Chapter 370: Analyzing the Pros and Cons
Michael. After thinking about it for a long time, Clayton thought of what Jester said that he didn't participate in anything about filming except for directing, and immediately thought that maybe Jester had a clear director candidate, and he was also a little curious, so he asked.
"Do you have a director in mind?"
Jester looked at Michael with some surprise. Clayton glanced at it, he didn't expect the other party's mind to be so meticulous, and even the hidden meaning of his words could be heard, but this is not something that cannot be made public, and the person he chooses, no matter who he is, agrees unconditionally.
"Steven. Spielberg. ”
Jester said very directly, this candidate was originally the official director of "Jurassic Park", the one who was called the king of commercial films by countless people in later generations, and the total box office in North America exceeded 10 billion in later generations, of course, the current Spielberg is a big director, but it has not yet reached such a lofty status in later generations.
It was because he made commercial films after becoming famous that he was not liked by the mainstream of the American film industry, and it was not until a few years later that "Schindler's List" was released and won the Oscar, which completely reversed this momentum, of course, Spielberg is also one of the best directors in the world.
"He."
Michael. Clayton also had a look of surprise on his face when he heard Jester's candidate, but immediately, he showed a look of agreement: "Steven, he is indeed a very good fit." As he spoke, he nodded and even repeated the phrase.
"And he's going to be very interested in it."
It's not Michael. Clayton said nonsense that he had a relationship with Steve. Spielberg was already familiar with each other, and they talked to each other about movies, and Spielberg was extremely interested in this novel science fiction theme, and he made such a movie. A large number of new technologies need to be applied.
None of these new technologies have been used extensively in previous filmmaking. Clayton, because of his professional instinct as a screenwriter and director, when he wrote the book, he thought about how to shoot the book he wrote into a movie, and how to use the current shooting technology to expand his imagination.
He feels that if it can really be filmed successfully, the impact that this film can have on the film industry will not be greater than it was more than ten years ago. Lucas's painstaking production of "Star Wars" is small, and it will be a huge leap forward for the entire film technology.
However, he also thought that at present, there may not be more than five directors who can master this kind of shooting ability in the entire Hollywood.
Spielberg is, of course, one of them.
He saw that Jester's choice of director was exactly the same as his own choice, and he also had the intention of officially cooperating with Jester on the film adaptation. Clayton looks. How this movie really wants to start filming requires a lot of shooting funds, although he and Spielberg's lineup can impress many film companies, but now Hollywood is not popular with this kind of shooting style of big investment and big scenes. Despite the success of Star Wars as such.
However, there are many more examples of failures than successes.
In this way, it is indeed a good thing to be able to find a financier to invest. At least part of the problem of capital investment has been solved.
Michael. Although Clayton agreed in principle with Jester's statement that "Jurassic Park" would collaborate on the film, he did not say anything on the spot, at least saying that he would contact Spielberg. If he was interested in his novel, he could find a time to get the three of them together for a friendly meeting and to discuss the matter again.
Of course, for Jester to say, the theme park of "Jurassic Park" plus the adaptation rights of the game are important for Michael. Clayton's inconsequential rights, he agreed to it, and the two of them did not discuss the specific licensing fee of Mars Entertainment on the spot.
Jester was very happy to leave Michael. Clayton's wine estate, he politely declined the other party's request to invite him to dinner, not intentionally refused, but because of the news from the Japanese side that he was extremely concerned about recently, the result of Sony's contact with Namco and Hudson.
In the evening of Japanese time, Sony, Namco, and Hudson jointly held a media conference, which was held in a hurry, and there were not many media invited, just a few, but all of them were the ones with the greatest influence in Japan.
For a company of Sony's size, they don't need to invite too many media at all, only the most influential ones, and the rest of the media will flock to it like a cat smelling a sardine can, which is the characteristic of the media.
The press conference was very brief, and the two sides announced the official cooperation, and Namco and Hudson representatives said that they will develop games for SCE's new home consoles, and these games will be exclusive to the home console platform.
