Chapter 186: The Legend of Zelda Comes Out
The broadcast of the Teenage Mutant Ninja Turtles anime still caused a certain ratings sensation, Jester received a call from his friends on ABC in the evening, and the ratings at the end of the first episode reached the average rating of Transformers, and by the time the second episode aired, the ratings of the Teenage Mutant Ninja Turtles had approached the peak ratings of the Transformers broadcast.
Although Jester had a lot of publicity work done before, coupled with the hot sales of the Teenage Mutant Ninja Turtles comic itself, Jester was still very satisfied with this rating, which shows that his plan to set up a film and television company dedicated to shooting this kind of cartoon is very feasible, and the copyright development between each other is very promising and promising, and if you don't do it yourself, it is a pity to sit back and watch your game copyright be able to create zĂ o profits in vain.
The next two months were uneventful for Jester, and the only thing he could keep an eye on during this period was probably the official release of Dawn, but now that he has released his home console, the success of an arcade machine is no longer particularly exciting for him, even though it is his first perfect game.
And after the official release of "Dawn", with the popularity accumulated before, it sold out the 8,000 substrates prepared for this on the first day, and after players played it, the vast majority of players were full of praise for this game, the completely incredible explosion special effects, the characteristic gameplay of DIY assembly weapon systems, and the way you can choose your own game characters and game fighters, it is even more surprising.
Even FAMITSU was silenced by the release of their new weekly magazine a few days after the official release of Dawn, and as a game magazine, they collectively ignored the game that was currently the most news-talking.
In the face of this situation, "GAME" immediately began to taunt with full firepower, after all, the mockery of "FAMI" before, although it was said to be the game "Dawn", the drunkard of the great gods did not mean to drink, anyone could hear it, they were mocking "GAME" for not being professional enough, which was the most intolerable in the "GAME" magazine, most of these young people who were strong in blood, and even the editor-in-chief was less than thirty years old.
And the quality of "Dawn" is obvious to all, as if this is not a game that should appear in this era, compared with him, needless to say, Capcom's "1942" that became famous for it or "Iron Plate Array" that helped Namco build dozens of floors, or Mars Entertainment's own "Shamanro Snake" that swept North America as soon as it was released, in the vertical scrolling flight shooting game, "Dawn" has almost reached the peak that can be reached in this era.
As soon as this game came out, all players who played it suddenly found that Mars Entertainment seemed to have completed all the things that a game designer could accomplish in this type of game, and they couldn't even imagine what other features could be added, or how to change it, to make this game more fun, which was something that did not exist before.
Now, they also understand why GAME gave this game a perfect score, because this game, at the moment, has reached the extreme.
And "FAMI-tong" is in this kind of siege of encirclement and ridicule, especially after "Dawn" also swept in Japan and made "1942", which previously dominated arcade halls, a game that no one cared about, and finally after two issues, they took a lot of space to introduce this game that has long been addicted to Japanese players.
In this weekly, "FAMITONG" tried their best to analyze "Dawn" from all aspects, this time they didn't dare to risk the world's condemnation, but praise is also a method, they first slightly admitted that they didn't play the game, and made their own inaccurate judgments without authorization, and then they also said that "Dawn" is a very good game, and it can be compared to "Avengers".
Although "FAMI" did not make it clear in this issue, it can still be clearly seen what they mean, the game is a good game, they didn't say it, but at most, it is a work with 39 points like "The Avengers", and it can't give a full score at all.
It doesn't matter if "FAMI" can say a little flaw, but they always say in the article that although the graphics are great, there are still shortcomings, and they don't say what they lack, saying that the combat system is very novel and interesting, but it can be improved, but they don't explain how to improve it, and this kind of criticism without the slightest strength can't get the approval of players at all.
However, those who are familiar with the style of "FAMI" also know that this is actually a sign of the magazine's admission of defeat, but for a magazine with a strong influence in the industry, it is obviously impossible for them to admit their mistakes openly.
Fortunately, the beta version of Nintendo's "The Legend of Zelda" was completed ahead of schedule, which made "FAMITSU" breathe a big sigh of relief.
This news also made Jester a little unexpected, what he didn't expect was that the development progress of "The Legend of Zelda" was completely faster than he imagined, although it is only a beta version now, and it can only be really finalized after several test correction breaks, and it may take more than a month or even two months during this time, but Jester also obviously felt that the feelings of these employees under him were obviously nervous.
For Japanese players, the authority of "FAMI" is equivalent to "GAME" in the eyes of European and American players, and before the magazine "FAMI" was not independent, its full name was famicom communication, and the full name of Nintendo's FC game console was FAMICOM, which was originally a magazine specially issued for FC games because of the popularity of FC, and they changed the name of FAMI to just because it was too one-sided to report FC's games. Better independence.
So, the magazine's relationship with Nintendo is extraordinary, and Nintendo got a copy of it just after the first beta version of The Legend of Zelda.
For this game, whether it is Nintendo or FAMITSU, which has just lost face in the game "Dawn", it is a game with high hopes, Nintendo wants to use this game to carry out a beautiful imperial counterattack in the North American market, and FAMITSU wants to rely on this game to win back a city from "GAME".
Shigeru Miyamoto is a true genius, and the current Nintendo Intelligence Development Headquarters is also full of elites who are very talented in game development, and Jester has no doubts about this.
This time Nintendo's test is very mysterious, but a very small number of copies have been released to the public, and it is less than twenty fast to be full, and only some people or companies that are very close to Nintendo can get it, and others who are invited need to go to Nintendo's headquarters to experience this game that Nintendo quoted Jester used at the CES show to describe the game.
In the editorial office of FAMITSU, after getting this copy of Nintendo's cassette, you also need to abide by Nintendo's confidentiality rules, except for a few evaluation editors in the editorial department, it must not be leaked, and Nintendo will also leave a special person on duty, so that this copy must not be outstanding to people who have no rights.
And the Legend of Zelda is undeniably excellent, and many of the game's settings have historically set the rules for later RPGs, and in this era, it is no exception.
When the test editor of FAMI Pass worked all night to clear the game "The Legend of Zelda", the four of them couldn't hide their excitement, this excitement was even stronger than when they played "Dawn" before, Ono Tetsuzaburo is a review editor of FAMI, and he is the most senior kind, if it weren't for his status as a senior editor, he wouldn't have had the opportunity to get this "Zelda Test" evaluation opportunity in Japan, where there is a clear distinction between dignity and humility.
But when he actually played it, he realized that even if it was a sushi from Ginza Kubei for this game, it was very worth it.
Ginza Kubei is the best sushi restaurant in all of Japan, and of course, the most expensive sushi restaurant in all of Japan, this sushi restaurant is even more famous than the sushi god Jiro Ono's sushi restaurant called Jiro Sukiya Hashi, after all, the current Jiro Ono is only in his fifties, and he is far from becoming the sushi god who is known as a national treasure of Japan.
Tetsujiro Ono still remembers the first time he played "Dawn" not long ago, and even "The Avengers" and even "Balotelli's Otherworldly Adventure" earlier, when he was not glad to be able to play such a good game, but felt a kind of sadness, and he was a little desperate to find that compared to the incredible games produced by Mars Entertainment, the ones made by their Japanese game producers were not surprising at all.
There were even times when he had just played a game from a Japanese manufacturer and felt that it was a bit new and fun, so he wrote an article to praise it, and at the same time to allow more gamers to play this excellent game, but after he went on to play a game that Mars Entertainment had just released, he looked at the article he had just written, and felt that every word was so dazzling, and then he completely tore the article to pieces.
Because the gap is just too big. R1152