Chapter 348: The Rift in the Suoren Alliance
Does Jester want to develop a game like Nintendo's "Action Game 52-in-1", which players jokingly called the worst game in history?
Of course not.
Therefore, Jester can only control the reputation of the game released on the dreambox as much as possible, Nintendo did not decline because of the "action game fifty-two in one", it was just because their competitors at that time were vulnerable, and this also revealed one thing, that is, Nintendo did not take players to heart from beginning to end, that is to say, the purpose of Nintendo's zuò games is only to make money, and the purpose of making good games is only to make more money.
This is not entirely in line with Jester's philosophy, of course, Jester also wants to make money from games, but he wants to make money while making games that do not disappoint players, not Nintendo's kind of making good games just to make money.
Of course, sometimes because of the understanding of what is a good game, the designer will conflict with the understanding of some players, and there is a trade-off, the game is similar to the food, good and bad This is a very subjective kinetic thing, everyone's taste and style or acceptance of Cheng dù, understanding Cheng dù are different.
Lin Hong said such a sentence in "The Confession of the Mountain Family", and Jester thinks it is very valuable for reference.
"Food has no definite taste, and those who are palatable are precious."
This sentence is put on the game,It's good or bad in the game,There is no certain standard,But for each player,As long as it's what you like to play,That's the best game,There are many such examples,For example,Many people say that GTA5 is a super masterpiece,But there are also many people who hate the promotion of violent elements in it,Think that the game is not right。 I hate this game.,For example,Some people think that the fairy sword is a masterpiece.,But there are also many people who think,It's just a general game in the same era.,It's just a little prominent in the domestic game.,It's just that the domestic game is too weak.,I don't believe you look at his sales on the Sega SS.,It's miserable! Illustrates that the player's eyes are bright.
Some people think it's good, some people think it's bad. It's all a natural thing, no single designer can design a game that everyone likes, even if they like to play MM, many of them will worship WOW, even though WOW is called the greatest MM by many.
However, the tastes of the vast majority of people can still be controlled through guò design, because the tastes of the vast majority of people are not so strange, and their understanding of good and bad must be popular and mainstream. And the designer is to always pay attention to this when designing the game.
If I design it this way, will it be acceptable to the vast majority of gamers who like this type of game?
This is also what Jester often told his designers when he was developing games. Instead, it's about how to design the game, which Jester rarely says now, although he still has countless classic games in his head to learn from, and these things are someone else's stuff after all. For the designers under his staff, who have gradually become mature, there are some things in them that are not necessarily unexpected, but only the reason why they are currently limited by various appearances. I didn't think about it.
On December 25th, Sega's MD 16 home gaming watch Xiàn showed a very strong sales momentum in the North American console market, and Jester was in the office, almost every hour, the employees of Popular Publishing and Mars Entertainment in the sales department would send their news back non-stop.
Dreambox in Sega's new console began to be in full force, especially in the Christmas season, the weak watch Xiàn is obvious to all, although it is not very strict, but, from last month's shipments were almost equaled by MD, to now, half a day has passed, and the total sales have been directly pressed by the other party.
Even in Jester's mind, if it weren't for the accumulation of more than four years on Dreambox, with a deep heritage and many games, it would have been able to attract a large number of players, and maybe they would have been crushed to pieces by Sega's MD like NES now.
Looking at the report just submitted in his hand, and seeing the two game consoles in the first and second places, Jester also sighed, the era of eight-bit consoles is really over.
Compared with the third-ranked Dreambox, the sales figures of the fourth-ranked NES are simply not negligible, and before this Christmas season, Nintendo obviously expected this, they didn't pay much attention to this Christmas season, and even cut down a lot of necessary publicity before the Christmas season every year.
"Maybe they also focus most of their R&D efforts on the new console."
Jester is doing this himself now, of course he can understand Nintendo's thoughts, and besides, Sony, which is now officially cooperating with them, will not allow Nintendo to continue to concentrate its research and development efforts on FES, which is not only a waste of development power, but most importantly, Sony will not get any benefit from doing so.
Something that doesn't benefit Sony certainly won't want to do it.
What's more, it's a wolf ambition like Ken Kutaraki, and Norio Ohga, the number two person who wants to do something different at Sony.
No one wants to live in the shadows forever, Norio Oga is a very proud person, but his predecessor Akio Morita is almost a god-like figure for Sony, his status is unshakable, it can be said that the reason why Sony has been able to develop from a small family workshop to this point, a world-class super enterprise, he is undesirable.
As for the idea of surpassing Akio Morita, Norio Oga never had it, and it was too unrealistic, but reality is always more unpredictable than fiction, and in the history that Jester is familiar with, no one would have thought that Sony Computer Entertainment, which was originally started because of a little ambition in the eyes of Norio Oga like Ken Kutaragi, who was mixed with a little bit of anger or revenge, turned out to be the biggest help for Sony to reach the peak of market value around 2,000 years.
It was also after the general decline of Sony, when even Sony's proud home appliance department was sluggish, and there were few departments that could provoke Sony's banner.
This is also something that Norio Ohga did not expect when he made the decision to 'do-it'.
Of course, these are just memories in Jester's mind, at least in this world, such a situation is completely different from the situation in his memory, and now Sony has cooperated with Nintendo in advance, and Sony has even taken the initiative in this cooperation, which is unprecedented in the history of Ziah.
In the original history, the cooperation between Nintendo and Sony, from beginning to end, was Nintendo occupied the absolute initiative, and Sony was just a vassal, of course, Nintendo's dominance in the video game industry at that time was much stronger than the current Mars Entertainment, and Sony may not have the current idea of entering the car in person, and some just want to promote their ideas.
Therefore, in cooperation with Nintendo, it is not necessary to make a certain regression.
But now it's completely different, now from Sony's actions, it can be clearly seen that their ambitions for the video game industry, even, Sony has recently quietly carried out the acquisition of some game development companies, at least Jester learned from his own channels, at least more than three, with good development capabilities** game companies, have entered Sony's arms.
And he can get such news, there is no reason why in the Japanese game industry, Yamauchi Pu, who has at least ten times more connections and connections than behind him, does not know this news, and the reason why Nintendo and Sony were able to cooperate with such low-profile conditions before is because Nintendo's own research and development capabilities are insufficient, and it is impossible to launch its own sixteen-bit console at the same time with Mars Entertainment and Sega.
The more important reason is that Yamauchi found that Sony lacked game development capabilities, that is, they could at most make a strong enough game console, but they could not develop a game that could give full play to the performance of this game console, and Yamauchi, who has been engaged in the game industry for many years, knows much more about the game industry than Sony.
Sony is still using their thinking of making electrical appliances to make game consoles, they feel that as long as our game consoles have good performance and strong functions, then there will naturally be no shortage of people who develop games for this game console, and they will naturally sell well, but they ignore the most critical problem.
A game company doesn't just develop a game for a console because the console is good enough for us to play better - in fact, it's extremely rare to have such a designer or design company who is wholeheartedly dedicated to making the game better.
This is only a sufficient and unnecessary condition for them, that is, they will use this for reference if the necessary conditions are all the same.
What Sony lacks is that it has always been strong enough to belong to its own game development team, and Nintendo just has such a power, so, in the process of developing game consoles, Nintendo's forbearance is just a concession, and when it comes to the official release, the situation between Sony and Nintendo will be completely reversed.
But, the premise is that Sony doesn't find the trick to this. (To be continued......) R640