Chapter 616: A Few Questions

As it was approaching ten o'clock, Jester finally walked into the venue under the eyes of all eyes.

He has experienced a lot of such scenes, so Jester is not too nervous, and he is still walking in the direction of the rostrum, while talking and laughing with acquaintances.

Basically, when Jester passes by, people sitting nearby will stand up and salute Jester, and Jester will nod his head in gratitude at the same time, which also reflects Jester's supremacy in the current game industry on the one hand.

When Jester stood on the rostrum, the audience was silent for an instant, and everyone looked at Jester, with curious expressions on their faces, they were very curious, what was Jester going to talk about today, and what was the news that would surprise everyone?

"It's a little early."

Jester looked up at the time, and after reading it, he spoke into the microphone.

Then the audience laughed along with Jester's joke, according to the original plan, this time the opening speech started at ten o'clock, and now it is only nine fifty o'clock, so Jester said that the time is a little early, and it is indeed not wrong.

"Well, there are still ten minutes left, so I'll ask you a question, which can be regarded as an introduction to what ∴↓ I'm going to say next."

After Jester finished speaking, the expressions of the audience suddenly became excited.

"It's actually a very simple question, and I'm curious to know, deep down, do you like game development? Or let me put it another way, so that you can understand a little bit more easily, that is, when you are developing a game, are you excited? Did you do it as a lifelong career? Or do you think it's boring when you're developing a game, just doing your job, and it seems like 'it' is good or bad? It has nothing to do with yourself, you just need to do your job well? ”

Hearing Jester's words, developers from all over the world in the audience were suddenly silent.

"I once asked my subordinates this, and I asked them, everyone can have fun playing games, but can you have fun when developing games?"

With these two questions from Jester, everyone present fell into deep thought, and Jester just smiled at everyone present, and then he looked at his watch again. Seeing that the time was almost up, he clapped his hands and refocused everyone's attention on him, continuing to focus on the two questions he had asked.

He clapped his hands.

"Well, these two questions are very subjective, and there may not be any accurate standard answer for any person, so. You can continue to discuss this issue with yourself or your friends after the conference, but I still have a question, I have never had the opportunity to get a more accurate answer before. Now there is such a great opportunity to come from all over the world, speak different languages, eat different foods. Designers with different beliefs are all gathered together, and I was eager to ask. ”

As he spoke, Jester's tone paused slightly.

And the attention of the people present. has also been re-attracted to Jester's new question.

"You may all know that my company, Mars Entertainment, has a dead rule when recruiting, that is, we will only recruit players who love games, so I have heard a lot of people who apply for jobs in our company complain, they say, recruiting a programmer, instead of asking him professional questions such as whether he is good at programming in various languages, they will ask him, Street Fighter, how did Ken's trick come out, Super Balotelli, how many stars can you get in the third level, etc., similar to this question."

Jester laughed as he spoke.

And the people on the scene are no exception.

"So, I just want to ask, all of you here, do you think that only people who really like games can make fun games?"

"Agreed, please stand."

With that, Jester made a gesture of please to everyone.

Then, only a loud bang was heard, and a large number of people stood up.

Jester didn't just stand on the rostrum and take a cursory look, but directly from the rostrum, around the venue, and then returned to the rostrum, and then he bowed to the people present, asked everyone to sit down, and thanked him again and again.

"Thank you for satisfying such a curiosity, I also know that every point of view will have supporters, and I never think that my point of view is correct, and now I say it, just to seek common ground while reserving differences, but I am still very gratified, although there are many people who disagree with my point of view, but I find that more than two-thirds of people agree with my point of view, so I am very satisfied."

"Actually, I suddenly remembered something about recruitment, that is, a programmer I once interviewed in person, he was of a very high level, he used to work at IBM, he was an avid video game enthusiast, in order to fulfill his dream, he wanted to complete a game by himself, he came to us to apply, his favorite game is "Thor's Hammer", the most admired maker of John. Carmack, therefore, I would very much like to be able to join the development team of Carmack. ”

Hearing Jester tell the story in a humorous way, everyone present listened with relish.

"There may be one thing that everyone doesn't know, don't look at me as the president of Mars Entertainment, it seems that I can decide everything in the company, but in fact, our internal development team of Mars Entertainment is very free, and the producers have absolute control over their own studios, for example, whether you want this person or not, so I can't make decisions for Carmack."

"Moreover, everyone also knows that Carmack's requirements for personnel are also notoriously strict, especially programmers, because he is a programmer, and he is also an excellent programmer, at that time I took the school a few questions about programming, and the other party answered very fluently, but I still can't make decisions for Carmack, so I told him, let him wait a while, and Carmack will come to interview you in person, whether you can enter Carmack's development team, then it all depends on your own ability."

"Maybe it was because I was a little bored when I was waiting for Carmack with him, so I casually asked him what he liked about "Thor's Hammer" and what he liked."

As he said this, Jester suddenly smiled mysteriously.

"I was very surprised that his understanding of "Quake" was greatly beyond my expectations, because I only participated in the development of the first game of "Quake", and the subsequent versions were all in charge of Carmack, so I can only get some internal reports about the current situation of this game, so when I talked to him about "Quake" and expected the enthusiasm, I found that I couldn't keep up with his rhythm."

"Just when I was trying to find an excuse to stagger the topic, Carmack came and helped me out."

"I told Carmack at the time that I found a really good game planner who understands the game Quake very well, and I think you're going to need him."

"Yes, the ending is naturally perfect, this senior programmer named Creon who jumped to me from IBM became a game planner in the development team of "Thor's Hammer", and he is very good in his new position, because Carmack is responsible for the development of the engine, so the game's levels, plot and other designs are all responsible for others, because Corian is extremely good, and now he is the second person in the "Thor's Hammer" development team."

When Jester finished telling the story, the audience erupted in applause almost simultaneously.

"Before I start today's talk, I tell this first story, in fact, I want to tell you one thing, if you don't think about technology and other issues, can a person who has never thought about how to make a game make a good game? Of course, you can, as long as you have loved games, which is why I insist on putting my love of games in the first place in Mars Entertainment's recruitment. ”

"Because making games is a very simple thing, as long as you have a love for him, plus some passion, that's enough."

As he spoke, Jester clapped his hands again.

"Okay, that's all for the appetizer before the speech, and then it's what I'm going to do, about this GDC keynote, before doing this keynote, I think it's necessary for me to reaffirm for everyone who is doing it, what the GDC is."

Jester's tone became serious and stern.

Why? Because many people didn't understand why there was such a conference, I think that as the original initiator of this conference, it is necessary for me to explain to you, that is, why I want to hold such a forum-type conference, in fact, the reason is very simple, that is, I want to organize game developers from all over the world to discuss what experience we have gained from game development in the past. How do we develop games for the future, how can we develop better games, and how can we turn the ideas in our minds into truly fun games. ”

"And the closest thing to us is the last point."

"How can we turn our ideas into playable games?" (To be continued......)