Chapter 538: Coffee with Shigeru Miyamoto

The first day of the opening of the E3 exhibition was a media day.

Jester stopped in front of Nintendo's booth for a long time, watching others try out Nintendo's new handheld and the games on it, and he didn't step forward to participate.

Because his identity is not suitable.

As the head of Mars Entertainment, playing his own direct competitor games at the E3 exhibition, Jester dares to guarantee that if he does so, then tomorrow, the game report or the headline of the newspaper will definitely be Jester. Li Shen Miyamoto Shigeru's new game, Nintendo's new handheld plan is a great success and so on.

However, from a designer's point of view, Shigeru Miyamoto's platformer, which is somewhat similar to Super Balotelli, is indeed very interesting.

Although he preempted the idea of the Super Horse series from the beginning, and "Super Balotelli" was indeed as incredibly successful as it was in history, and it also made Shigeru Miyamoto temporarily dismiss the idea of making a similar game in Zuò.

However, Jester knows that this kind of action platforming is actually the type of game that tests the designer's design ability the most.

It seems that the game type is simple, but it is very, very difficult to really make players love it, and to be honest, if Jester is not too familiar with the Mario series, I am afraid it will be difficult for him to reproduce this game in the first place.

(

There's more to it than just level design.

It takes almost all the skills of a game designer in game development, so it is not an exaggeration to say to many people in the market that Mario taught all game designers in the world how to make games or that this is a textbook for game designers.

However, on Nintendo's handheld console, Shigeru Miyamoto still chose to make a game that is very similar to Super Mario.

The same platforming, the same subtle level design.

Just watched from the side for a while. It makes Jester feel a little breathtaking, and, looking at those who are playing Nintendo's new game and are so happy that they can hardly stop, this time, I'm afraid Nintendo is really going to make a beautiful comeback.

"It's Shigeru Miyamoto."

Jester sighed heartily in his heart, indeed, Shigeru Miyamoto is the greatest designer in the history of the original Jester, and he can even add a name that does not have one. Moreover, in his later life, in the genre of platform action passing, he would almost be at the top of the mountain and see the realm of the mountains, and there was no character who could be compared to him.

If such a character is fully spread on the palm machine, it is indeed a strong opponent of the palm machine of Mars Entertainment.

However, is a talented designer like Shigeru Miyamoto really willing to only be able to show his talent on the palm machine in the future? After all, according to Nintendo's urine nature, they will definitely concentrate all their research and development efforts on the palm machine. And without the limitations of home consoles, they naturally do not focus on the development of home console games.

After all, the technology investment and effort required to develop a game for home consoles goes far beyond that of a handheld console.

"Can you dig Shigeru Miyamoto from Nintendo to your side?"

The thought of this question made Jester's heart a little hot. Although he knew that Yamauchi Pu had a good understanding of Miyamoto Shigeru, and Miyamoto Shigeru was also grateful for his kindness, Jester believed that Miyamoto Shigeru was also a game designer with a very strong self-pursuit, such a designer. Talented, it is absolutely impossible to allow yourself to develop games on a handheld console for the rest of your life.

After all, Shigeru Miyamoto, who used to be in the past, was also Jester's idol.

Even in Jester's original world. I don't know how many people and how many people in the industry regard Shigeru Miyamoto as an idol, and even many big names in the industry are willing to act as Shigeru Miyamoto's NC fans.

For example, the father of biochemistry, Hideki Kamiya's teacher Shinji Mikami, personally admitted that he was Shigeru Miyamoto's NC fan, and Shinji Mikami's disciple, Hideki Kamiya, the father of Devil May Cry, of course, also followed his teacher's back, and was also Shigeru Miyamoto's NC fan, or the die-hard Ren Dolphin.

There is also Hideo Kojima, don't look at Kojima has always been Suo Qing's self-esteem, but his favorite designer and favorite game are still Shigeru Miyamoto and Shigeru Miyamoto's "Super Mario".

Even if he likes to spray people just on the front, no one pays attention to it, it seems that God Boss, his second child's Itagaki companion, still has the experience of not going to work in order to play "Zelda: Ocarina of Time", which shows that Miyamoto Shigeru's influence is so great that it is almost incredible.

