Chapter 262: Carmack's 3D Engine Concept

"John. Carmack. ”

Jester hung up, repeating the name he had just heard on the phone as he asked the young candidate to come to his office.

Then, his mind flew to a few years ago, when he saw the teenage kid in that arcade in Los Angeles.

At the time, he turned down the kid's request to work for his unfounded company, but Jester told him that if you really want to be a game designer, come to me as an adult.

Jester is known to John. Carmack's transcendent position in the history of games, the world's best programmer, so, after sending Carmack home, he also found the other party to make a few mini-games, but then as things increased, this matter was gradually forgotten, and even he was about to forget that there was such a number one person in the world, but I didn't expect that the other party really came to the door.

When John. When Carmack arrives at Jester's office, Jester takes the initiative to stand up and greet him.

With a pair of glasses and a slightly shy expression, Carmack looked at Jester, who was no stranger at all, and took the initiative to greet Jester: "Hey, I said I'd definitely come." ”

Jester smiled noncommittally, he reached out for Carmack to sit down, and asked in a playful tone, "I told you at the time that I would only hire you if you meet my hiring criteria, do you think you have the ability now?" ”

Carmack smiled disdainfully after hearing this, he picked up a cup and poured a glass of water next to the water dispenser, maybe he was a little thirsty before, and after drinking a few sips of water to moisten his throat, he pouted and said: "I said back then, when I was twelve years old, my level was higher than yours, I don't know if you have personally participated in programming in recent years, but I have decoded your game, and it is much better than when I was making "American Cubes". But that's about it. ”

"Huh."

Jester smiled, he groaned for a while, and said, "Big words are what everyone can say, but it's one thing to say it, and it's another thing to be able to do it." ”

Unexpectedly, Carmack just shrugged his shoulders indifferently, and said unashamedly: "No matter what the problem, as long as someone in your company can solve it, I can solve it, if I can't do it, I ......"

But when it comes to the end. Carmack suddenly found that he had nothing to say, and he couldn't say that he couldn't do it and leave immediately, right?

"In fact, we don't have any requirements for recruitment here, unlike other companies, you must be a graduate of a prestigious school, as long as you have real skills, education is not important in my eyes, after all, I am not a college student myself, just a dropout. I just took a look at your profile and it seems like you just graduated from high school? ”

Jester said this, and after seeing Carmack nod, he continued, "I actually knew a thing or two about your level when I co-produced the few mini-games with you before, even at that time. It's enough to work at Mars Entertainment, but to be honest, if you're willing to start as a programmer at the bottom as soon as you come in, I'm fine. You can go directly to HR to fill out the entry formalities, but I can give you a chance to do it alone, if you have any projects that impress me. I can even give you a nice position, say, as my second-in-command, to complete an amazing game. ”

When Carmack heard Jester's words, he pursed his lips, clearly thinking about something.

After three or five seconds, he spoke: "I did have an idea before, but I haven't had time to study it thoroughly, I had it when I wrote the game program code for some software alone, I originally wanted to study how to complete the scroll movement on the computer, but after I didn't officially announce it, I found out that you had done it, I was based on your "Balotelli's Otherworldly Adventure" made the first level, I was going to send it to you, to give you a surprise, I didn't expect it to be a step slower, but then I wondered if I could go one step further and complete the effect of a 3D image on the computer. ”

Jester immediately had a look of surprise on his face when he heard Carmack say this.

He knew that in his memory, it was Carmack himself who first completed the 3D simulation on the computer, and it was when the computer was very weak, but he remembered that it was Carmack who was bored because he was working for someone else. At the instigation of Romero, he set up ID software with the other party, and then began their legendary journey.

However, it was about the beginning of the 90s, and now it is only eight or eight years, and there is a difference of two years, although the functions of mainstream computers are almost the same, but now he wants to study how to do three-dimensional imaging on computers, which is very inconsistent with the history he knows.

But when he thought of this, Jester suddenly remembered the other John who established ID with Carmack, he didn't know if these two John had met with him like in history, from his experience in the past few years, the inertia of history is still quite large, if it is not actively affected by itself, then it will slowly move forward along the track of inertia, until it is affected in other directions.

Jester, on the other hand, has already had a great impact on all aspects of the country during his four years in the United States, so it is very likely that the future history will not bear the slightest resemblance to the world he is familiar with.

"I've heard another guy talk about yours, but he didn't impress me......" Jester began, and then a pensive look appeared on his face, as if he was thinking about who he was talking about, before he said, "Oh, I remember, that man was about your age, and his name was John. Romero, I don't know if you've heard of it. ”

Hearing this name from Jester's lips and especially hearing this John. After Romero, Carmack's face showed a puzzled look, obviously, he had never heard the name.

After seeing Carmack's expression, Jester also knew what he wanted to know, so he nodded and motioned for Carmack to continue, about what he said, how to make a three-dimensional image effect on the computer at night.

"Hmm." Carmack nodded and continued: "In fact, there are many manufacturers in the arcade, whether it is you or some in Japan, who have only made pseudo-3D games using some special modeling methods, but this is not 3D in the real sense, it can only be said that only half of them are 3D, I was thinking at the time, is whether you can complete this similar camouflage 3D on the computer first, because this is a kind of progress." ”

"However, I found that with the traditional method, I was useless." Saying that, Carmack smiled, and then shook his head, "After I couldn't use the traditional method, I immediately changed to a new way of thinking, I thought so at the time, the old method didn't work because of the functional problem, you must know that 3D graphics are much more complex than 2D images, a picture of the same picture, they need to depict the picture in an instant than in 2D I don't know how many times more complicated, I searched through all the magazines and periodicals at that time, and still didn't find a good solution." ”

Although Jester has not been involved in specific procedural work for a long time, it does not mean that he does not have a general understanding of the functions of the current mainstream machine Qì, as far as he knows, at least his own company's team, no one has been able to complete 3D production under the PC platform, but on the large arcade machine, pseudo-3D is doing well.

However, the power of large arcade machines is much stronger than that of today's mainstream computers.

So, when he heard Carmack talk about how he could do it on a computer, he was also full of interest, because he knew that the 3D revolution in the history of video games started with PC games.

Carmack obviously said this, with a look of pride on his face, and it was clear that as a very skilled programmer, he was very confident in his research.

"You know, to make a game, you first have to determine the engine, the previous games are relatively simple, the engine is completed in the process of the game from culture and planning to formal programming, that is to say, those games that were made before, as far as I know, basically will not design a special engine program for this before completion......"

Carmack had just finished talking about this when Jester interrupted him.

"John, what you said will not be based on the requirements of the game in advance to make the engine is not in our Mars Entertainment, in our place, we must first plan and propose the functions they need, and then the program will complete the engine according to the requirements of the planning, only after the engine of this game is completed, our real game development will start according to the engine, and our program is also very good, we plan and put forward the requirements, they can be very good."

Jester explained to Carmack that he had been developing his development team according to the standards of this later generation of game development, planning and proposing ideas, programming to complete the engine, and after the engine was completed, it would be officially based on the functions of the engine to tap the potential of the engine as much as possible, and when developing an engine, some of the technology obtained can also be added to the company's technology reserve.

When the development team in Japan encounters technical difficulties, they can refer to the technology in the technical reserve to solve it, and if this cannot be solved, they can even apply for technical assistance from the headquarters.

Therefore, Mars Entertainment's development capabilities will stand out among all game development companies. (To be continued......) R752