Chapter 785: The game sells more than the console

After Jester looked at the two of them's ideas for the design of the game, he also had a hard time deciding.

For a game, it's easy to tell the difference between "Ninja Dragon" and "The Legend of the Heavenly Demon Descent", which is as conspicuous as a firefly in the night, and you can see it clearly at a casual glance.

However, if you want to distinguish the gap or difference between "Shenhai 2" and "Shenhai 3", it is very rare, for a designer, it is difficult to distinguish the advantages and disadvantages of these two games without a lot of market and player testing.

Now Jester is facing such a situation.

After thinking about it for a long time, although Jester vaguely had his own judgment, he still decided to put an end to this matter for the time being, and wait for the release of Dreambox3 to think about this matter.

After all, tomorrow is the release day.

The next day.

This is almost in the next five to six years, the most important day of Mars Entertainment, and it can even be said unceremoniously that today's performance will directly determine the fate of Dreambox3.

But Jester was like nobody.

On this day, I still came to the company's headquarters, and did not go to the sales site, and even Jester went to the company's restaurant to ask for a Chinese-style egg fried rice for breakfast as usual.

Because today is the day of the Dreambox3 release, except for some development teams who are in a hurry, most of them are on vacation and go to the Dreambox3 sales point in the city to cheer for their consoles.

In fact, the Dreambox 3 is expected to be even greater.

Two days ago, a lot of players started queuing. Even in front of the largest Mars Entertainment store, more than a hundred people had lined up more than two hours before the sale, and even the local police station was worried that something would happen, so several pairs of police officers were dispatched to maintain order and security at the scene.

Jester doesn't seem to care much about that.

Even when eating in a restaurant. Some employees asked their boss curiously, and Jester just smiled and replied: "I believe in my subordinates, they can do a good job, I am not as good as them in this regard, rather than caring, it is better to wait quietly for news."

There is no need to describe the popularity of the launch site, and even several game media have also live-streamed the release scene of Dreambox3.

Jester didn't pay attention to the specific sales of the Dreambox 3 in the morning. Just got a phone call from the middle, and the phone told him that the Dreambox3 was a big seller, and it was likely to break their console's single-day sales record.

And after hearing the news, Jester didn't say anything special except for a smile.

Just said a simple sentence on the phone, in today's final sales, there is no need to report to him about sales first. However, after hesitating for a moment, Jester also asked about the specific sales of the game. However, the statistics of the game are more complicated, unlike the statistics of the console, which is simple, and when I was conducting sales training before, the most important thing was to carry out the statistics of the sales of the console.

It can only be said that one of the three most popular games is Jester's "Hero". The other one is "Gran Turismo", which caused an uproar ~ waves before, these two games are quite expected, after all, Jester's game took five years and took a lot of effort to complete. When it was advertised before, the quality of the explosion was simply incomparable, and the game scores unlocked by the major media the day before were almost all full marks.

Even many game media, including FAMITSU, call the game "Hero" a game that completely surpasses a generation of the time.

And "Gran Turismo" has caused so many uproars before~ waves, plus racing games are originally the favorite game type of players in Europe and the United States, it is reasonable that such games sell well.

Although many people, including Mars Entertainment, were not too optimistic about this kind of overly realistic racing game.

Because some of these games are too difficult.

However, the third game that sold the most was very unexpected.

It turned out to be the "Made in Balotelli" that many people are not very optimistic about, and indeed the Balotelli series is a guarantee of sales in the entire game industry, with an average of more than 10 million copies of each work, but that is talking about orthodox works, not the current game where individuals design levels and then play by themselves.

In the eyes of many, this way of playing is too niche.

Although, this time on Dreambox3, Mars Entertainment has added an unprecedented networking mode, which is said to be able to connect with the official player community of Mars Entertainment, so as to connect with other Dreambox3 users, and can also upload the levels made by themselves to the server to share with other players, and even on some famous or excellent levels, there will be timed statistics for breaking the level and ranking.

But no one, as soon as this game is released, so many people will choose to buy this game.

Of course, Balotelli has an orthodox sequel to Dreambox 3.

It's a 3D action level game, but it's still in development.

At the end of the night, Jester received a call from the company at home, and got the news that he didn't expect that the first day of sales of Dresmbox3 in North America was indeed beyond everyone's expectations, and before that, even the entire Mars Entertainment didn't think that their Dreambox3 would sell so much on the first day.

Even more than they expected - and the reserves prepared for it.

On the first day, 950,000 units were sold, and this is only the first day of sale in the North American market, excluding sales in Japan and Europe.

Even if it is conservatively estimated that the Japanese market and the European market combined are only half of the North American market, then they can sell a total of 1.5 million units. This terrifying sales volume is almost double that of Sony's PS2!

