Chapter 875: The First Test

The release of the Dreambox 4 can be said to be a big event in the industry.

Just a month ago, Sony's PS3 was a huge debut, selling well all over the world, and even surpassing Sega's DC sales in the first three months of the month.

And when it came time for the much-anticipated Dreambox4, it naturally received more attention.

Even Mars Entertainment knew that this would be the biggest challenge they would encounter, and for Iwata, it was also the first major event he faced after being selected by Jester to become the head of Mars Entertainment.

Reputations are built by their own deeds.

Jester has such authority in Mars Entertainment, not only because he is the creator of Mars Entertainment, but also because he has developed one excellent game after another, and more importantly, he has led Mars Entertainment to defeat an enemy and win one victory after another, which makes his prestige skyrocket.

And Satoshi Iwata is different.

Before, he was actually just picking up on the prestige Jester had given him.

If others want to listen to it, it's only because Jester is behind him, and Jester makes it clear that he is a supporter of Satoshi Iwata.

Not because of him.

Therefore, the current Iwata Satoshi needs to lead Mars Entertainment to continue to win glory, so that the people of Mars Entertainment can return to him, otherwise, he may not be able to do this position in Mars Entertainment.

It's about making people feel comfortable with themselves.

There's nothing better way to do it than to make a career, and Dreambox 4 vs. PS3 is the best chance for him.

Of course, it is also quite large, after all, the Dreambox series has been extended for three generations, and now it is the fourth generation.

From the original battle of the century with Nintendo, to the later Sega joining the chaos. It can be said that Mars Entertainment has experienced the entire history of video games since the impact of Atari, even now, in the Dreambox3 era, Dreambox3's market share has reached a frightening 51%, which is still Mars Entertainment since its establishment in 1984.

They have the lowest market share.

More than 50% of the market share, that is, in the entire video game market of the same generation, such a share basically represents a kind of crushing of other brands.

Of course. Even Mars Entertainment believes that it is becoming more and more difficult to maintain such a terrible share in the next generation, and even on Dreambox4, the result of their internal discussion is only to maintain the share at 50% in the first three years, and at the end of the next two generations and three years of console career, maintaining it at 40% with 45% is considered a success.

This is a goal for different time periods based on how long a host has been active for about five to six years.

It's not easy to do that.

But Iwata Satoshi is not the kind of person who can just do well, in his eyes. Dreambox4 has a lot of potential for bigger results.

It's all in the somatosensory that can only be found on the Dreambox4, and Iwata Satoshi himself has experienced the somatosensory, and he knows how attractive this little add-on is, although many people are saying it. No one dares to say big things before it is released, but Satoshi Iwata always thinks that even if it is not released, he dares to be sure. This little sense of experience will definitely be like the first time Carmack made a pure 3D game.

Revolutionize the entire video game world.

The Dreambox4 acquisition was red-hot before the sale. Through pre-orders from sellers around the world, more than 1 million units were obtained!

You know, this is not a pre-order when you say pre-order, this is a pre-order that requires a deposit.

Of course, such an achievement can't say anything, it can only say the success of Dreambox3, it can't say that Dreambox4 is successful, and how is this console, the result of this console war with Sony's PS3, it can't come out for a while, this console war, will last for several years.

Jester returned to California on the fifteenth day after the Dreambox 4 was released.

At this time, the sales of Dreambox4 in half a month caught up with the sales of PS3 in the first month of release.

But that doesn't mean anything.

You know, the advantage of Dreambox3 over PS2 is very big, and now it just extends to a new generation of consoles.

But fortunately, the Dreambox4 to promote the body did not disappoint, as soon as it was released, it was well received, especially with the Dreambox4 that is simply called "Sports" somatosensory game, which makes many people who have played games before love it.

Now a lot of people come to buy Dreambox4,Many of them have heard the recommendation of their friends.,People who don't usually play games.,It's because of this experience.。

Of course, the PS3 is not to be outdone.

Sony's sales method of adding the DVD function to the game console is indeed to let many people buy the game console they don't normally buy, such as some people who don't usually play games, but like to watch DVDs, they will feel that a DVD player, and an additional function to play games is also good, and for those who like to play games, they think that adding a DVD player that can watch DVDs is naturally excellent.

So, all of a sudden, after the first month or two of sales, the sales figures stabilized, and it turned out to be about the same.

Although Jester didn't pay attention to all this, he also knew that in fact, it was already good to be able to do this, after all, in the original history, the current PS3, that is, the PS2 in history, is a generation of god machines.

And the somatosensory is also the biggest reason why WIIW was able to crush Sony and Microsoft in the early stage of the generation when the function was backward and the third-party game was backward.

Arguably. This time the host war, for Jester, is extremely interesting.

It is unlikely that he wants to defeat Sony completely, but the possibility of his side losing is not very likely, and at worst it is just an undefeated game, so Jester is not nervous.

The only thing he cares about now is the development of WOW.

