685. Agreed
The most important thing is Yuki Suzuki's attitude towards it.
Now that the work in charge of Yu Suzuki has been basically completed, and the combat system has been accepted by Jester, the production is very good, and under the current technical conditions, it is basically impossible for anyone to do a better job.
And now that this kind of thing has happened to Sega, it is impossible for him not to be nervous and worry.
In particular, "VR Warrior" is still his brainchild, and he treats this game almost like his own son.
Now the second game of Waterloo, he is not distressed, worry is impossible.
So, after Sega discussed with Jester, Jester tweeted that a few days after he thought about it, Yu Suzuki came to see Jester in person, and as Jester expected, the thing he talked about was that he wanted to return to Sega and be responsible for the aftermath of "VR Warrior".
For Suzuki Yu, Jester is admired, this is a real master, although now he refuses him to go back, according to the previous agreement, it is also reasonable, but this will inevitably worsen the relationship between the two, if such a person continues to be in his own development team, not only can not speed up the development progress, but will cause some bad effects.
But giving up Yu Suzuki like this is really a pity for Jester.
Indeed, the combat system has indeed been developed to the end, and the question of whether there is Yu Suzuki or not is not very big, but since the establishment of the 'Era' project three years ago, Jester has seen the ability of Yu Suzuki in this kind of innovative, unprecedentedly large project, it can be said that in terms of coordination, Jester has learned a lot from Yu Suzuki, and Yu Suzuki has never cherished himself.
However, after Jester saw Yuki Suzuki's longing eyes, he still sighed secretly.
Although he believes in Yuzu Suzuki's work ethic.
But. It's not a question of believing or not believing, so, after much consideration, Jester agreed to Suzuki's request to return to Sega immediately to take over the already overwhelmed "VR Warrior" project, and work hard to bring the project back to life.
Of course, this is not gratuitous.
The two games Jester promised before, the remaining one. Naturally, Sega also gave up, not only that, but several of the previous AM2 elites brought by Yu Suzuki had to stay in the development team to improve the final combat system.
And, financially, Sega also made a hemorrhage compensation.
After all, "VR Warrior" is one of the most important chips and IP that they absolutely cannot afford to lose, which is what Hayao Nakayama once said. Even if we don't do anything for seven years, we can rely on VR Warrior to get by, and its importance is within Sega. It's one of a kind, and no other game can compare to it.
If Yuji Nakatsu hadn't been poached by himself early, maybe Sonic would have been able to rank alongside "VR Warrior", but. There are no ifs in the world after all.
Yuki Suzuki's departure did not cause much uproar in the 'Times' development team, in fact. Many people take this for granted, after all, from these days, Suzuki Yu's demeanor and words can be seen one or two, the 'Times' project team is still going on as usual, such a huge project, in the past three years, has expanded from more than 200 people at the beginning to nearly 400 people now.
For such a large-scale project, its operating mechanism has long become a set of systems.
How to proceed has already been recorded, needless to say Suzuki Yu, even if there is no Jester, after a short period of time, the impact on this project that is running according to the established plan is also dispensable.
And Suzuki's loss, relying on the natural healing ability of this system, can naturally heal in a short period of time.
After all, Yu Suzuki's work efficiency is amazing, and the combat system he is responsible for has been developed to the point where it is nearing completion.
The whole 'Era' project is made up of many sub-projects.
Each of these sub-projects, if you look at it separately, can be seen as a game development team of dozens of people, developing a game, in fact, its operating mechanism is indeed the same, each sub-project is indeed developed according to a game that can be run separately, so, after the DEMO of Suzuki Yu's combat system came out, it quickly became popular in the entire development group.
While not everyone in the development team is a fan of fighting games, as part of the 'Era' project, they are naturally willing to try out the crucial components of this project.
Even people who don't know about fighting games have to praise after experiencing it.
The greatness of Yushi Suzuki's work.
To be precise, this should not be called a fighting system, but a combat system, although Yu Suzuki uses some of the settings of a fighting game, however, this is a 'fighting game' that can be casually picked up and fought with multiple people in any scene.
The entire process was modeled in the most detailed 3D that was currently possible.
Moreover, the fighting movements of the characters are all captured by professional martial arts actors, and they are manually corrected frame by frame, making the whole action look more realistic and smooth.
If you like fighting games, you're really addicted to this work by Yu Suzuki, and if you don't like it, you can also like this kind of game from this 'sub-project'.
Even Jester was extremely surprised when he saw it.
He felt that this was already a set of sub-projects that completely surpassed the original Shenmue's combat system that he was familiar with.
Of course, Jester also has a kind of worry, he doesn't know if the future Dreambox3 function can support such a powerful set of combat systems, if there is no way to support it, then the only way, is to shrink, although Jester for shrinkage in game development, often happen, don't care too much, but, in the face of completely beyond this era, has been released, it will definitely make people crazy to shrink.
Jester was still a little unwilling.
I can only do my best, which is the only thought of Jester at this time.
Yuzu Suzuki's departure did play an unexpected role for the 'Era' development team, which was also unexpected by Jester.
That is, the entire development team seems to have been stimulated by some kind of stimulus, and then the development progress has to be accelerated a little. (To be continued......)