in the real yàn room longer. And this casual little idea has made the term "video game" step onto the stage of history.

Of course, the original Willie. Higginbotham simply didn't think his little gadget would be able to make such a lasting impact in the future.

It was a very simple thing to look at now. (To be continued......) R527