Chapter 732: Weizhen's MMORPG
Jester thinks about it, since Hu Weili went to Hong Kong this year, he hasn't seen him, usually when he is in the United States, although he often gives Hollywood soundtracks, but he can still meet and discuss where some soundtracks can be modified to be better.
Just take advantage of this opportunity to meet each other, which is not bad.
Jester didn't know what film festivals there would be in South Korea before, but now with the prosperity of South Korea's economy, their entertainment industry is also developing rapidly, and the main development direction of one of the consortiums is entertainment, but the current Korean entertainment is still in the gestation period, and it has not yet reached the time of the outbreak, and the current Asian entertainment industry is still dominated by Japanese entertainment.
Entertainment is a manifestation of national strength.
Only when the national strength is strong, can your culture be exported, and from Japan's economic rise in the 70s to the economic take-off in the 80s, the whole of Asia, especially Southeast Asia, has been heavily influenced by Japan.
For example, in the golden age of Hong Kong and Hong Kong entertainment, in the mid-to-late 80s, there were countless Japanese songs, which were re-written and continued to be sold in Hong Kong and Hong Kong, and they could still sell very well.
To be honest, although a lot of musicians have emerged in Hong Kong during this time, such as Gu Jiahui in the brilliant group, this master of the Kaihua pop music generation, but whether it is in terms of quality or quantity, in terms of composition, even in the golden age of the HK Phil, it is still worse than Japan, of course, even after 20 years, in terms of composition, it is still a big difference.
In a few years, after the financial crisis that swept across Southeast Asia, Japan's economic bubble was completely punctured, and then the time has come for Korean entertainment to replace Japanese entertainment and sweep Asia.
There is little chance of getting involved in these at this time in China.
The national strength is not strong enough, and the economy is not rich enough for many reasons, which limit this qiē, after all, after being full. To be able to think about the problem of lust, there is no potential to develop these things in China now, although the entertainment industry is very frequent, almost like a desert, suddenly there is, a huge market of more than one billion people, with a natural suitable soil for the entertainment industry.
But now is not the time.
This is a consumer-oriented service industry, and only when consumption is consumed, this kind of industry can develop.
It's like the recovery of domestic theaters after 06 years, and the explosion of TV drama salaries after 1 or 2 years. It has been a year or four years since it became the world's second largest movie box office, which is a natural manifestation of the economic recovery of the domestic golden decade.
It's still the words of our ancestors, only after being warm can we think about lust.
Therefore, Jester also firmly believes that the domestic game market will rise in the future, and when the domestic income reaches the same level as the game facing 300 yuan and facing the same movie ticket as 30 yuan, it will naturally begin to recover.
It may not be possible to eradicate piracy.
In fact, the recovery of the domestic box office has not eradicated the piracy of films.
1.3 billion people, hundreds of millions of gamers. Even if only 1 in 10 people are willing to buy games to play, then domestic games will definitely improve.
Capital is profit-oriented.
Jester has always believed in this.
Calculate the time, and when it is almost time to start the domestic plan, the power of MMORPG is really great. A simplified version of Diablo 1's MMORPG actually relied on the fee of a monthly card to earn the equivalent of selling three million copies of a game in a year. This has sparked quite a stir within Mars Entertainment.
First of all, this MMORPG is not very difficult to develop, and the second is that this game is not a one-shot deal. It is possible to make a stable profit for a long time.
In other words, this game, which does not cost much money to develop, can make a profit equivalent to 3 million games per year on average for at least three years, which is really a gift for all MMORPG projects that were not optimistic about Jester's efforts to open open.
Therefore, as soon as the annual financial statement of Diablo of this reduced version of MMORPG came out, the high-level of the entire Mars Entertainment was a sensation, and they immediately mentioned the development of the second-generation MMORPG Diablo type game, and this time the unanimous pass, of course, other game companies are not fools, they see this new type of game so hot.
Therefore, many game companies are also planning to launch their own MMPRPGs.
One of the most active was Richard. Garrett's Virgin Game, to be precise, Richard. Garrett was furious because a year ago, before the official announcement of Mars Entertainment's first MMORPG, he took inspiration from Mars Entertainment's Battle.net system and came up with the idea of an MMRPG for Genesis.
Richard. Garrett has already felt the weakness of Genesis in recent years.
The lack of progress in the way of playing has caused the sales of this game series to decrease one by one, although it is not obvious, but Richard. Garrett knew that this was a sign that players were becoming more and more impatient with a franchise.
If you can't make a big change in the way you play in the future, then maybe this game series will die.
Actually, Richard can't be blamed for this. Garrett, he prefers the way Mars Entertainment deals with game copyrights, does not abuse copyrights, and will not always develop games of this IP regardless of the popularity of this IP, consumer players are enthusiastic about this IP, RPG games are not comparable to those FPS games, and he does not have those games that rely on killing to enhance people's coolness.
He needs the player to be immersed.
So, in this case, Richard. Garrett got the minimum from the Martian Battle.net and thought of MMORPGs, which are the precursors of online RPGs, and presented the idea to the company's top management.
Hope to be able to get the pass guò.
After thinking about it again, the company felt that Richard. Garrett's idea is not too mature, especially if the company needs to spend a lot of money to buy advanced servers, this money is not up to the top management of Weizhen, of course, the most important thing is that in the eyes of the senior management of Weizhen, even if this MMORPG is developed, the money may be similar to the previous "Genesis".
In that case, why should they bother to buy a batch of expensive servers and hire some network maintenance personnel with good salaries? (To be continued......)