Chapter 193: The Coming of the RPG Tide
Koichi Nakamura is very young, only 21 years old this year, he won the second place in the first ENIX Game Design Grand Prix in his junior year of high school, and was invited by Yasuhiro Fukushima, the president of Enix, to join Enix in his freshman year to develop game software.
However, in order to facilitate the financial officials, Fukushima Yasuhiro almost thought of going with the Sony Global Studios plan of later generations, and he funded and helped Nakamura Koichi, who has become the backbone of Enix's game development, to set up a game company that belongs to Nakamura himself, and Nakamura uses the Japanese pronunciation of the Chinese character "δΈ" in the surname CHUN (γγ₯γ³) as the name of his club, and he was the only staff member at the beginning of the club's establishment, and some fans in later generations like to call Nakamura's game company Chunge Software, Because CHUNSOFT's CHUN, if you read it in Hanyu Pinyin, it is the pronunciation of spring.
RELEASED ON PC-8801, THE ACT GAME "NEWTON" (NEWTON) WAS OFFICIALLY LAUNCHED A MONTH AFTER CHUNSOFT'S FOUNDING, AND THE MEANING OF THE NAME IS DERIVED FROM THE STORY OF NEWTON AND APPLES, IN WHICH THE PLAYER CONTROLS CHARACTERS WHO CLIMB ON THE INTERTWINED BRANCHES OF TREES TO PICK FRUITS, WIELDING LARGE CHAIN BALLS AND FIGHTING TO THE DEATH AGAINST GREEDY PESTS.
In '84, Nakamura went to university, but even in college, he maintained such a state of part-time work and study.
Although Yuji Dig said that he was ready to use DQ as the first game that Enix cooperated with Nintendo, in fact, now that the cooperation between Enix and Nintendo has begun, although the two sides have not officially reached an agreement, the main thing is that Nintendo wants to see if Enix is eligible to participate in the FC royalty alliance, so before officially joining, Enix needs to make a game.
As the saying goes, Nintendo wants to test the color.
This work was handed over to CHUNSOFT by Koichi Nakamura.,It's an OEM for Enix.,And now Nakamura has just taken over this task.,So,He's busy making this game that he himself calls "γγ’γγ’".
So, when he heard Yuji Kukai say that he wanted to talk to him about the idea of a new game, Koichi Nakamura was a little dissatisfied.
He was a little angry and called Yuji Yuji and said, "Don't you know that I'm busy making that game?" How can I have time to help you with what new games! β
Hearing Nakamura Koichi's words,Yuji Digging didn't have the slightest dissatisfaction.,Actually,He has a good relationship with Koichi Nakamura.,He also participated in the setting of "γγ’γγ’".,To be honest,It's not a difficult game.,It's just a small game.,It's so small that only Koichi Nakamura can complete it alone.γ
In fact, the current CHUNSOFT has only one employee of Koichi Nakamura, and does not have the outrageously luxurious elite team of 20 people when DQ was developed - Hiroshi Naito, Keno Iijima, Yukinobu Chida and the Takahashi brothers.
"No, no, Nakamura, you listen to me first, it only takes a little bit of your time, and the game you're making is not a very difficult thing for you, but the one I'm working on right now is definitely not inferior to The Legend of Zelda!"
Although Yuji Dig didn't sleep all night, he didn't feel the slightest sleep, after a whole night of review and summary, the story he named DQ in his mind was clearer, even clear to the point that he was about to come out, and he was extremely eager to have someone to share this happiness with him.
Hearing his friend say this, Koichi Nakamura was a little scoffed, so he deliberately said in a mocking tone: "The Legend of Zelda? Did I hear me right? I remember you just said the other day that The Legend of Zelda is the greatest game you've ever played! β
"Huh." Hearing Koichi Nakamura's teasing, Yuji Yuji didn't care, he knew that it was just a good-natured joke from the other party, so he just chuckled, and then said, "A few days ago, this may have been my opinion, but now it's not." β
Hearing Yuji Dig say this, Koichi Nakamura, who knew his friend very well, was puzzled at first, and then he quickly thought of the record-breaking "Fire Emblem" released by Mars Entertainment just a few days ago.
"You're talking about Fire Emblem?" Although Koichi Nakamura used a questioning sentence, there was no doubt in his tone.
Yuji Dig naturally nodded yes.