The people of Sony Computer Entertainment said that they will try their best to provide players with the best game platform, just like other similar electronic products of Sony, they will definitely become the pioneer of the drainage era, although they are not too early to join the industry, but they have this confidence.
Sony Computer Entertainment is weak now, in Jester's opinion.
Even if he joined Namco and Hudson, it was the same, but weakness does not mean that there is no potential, in fact, Jester among his several opponents, the only thing to worry about is Sony, and now Nintendo is not afraid in his eyes, because although Nintendo has strong game development capabilities, they have always been a weakness in hardware, and this shortcoming Nintendo has not solved until more than 20 years later.
Well, SFC is indeed very good in history, and it is not an exaggeration to call it the strongest of its contemporaries, but this is Nintendo's hardware department, with the help of Sony hardware developers, who specialized in studying the weaknesses of Sega MD and carrying out targeted design, before it was successfully developed, which is not Nintendo's one-man work, and cannot be used as evidence to prove Nintendo's hardware research and development capabilities.
As for the VB later, this kind of thing is completely what Nintendo wants to shoot against the sky, it is not reliable at all, and the head-mounted display device, until 2015, Sony and Microsoft, the two major game development giants, did not fully conquer the technology, how could it be solved by Nintendo in the 90s.
What's more, this R&D task was carried out by Gunpei Yokoi, who was guided by the principle of designing hardware that uses mature technology to think in parallel with mature technology.
And Sega, they don't seem to have any shortcomings, there is a large number of arcade development technology accumulation, as we all know, arcade has always been as a pioneer of home machines to save zài, the evolution process of home machines, can be seen as the process of arcade miniaturization, almost all of the technical means that have appeared on home machines, all of them are now realized on the arcade, and will be launched after verifying the authenticity.
Sega is uniquely positioned in this area, and they also have an arcade project to help recoup the funds to make up for the investment in home console development, which Nintendo does not have.
The most important thing is that while he has strong hardware research and development capabilities, he also has a large number of excellent game designers, led by Yu Suzuki, who have a lot of experience in arcade game development, and only need a slight change of thinking to be able to go from the best arcade game designers to the best home game designers.
And MD's recent releases of games illustrate this point.
The most important thing is that Sega's games have their own characteristics and styles, that is, they are derived from arcades, hardcore and hot-blooded.
But Sega also has its own shortcomings, their biggest shortcoming, at least for the time being, is that they are not profitable enough, and the result is that they have to be bruised, although they can use the guò arcade project to make up for the home machine, if the home machine project has not been able to get a lot of return for a long time, this meaningless continuous investment, will be useless.
In addition, Sony bought hardware at a loss in the future, relying on the game to squeeze the profits of the game industry, and there is a continuous increase in investment, more and more advanced home consoles, which will inevitably make it difficult for Sega to breathe, although Sega in the SS era in the nineties, once reached the peak of their home console game history, but after the peak, with the retirement of Hayao Nakayama, Sega announced the launch of the home machine development without hesitation.
It's inevitable.
And Sony,Now look at their shortcomings seem obvious,There are not enough third-party development forces,But that's not the key.,The reason why third-party development forces are called third-party,It's because these can be co-opted through guò interests.,These game companies are seeking money.,Whoever can give them the greatest benefits,They follow whoever mixes,This is an immutable truth.。
And the power of first-party development is not difficult for Sony, which has deep pockets, because this can be bought with money.
In the game development industry, there's nothing money can't buy.
Not to mention hardware development, in the whole of Japan, there is no company, even Sharp, Toshiba, Panasonic These giants dare not say that in terms of hardware electronic product development, they can do better than Sony, this is their biggest strength, and it is also difficult for others to catch up, and Jester can only rely on his understanding of the future development of the game console industry to shorten this gap as much as possible.
The gap can be shortened, or it can be surpassed, in terms of just hardware research and development, at least before the PS2 era that existed in history, Jester is not optimistic about what he can do to surpass Sony. (To be continued......)