How could such a talented designer not be what Jester wanted?

Jester was thinking about these unrealistic thoughts for the time being, and when he was about to go to other booths to see the situation, out of the corner of his eye, he saw a somewhat familiar figure appear in the distance, it was Miyamoto Shigeru.

Jester wasn't surprised, though.

On the first day of E3, it was not surprising that as the most important designer of the game, he came to the site to take a look.

By the way, you can also take a look at the information of other game companies.

Even he is not exempt from vulgarity, let alone others, although Miyamoto Shigeru has a very high status in the industry and can be called a master, but Jester's status is not much higher than him.

Now that I've seen it, Jester doesn't bother to look for another time.

So, he walked directly to the direction where Miyamoto Shigeru was, and although Miyamoto Shigeru was looking at Nintendo's booth, his expression was obviously a little unfocused, and he seemed to be a little tired because he hadn't rested well, and when Jester walked towards him, he also saw it at the first time.

The first time he saw Jester, Shigeru Miyamoto's face changed.

But soon, a smile appeared on his face, and he saw Jester stretch out his hand three steps away from him, and Miyamoto Shigeru quickly stretched out his hand.

"It's been a long time."

As soon as Jester's hand was shaken with Miyamoto's hand, he said with a smile.

This is true, the last time Jester met Miyamoto Shigeru was many years ago, when Jester went to Japan, they met, and the two talked to each other a few innocuous words, at that time it was still the most intense moment of the console war between Nintendo and Mars Entertainment, and the two could not talk about too much.

Moreover, at that time, Yoster had just won Shigeru Miyamoto's "The Legend of Zelda" with "Fire Emblem", and Nintendo was at a disadvantage.

"You've done an excellent job with your last few games, and I've learned a lot from them." Shigeru Miyamoto is an older otaku, and he is not very good at talking, and when he saw Jester taking the initiative to greet him, he didn't know how to reply, so he simply said a word about his own experience during this time.

"Where."

Jester said a few words modestly, he took the initiative to contact Miyamoto Shigeru, but he didn't want to listen to the other party's compliment, after waving his hand casually, he said in a kind tone: "Let's go have a cup of coffee, just now I watched your game on this handheld machine, it is very good, very imaginative game, breathtaking." ”

This made Shigeru Miyamoto blush a little.

Because the idea of this game actually comes from Mars Entertainment's "Super Balotelli", although the game "Super Balotelli" is not the maker of Jester, but the first work of this game, from beginning to end, the design of the entire level and the design of the character image are all designed or conceived by Jester himself, so under normal circumstances, the industry still regards "Super Balotelli" as Jester's work.

And the title of the father of Super Balotelli is also unique to Jester.

And Miyamoto Shigeru's game does borrow from Jester's Balotelli series on a large extent, and Miyamoto Shigeru also admits that he did get a lot of inspiration and learned a lot from it, and even felt that the design of some places was so similar to what Jester thought.

In this case, I was directly bumped into by the original creator of this type of game, and said that he did a good job.

A shy person like Shigeru Miyamoto will naturally blush.

Faced with Jester's invitation, Shigeru Miyamoto did not refuse, he just thought about it for a moment, and then nodded and agreed, after all, it was a bit boring for him to look at his booth here.

At the E3 venue, there is a café where visitors can relax.

There weren't many people in the café now, but there were already five or six, Jester and Shigeru Miyamoto casually found a place to sit down against the corner, and then ordered two cups of coffee casually, Jester was also taking this opportunity to think about his words.

But after thinking about it, he still didn't think about how to speak.

Shigeru Miyamoto didn't think about anything else, he was happy to have a cup of coffee with Jester and chat, and he also had a lot of ideas to discuss with Jester, to know how Jester did when dealing with some game design or development issues, and whether it was different from what he envisioned.

Miyamoto Shigeru asked very carefully, and Jester also answered seriously, some questions are indeed very difficult to answer, but Jester is fortunate that he is well-informed after all, and he has never seen so many games in later generations, so when answering, he can also say answers that make Miyamoto Shigeru admire from time to time.

After chatting for a long time, the coffee was almost finished, and Jester felt that he couldn't continue to talk so randomly, and it was time for him to express his new ideas. (To be continued......) R1292