Moreover, now Sega's sales are only 6 million units of Sega Saturn, and a week later, once the Japanese and European markets start to go on sale, then Mars Entertainment can even directly pull the sales gap between them and Sega to one-third. This kind of terrifying player support is indeed capable of making any opponent~ feel terrified.

And even more than that.

Although the specific statistics of the game will not be counted until tomorrow.

However, just a rough estimate is that "Hero" sold at least a million copies in a single day - more than the Dreambox 3 itself.

Because the sales of Dreambox3 in many parts of the United States today are more popular than Mars Entertainment expected, so the preparation is not sufficient, and the Dreambox3 was sold out before the end of the day's sales, but players don't care even if they don't buy a game console, they directly buy the game first.

And. Without exception, they all bought "Heroes".

Jester was also a little funny when he learned the news, because in the original video game history, when "Super Mario World" was released, it was because it was too popular, just in the Japanese market, it sold 1.8 million copies in a short period of time, and Nintendo prepared the Super Nintendo console at that time. It's only a million units.

Now this situation has appeared in his "Heroes" again.

Jester was only slightly excited, though. He quickly suppressed this excitement for the time being, and immediately asked about the inventory of Dreambox3 and whether it would delay the sales in the next few days.

The answer was a very affirmative tone.

Because the first wave of sales of consoles is in the first few days after the sale, and after these days, the first day is the most. As long as these days pass, the sales after that will drop a lot, and the machines they had in stock before are definitely enough.

After hearing this reply, Jester was completely relieved.

The figure of 950,000 units sold in one day quickly spread throughout Mars Entertainment, which is a full number that is more than double that of Sony's PS2 at the time. At the beginning, the PS2 sold 500,000 units in one day, which already made everyone feel sorry, but I didn't expect that the Dreambox 3 sold 950,000 units in one day, and even this was when many sales points were sold out.

If we can ensure that there is enough supply, then the Dreambox 3 will surpass one million units on the first day, which is a breeze.

Because the sales of "Heroes" are said to be at least one million sets.

It's horrible.

The game circle is not big in the first place, and besides, the Internet has been basically popularized in North America, and basically everyone in the game industry likes to browse some information on the Internet, and also likes to talk to people about their favorite things on some forums.

This news was announced on the Internet as soon as possible, and it caused an uproar in an instant~ wave.

Among them are some Sony and Sega people.

They came out quickly, at the first time, expressing their doubts about this number, although they also saw the hot sales of Dreambox3 today, but, this statistic came out, or they couldn't believe it, the sales of PS2 were terrible enough, 300,000 units a day, 500,000 units a day, which surprised the entire game industry.

As a result, this time, Mars Entertainment directly doubled this sales?

And there's a game that sells more than consoles? How can this be true, how can anyone buy a game without buying a game console, just one or two, how can there be tens of thousands of so many.

However, there is no horror in this digital Mars Entertainment, and these employees within Mars Entertainment naturally can't get official data certification when they are blowing up to people on the Internet, and they can only say that the news they got from the inside is absolutely true and will never be faked.

But there are still many unbelievers on the forum.

Although the sales of game consoles are large, this is still within the expectations of many people, after all, there was a PS2 data of 500,000 units a day in the front, and Dreambox3 was originally expected before, and when it was a generation earlier, the number of fans Mars Entertainment also completely crushed the other two, so the figure of 950,000 units, although Ling Ran was surprised, was still within the scope of understanding.

But what's going on with the sales of this "Hero" being higher than the sales of consoles?

More games are sold than consoles?

This is something that has not existed in the entire history of video games.

Even the first part of the best-selling "Super Balotelli" sold a total of more than 40 million units, which seems to be a lot, and even many media say that this game is almost every Dreambox player, and each player only uses one almost, in fact, Dreambox3 As of the last time, the official data given by the department is more than 60 million units, and the sales of "Super Balotelli" are only equivalent to two-thirds of the total game console sales.

Of course, because it is the first day of the release of a new console and a new game, it can't be compared so simply.

However, it is still difficult to accept that this kind of game sells more than consoles, and there are so many more.

However, although on the forum, there is still a discussion about how this "Hero" sells better than Dreambox3, but basically the vast majority of people have reached a consensus on other things, that is, this time the console war, although Sony and Sega started a war a year in advance, but, judging from the release situation on the first day, before the official entry of Mars Entertainment.

The rest of the people are just playing tricks.

In one year, Sega's Saturn sold only 6 million units, and the best-selling game was just under 1.5 million.

Sega's PS2 is still less than 5.5 million units, and even so far, they have not had a game that has been able to sell more than 1 million, and the highest-selling game is only more than 900,000 units of Namco's racing game "Ridge Racing".

But look at the current Mars Entertainment, the first day of the Dreambox3 release, the console sold 950,000 units, and this is only the North American market, and the game, if it is really as these insiders say.

"Heroes" really sold at least a million copies on the first day.

That's really, in the new generation, Mars Entertainment is still a sweeping gesture. (To be continued......)