Time flies quickly, and Jester expects the console battle to be accurate, although Dreambox has somatosensory support. However, PS3 also has DVD support, so, in the year that these two consoles have been on sale, no one has a complete advantage, but in terms of total sales, Dreambox4 still has a slight advantage, although not too big.

It's probably just a 10 to 15 percent extra figure in terms of market share.

Microsoft also developed its own first-generation console after taking over Sega's hardware division, which was named XBOX, which was shown at a previous E3 show. It has attracted wide attention in the industry.

Moreover, there are several games that are ready to be launched at the same time as XBOX, which are also expected by players.

Sega, which has completed the integration of the start-up branch, has also announced that they will develop games for all console manufacturers. However, they also explained that because of some agreements with Microsoft, there are several IP sequels that will only be on Microsoft's series of hosts. Of course, this is also a unique thing, after all, Sony also got the rights to the second to third games of Sega's "Shenmue".

When the time comes, Mars entertainment. It seems that he can't look down on Sega, and during the time when Sega Supermarket was open this time, he didn't do anything to take advantage of people's danger.

On the contrary, after the merger of Sega was completed this time, the talents of Mars Entertainment went to formally discuss cooperation with Sega, and even talked about what a certain game wanted to exclusive, but asked Sega what development plans it had recently, and if there were any technical problems, they would try their best to help.

This also makes Sega very grateful.

After all, this time Sega lost not only the console market that it had been doing for 20 years, even their game developers took the opportunity to be robbed of a lot, and they were not optimistic about Sega's future, and more people voluntarily left.

This time, Sega was able to survive and stand on its own, also thanks to their late president Koshi Ogawa.

On his deathbed, Okawa decided to donate all his assets, totaling $1.2 billion, to Sega free of charge, hoping that Sega would be able to survive this crisis.

And Sega really lived up to his expectations, and it was really in the hands of his successor, although he was not satisfied with the previous strength and glory, but he always had a chance to start again, and the previous strength and glory can always be reshaped.

MICROSOFT'S XBOX HAS INDEED CAUSED A SENSATION IN THE INDUSTRY.

Just when they thought that the future of the video game market was a two-man battle between Mars Entertainment and Sony Computer Entertainment, Microsoft stepped in.

You know, although the game market is not small, but it is definitely not big, a market of only two or three billion dollars a year, far less than Microsoft's hundreds of billions of business every year, but if you want to gain a foothold in this industry, the cost required is also huge, and it may take billions of dollars of capital investment to gain a foothold.

Originally, Microsoft said that they would ship their new console at the end of 01 year.

In fact, Microsoft's new console is indeed already in development.

However, because of the problem of production capacity, the production capacity did not keep up near the end of '01, so it had to be delayed until March of '02.

Another major event in the industry at the end of '01 was Jester's sudden appearance at the carnival at the end of '01, and in an interview, he announced that at the beginning of '02, the first test of WOW would be conducted.

Jester at the end of '00 had said that they might run a test event in the near future.

But then the matter was closed.

A player once asked about this on the forum, and Jester also said on the forum, saying that he didn't think too carefully at the time, so he planned to postpone this plan for a while.

However, after a while, I found that it is better to test it now, than after a while, and it is not too late to test it when the game development is more perfect.

The plan was only to delay it by about four months.

But in the matter of game development, no one can give an accurate date, a bug needs to be dealt with, I can only say that I expect it to be completed within a week, but can it be completed within a week? No one can say for sure.,Because it's very possible to play.,Originally, there was no problem with the program.,Because of the fixing of this bug, some code modifications were made.。

This bug has been fixed though.

However, this new set of code may cause other bugs.

It's rare, but that doesn't mean it won't happen.

This time, Jester's development team encountered such a thing, so it took a lot of time to fix these unexpected bugs.

But in the end, it's now possible to come up with a suitable version for testing.

This is also the first time that this game has appeared in front of players other than Mars Entertainment.

Moreover, this time is not like Jester's previous games, before the player test, he will first conduct a media test, first let the media who have played his game blow a wave for him, create a momentum, but skip the media link, directly invite the player, to test.

Of course, the testing method is still a closed test.

All players can apply on the official forum of Mars Entertainment, and then Mars Entertainment will randomly select the selected person, and Mars Entertainment will be responsible for all the expenses of the other party's accommodation, housing and transportation, and go to the headquarters of Mars Entertainment to conduct this test.

On the forum of Mars Entertainment, when asked why Jester tested his game differently this time than before, Jester also gave an explanation.

"The previous test, in fact, invited the media to experience it first, just to build momentum for the game, that is because the game has almost been made, and it can be sold after the momentum is completed, and now this game, according to the progress, has only completed 60% of the content, and it is the easiest content to complete, and there is still a long time before the official release."

"In such a situation, it is useless to build momentum, it is better to invite some players to experience it, so as to give us some advice."

"At this time, these opinions are much more precious." (To be continued.) )