Chapter 562: I'm going to make a game like this

Jester contacted the engineers in the hardware development department for two days to discuss.

Although the hardware department was very annoyed by Jester's sudden proposal to modify the initial design plan in the middle of development, they finally agreed after listening to Jester's request for more than a day.

However, because Jester's idea is so terrifying, it is impossible for them to continue to guarantee that they will be able to come up with official hardware in '92, and '93 will be enough to reach the stage of sale.

Fortunately, Dreambox3 left the idea of hardware enhancement in the development place, in fact, at the beginning, the solution was designed with dual CPUs and then dual PPUs, because the performance of the host is enough to double, but because this design requires more development time, coupled with the dual CPU architecture, it is not easy for developers to develop games.

So this mention was vetoed by Jester.

However, it is undeniable that after adopting this architecture, the performance of the host will improve as quickly as riding a rocket.

Therefore, after some discussion, the hardware development team of Mars Entertainment finally agreed to Jester's modification request, and they will modify the design plan.

Although it is said that the design plan is modified, it will definitely ∞ make some of the previous efforts in vain, but most of the results can still be retained, but the hardware development team still does not dare to guarantee that the final product will be able to come up with the time.

It can only be vaguely said that it will be completed before '94 at the latest, no later than the end of '94.

Jester is still quite satisfied with this, although he worked hard to make Dreambox3 far ahead of the initial development progress and now it has basically become a dream bubble, but the previous development time, which is far ahead, has finally played a little role in this.

Even if Dreambox3 finally appeared at the end of '94, it was not an unacceptable time for him.

In Jester's memory, Sega and Sony's next-generation consoles were only released at the end of '94, a world that made the two manufacturers develop them for a period of time in advance. But considering the difficulty of the next generation of consoles in terms of 3D, the biggest possibility, that is, it can be released in early '94, which is good.

It's just that the difference is less than a year, and it's still the most, although it's a little unwilling, but it's also completely acceptable, and it's still in the most extreme case.

The result of Jester's discussion with the people in the hardware development department was that they would be able to go on sale at the beginning of '94, and at the end of '94. It's basically the most extreme case, and basically, unless something very special happens, it's very hard to happen.

Jester's plan is huge.

Although he has the right to make a decision on such a project in the company, he still needs to hold an internal meeting to discuss it.

It's just an idea.

But when Jester was in the internal high-level meeting, he spoke excitedly to the top of the entire Mars Entertainment. When he depicted the game he wanted to complete, everyone looked at him with the eyes of an alien, and none of the people present had a look of surprise or excitement on their faces.

Instead, there was an incredible gaze.

“boss。 Do you know what you're talking about? ”

After Jester's description ended, after the audience was silent for more than ten seconds, someone asked Jester in a very strange tone, and then everyone's eyes were on Jester.

Because the scene of the game that Jester described to them just now is too amazing.

There's simply no way they'll be able to accept what Jester describes as the game he's going to make Zuò is like anytime soon.

I can only vaguely have a voice in my head constantly ringing - how can such a game be completed, our boss is feverish, how can he have such cranky thoughts? Too whimsical, right? Still the real world? Still full visual response entertainment? What the hell is this?

In a word. In their minds, there are only three words, impossible.

"Why, do you all think so?"

Jester just smiled indifferently, he looked around, and saw that everyone's eyes were in disbelief, and he continued in that flat tone: "Aren't you excited about the completely free, completely open, and fully interactive game world I just described? Didn't you have the idea at that moment that we had to make such a game? ”

Jester said as he continued to look at the crowd.

He saw everyone bow their heads in shame, and then Jester smiled: "Maybe many people still remember what I said when Mars Entertainment was founded at the beginning, we want to make the best game, yes, we have been making the best game in the world all these years, I admit it, each and every one of you has lived up to my expectations of you." ”

"But don't you want to go any further? You may ask, we are all the best in the world, how can we go further? What I'm going to tell you now is that you can do better, for example, I believe me, in the future, such open, free games will be one of the entry standards for top games. ”

"Maybe you'll think I'm bragging, how can there be such a game."

"Then we'll see."

After Jester finished speaking, his two arms pressed the table hard: "Now, do you have anything else to say?" Something about the development plans for this game. ”

Everyone in the room looked at each other, in fact, they were all working on the game designers, they had an intuition and inspiration for the game, and as soon as they heard Jester's description, they knew how great it would be if such a game could be completed.

However, they are the group of designers who know the most about the current technology in this era, and they know that according to the computing power of the current game console and the current accumulated technology in game development, even with their Mars Entertainment, the world's best and most powerful game development manufacturer.

It is also absolutely impossible to do.

It can even be said that it is impossible to do it in a short period of time.

"Boss, to be honest, I was extremely shocked when I first heard your idea for this game, because such an open, vast, and fully interactive world described to you is also what I dreamed of, but, boss, please forget these unrealistic ideas, think carefully, we are current, can we really do it, do you want to complete such a game?"

After someone said this very sincerely, it was immediately approved and echoed by many people.

"Boss, I also have something to say, you are right before, we are going to make the best game, but the premise of what we are doing is that we can complete it, we can come up with the game we want, and the game you just described to us is indeed shocking and we can't add more, but if you think about it carefully, is this really what we can complete now?"

"Jace, you've made your decision?"

Finally, it's Mark. Saini asked Jester very cautiously, his expression was serious, this expression was looking at Mark. Saini's face is rarely seen.

"Don't you support my idea of a game either?" Jester looked at Mark with some surprise. Saini gave him a glance, then said in a somewhat joking tone, "You've never objected to my development plan before. ”

"Huh."

Mark. Saini smiled too.

"I'm not against you, actually, I'm interested in the game you're described, but I'm skeptical that I can finish it, and personally, I'm supporting your development plan because I always want to play what you're talking about in this completely open world."

Heard Mark. After Saini's answer, Jester smiled as well.

Then he looked at the subordinate who had said those heartfelt words to him before, he first took a breath, and then said thank you in a very grateful tone for a while, and then continued.

"You're all right, the completely free game world I wanted to complete earlier is indeed not possible under the current technical conditions, but I never said that we have to finish it right away, right?"

Jester humored inconsequentially at first.

"This is a very large development plan for Sega, my initial estimate is about four years, and this is not a game on Dreambox 2, in fact, this is what I developed for Dreambox 3, and I have been discussing with the hardware development department for a few days that the development plan for Dreambox 3 will be delayed for at least a year, in order to redesign the development and have the skills to run the game I want to make Zuò."

After Jester's words were finished, the people below were in an uproar.

Up to four years of development?

Developing a game for a brand new console when there is no shadow of a new console?

And, with such a large scale of the game, spanning such a long span, how many people are needed and, most importantly, how much money is it cost?

Final question.

The question is, is it worth the investment of this magnitude for the sake of this game? (To be continued......)