This time Nakamura Koichi didn't reply immediately, he was silent for a while, as if he was thinking about something, and after about a minute, his voice came out of the earpiece again: "Dig the well, are you sure that Fire Emblem is better than The Legend of Zelda." β
Koichi Nakamura had played "The Legend of Zelda", he knew how good this game was, and to be honest, if he was asked to conceive it, he didn't have the ability to make such a great game, so, just like Yuji Digging before, a game that was even better than "The Legend of Zelda" was something he couldn't even imagine.
"Nakamura, I need to correct you, "Fire Emblem" is not better than "The Legend of Zelda......" Hearing Yuichi Yui's answer from the microphone, Koichi Nakamura just wanted to breathe a sigh of relief, and then asked why the other party had the kind of remarks that were completely different from the current one, but it was just a general statement, and Yuji Yui's voice with a sigh of relief once again came into Koichi Nakamura's ear.
ββ¦β¦ It's that Fire Emblem is much better than The Legend of Zelda. β
"Much better!"
When Yuji Kukui spat these four words out of his mouth, it was like a thunderbolt in the sky for Koichi Nakamura, but he was obviously much better than Yuji Yuji Mizui, who had just finished playing Fire Emblem and almost collapsed, after all, he only heard such comments from other people's mouths, not his own personal feelings.
However, Yuji Kui's evaluation is as uncomfortable as countless ants constantly eating at his flesh and bones, he knows Yuji Kui's level, since he can make this kind of evaluation, it shows that "Fire Empals" may be very desirable.
Therefore, Nakamura Hikaru changed his previous mentality one by one, and hurriedly said into the microphone: "I'll be there soon." Then he threw away the microphone in his hand and quickly got dressed.
As for Yuji Tsuii, the father of DQ and one of the DQ Triangle people, who burned the first version of DQ's setting and script that he painstakingly completed, Jester in the United States is completely immersed in the unprecedented success brought by "Fire Emblem".
Even the Japanese led by Yu Suzuki, when they came to Mars Entertainment on weekdays for game development, could see a look of pride and pride on the faces of these regular employees of Mars Entertainment that they had never seen before, but Jester didn't have so much time to indulge in this kind of pleasure that had passed.
Although the R&D team of "Fire Emblem" has been given paid vacation, Jester has still brought a few Japanese members of the development team over, and he does have a task to give them.
"When your vacation is over, let's go to Japan and set up your own development team, I have already told SΓΉ Tamahideyoshiro about this, and when you return to Japan, he will help you solve the funds you need." When Jester said this to them with an indifferent expression, the expressions on the faces of these Japanese people instantly became excited and a little reluctant.
After all, among these people, Yuji Naka, who has been away from Japan for the longest time, has been almost two years, and even the shortest Hideo Kojima has been more than half a year, and it is impossible to say that he does not miss his hometown.
Jester knows that although the history of video games in the current world has almost been changed beyond recognition, some of the things that originally happened cannot continue to happen, but as a reference, it is still very valuable for reference.
For example, the arrival of the RPG tide.
In the history that Jester is familiar with, the golden age of RPG games gradually emerged after the advent of "The Legend of Zelda" and "Dragon Quest", especially "Dragon Quest", which can be said to have created an era of turn-based Japanese RPGs.
And now, "The Legend of Zelda" came out more than half a year earlier than in history, and there is no such thing as a burden to the cheating DISK magnetic machine, coupled with its own collection of the entire eight-bit era, the emergence of the game "Fire Emblem" for all game designers to design and understand the essence of RPG games will inevitably open up the minds of many designers as it did in history.
Even these two games may have a much stronger impact on these designers today than he knows about the history, and he can foresee that in the near future, there will be a large number of RPGs that will come out, there is no doubt about it.
Therefore, it is necessary to let Hironobu Sakaguchi and others go back now to occupy a place in RPG games in the future.
Before letting these people leave, Jester looked at Hironobu Sakaguchi, who was much more mature than a year ago, and his understanding and cognition of the game were not the same as before, and asked out loud: "Sakaguchi, do you have any ideas about the game you are going to make next?" β
Hearing his boss's question, Hironobu Sakaguchi showed a somewhat embarrassed look, and he replied in a small voice, "Boss...... Not yet...... I feel like I'm still far from it, and I want to continue learning with you for a while longer......" R1152