Chapter 350: Another Game Magazine
It's not just "Game" that gives Pokemon a score that is difficult for other games to marvel at, and now "Gamer", the second-largest game magazine in North America, gave a score that took a week to play "Pokemon", because the editors of the test were all immersed in the game, and they didn't wake up until "Game" came out.
They also need to give Pokemon a score on the test.
It was also the first time for the veteran editors of Player to experience a game that could not be noticed by the editors of the review for a week, and in order to confront the game, the player did not always agree with the views of the game, in fact, they most often made the opposite view of the editors of the game.
But in the matter of "Pokemon", the two magazines that were slightly opposed to each other before, rarely unified their views, and the 40-point system of game scoring was initiated by "Game", and later this unique method has also been borrowed by many other media, such as Japan's largest game magazine "Famitsu" is using the same rating standard as "Game".
Although "Famitong" has never admitted this, their editor-in-chief said that this scoring method was researched by them, and it can only be regarded as a coincidence like the scoring method of "Game", and the so-called heroes see the same thing, which will of course be ridiculed and ridiculed by other media, but "Famitong" just does not admit the fact that he plagiarized "Game", and then it gradually became a joke.
Because "Famitsu" was created at about the same time as "Game", it makes sense to use this statement, but it doesn't make sense for "Player" to use this excuse anymore, because they only started publishing two years after "Game" was published, as a game magazine. To say that you haven't referred to the most widely circulated and influential game magazine in North America is unjustifiable anyway.
Although the magazine "Player" refers to "Game" in the design of many contents, but in the interview for the rating of the game, they are rare, you know, because of the promotion of "Game", the game's 40-point rating method has been deeply rooted in the hearts of the people for a long time, and even many players take this rating method for granted. As a game magazine, it is impossible for "Player" not to set a game rating, but it is a bit too low-end to completely copy this forty-point mechanism.
Although at the time, almost all gaming media were adopting this scoring method.
Later, the editor-in-chief of "The Player" thought that in fact, this forty-point scoring method was only derived from the ten-point system, but each editor of the evaluation had a score of ten points. In the end, the scores are added up, because there is a total of thinking assessment editors who are evaluated at the same time, so there will be a 40 point statement.
So now, can he increase the number of assessments? For example, increase the number of people to 10. Isn't the final assessment a full score of 100? It can also be advertised under the pretext that the number of reviews has increased, which can better reflect the fairness of the game's ratings.
As it turned out, this scoring method was an instant hit.
Coupled with Gamer magazine's iron-faced selflessness on the game-test ratings. It has been supported by many readers, and with the development of the past two years, it has finally become the second largest game magazine in North America. The influence is second only to "GAME".
This magazine is not in Jester's memory, he does not remember the history in his mind, there was such a magazine in North America, maybe this is his rebirth, for the changes caused by the video game industry, many things, can no longer be used as a reference by his memory.
The player's review score for Pokemon was released after GAEM.
They gave a score that was even more personal than the editors of "Game", and many players believed that "Game" gave such a high score only because of a compensatory psychology that played a role in previous evaluation errors, but "Gamer" did not take into account the mood of "Game" editors in the slightest.
They brazenly ridiculed the editors of "GAEM" in their reviews of the game: we really can't figure out what makes some people give this game an 8 in the first place, because we, the test editors, were completely attracted to this game almost no more than ten minutes after we first came into contact with it, and said that one thing that was very humiliating for us, we were so addicted to a game that we forgot about our work, so, our review of "Pokemon" is so that it will not officially appear until now.
Although this comment says that they have done a very humiliating thing, in fact, it is not a shame for the reader, and for a game test editor, it is an incredible thing that they can be attracted to a game to forget their job and devote themselves to the game.
It can even be said that this is a deed worthy of boasting, but in fact, "Player" magazine seized on this mistake of "Game" this time and cleverly replaced it with a mocking tone, which caused the contradiction between content and tone, which deepened the meaning.
As for the rating of "Pokemon", the editors of "The Player" did not hesitate to give a perfect score of 100 points.
As for why such a score is given, you must know that the rating of "Player" magazine is very strict, and the number of people they participate in the rating is much more than that of "Game", so some games that can often get a good score on the rating of "Game" often fail on "Player", which is of course because of the "Player" demonstration to "Game", and the deliberate reason for the strictness is that it is more because of the increase in the number of people participating in the rating. The development of a game will also increase, so that a small vulnerability will be infinitely expanded by a certain person or editors.
So much so that the score will be given very low.
In fact, in the two years since Player was first published, there has never been a game that has been able to beat Game if it is converted into forty points.
Before Pokemon, to be exact.
The most ironic thing is that "Player" quoted the comment of "Game" on the outside of their special account for "Pokemon" in the final comment, and after a little modification, it was used directly, and in the same extremely mocking tone.
"We can't think of a single game that can keep so many people addicted to a game that has been fun for more than 100 hours, and there is even the most trivial reason why we can't get a perfect score."
Such comments are mocking the wrong judgment of "Pokemon" by "Game" magazine before covering it up, and the two points that were deducted only mean that this game still has shortcomings, and it is precisely because of the advantages and disadvantages that our test editors made a wrong judgment when evaluating it.
But the problem is that the editors of "The Player" are unceremoniously explaining that any shortcomings of a game that can allow players to discover new pleasures for more than 100 hours without interruption do not matter, because whether a game is good or not is composed of its advantages, and as for its shortcomings, it is only a little useful if it is not prominent enough.
And when a game is good enough, then you just have to look at their strengths.
After all, for players, the most they want to know about a game is the same, how fun the game is, not how bad the game is, Pokemon is such a game, this game is not without flaws, it is not flawless, but in the face of the nature of the game, these things are irrelevant.
In fact, in our understanding, a perfect game is not the same thing as a game with no shortcomings at all, this is not a contradiction, here we have an example, "Pokemon" is a perfect game, its game content is so rich, even, the editors of our review have an average of no less than 100 hours of gameplay time can not be fully discovered.
But isn't there any downside to this game? Not really, but it's irrelevant, and if we have to say one thing in this game, what our editors can't stand is why Mars Entertainment has made such a strange restriction on Pokemon this time.
That is, in this game, the content of the game will be divided into two parts, namely "Pokemon Red Edition" and "Pokemon Blue Edition", in these two versions, each version has another version of the Pokemon that can be captured, and these Pokemon even include some of the most powerful beasts, and some of the rarest beasts will only appear in the characteristic location when the two sides are online in different versions. (To be continued......)