Chapter 877: Testing the Live Post
The release of GTA3 was not hyped by Mars Entertainment.
This is what Satoshi Iwata meant.
Because now Dreambox4's main target is those housewives, who want to make these housewives like this game console, and take the initiative to buy their own children and do more.
If you want to compete with the PS3 with DVD function, you have to take it one step at a time.
It's not too difficult to get these housewives to have a good impression of Dreambox4 by feeling the body, and even to be interested in buying, in fact, he has done this, and he has indeed made these housewives and mothers of children have a good impression of their game consoles, but they still need to work hard to get them to really buy and give to their children.
First of all, the games on Dreambox 3 must not cause any major trouble, at least not in the beginning, especially at this time.
And the game GTA3 is obviously not in line with this plan.
In Iwata's eyes, he even felt that it was worth giving up the GTA3 game, although this game Mars Entertainment spent a lot of effort and invested a lot of energy, financial resources, manpower, and material resources, in fact, if it weren't for the fact that this game was particularly valued and paid attention to by Jester, maybe he would have really done it.
However, the downplaying of the GTA3 release and the postponement of the release of the GTA3 on the Dreambox 4 were all decisions that were agreed to by Iwata Satoshi and Jester after discussion.
Of course, Jester also knows that the game GTA3, at this time, must not be used to use these negative news to affect the distribution strategy of Dreambox4, but it is impossible for the GTA3 game to make Jester give up.
So. It can only be a compromise, so that this game will be released as a PC game first.
Fortunately, the first two games of GTA were also released on PC, and its player base is also PC-based at the moment.
Moreover, because of Jester's special care, this time GTA3 was not as big a storm as the original world, at least it was not pointed at by Hillary Clinton and scolded for being a shame for the United States.
At most, it has a bad reputation in the industry, and there are many critics.
But if you want to sell these games with violence as a selling point, many game companies are releasing them every year. So, there's nothing to worry about at this point.
Although there is no widespread publicity.
But Jester also believes that according to the quality of GTA3, it is a sure thing to be a blockbuster in the future, and besides, after the official release, it can also achieve good results through online recommendations on Battle.net, as for the console version. Basically, it's going to be pressed to half a year later, and the console version is really not perfect enough for the PC version, and there are still a lot of things that need to be fixed.
It was in this atmosphere that GTA3 began his journey.
The first is to release it on PC.
There is a physical version. There is also a version of Battle.net for Mars Entertainment, which can be purchased directly on Mars Entertainment's Battle.net by paying online.
Because there was no previous large-scale promotion, the game didn't sell too well when it was first released. In fact, if according to Jester's expectations, if this game can be invested in enough publicity before the release, it will be widely promoted. Based on the quality and appeal of this game, in Jester's eyes, selling 10 million units in a year is as easy as playing.
You know, the total sales of the GTA3 in history were as high as 30 million units.
And the current one,Both in terms of quality gameplay and graphics,It's better than the original GTA3,Although the number of the current Dreambox4 is far less than the number of PS2 when the original GTA3 was released,But even if it can't reach the original historical sales in a short period of time,Then reach one-third of the original,That is, 10 million sets,It's still not difficult。
In fact, when faced with GTA3 and Satoshi Iwata's strategy for Dreamox4, Jester hesitated.
He knows what a game that can sell 10 million copies in the early stage of a console's release is exactly what it means for a console, not to mention the rest, just the example of "Hero" is vivid.
It's something that can bring a console back to life.
However, he also knew that Iwata's main strategy was a long-term strategy, and now that this strategy was in the early stages of building a foundation, any decision needed to be made carefully.
As long as you wait for the image of the console to be in the minds of other people, then it doesn't matter if you add a game like GTA3 to the game, but not now.
After much thought, Jester agreed to Iwata's request.
Although GTA3 was a killer feature he left for Dreambox4 a few years ago, in his vision, if the somatosensory played the role he expected, then GTA3 could allow the Dreambox4 to surpass the PS3 in sales and reach a position far ahead, if the somatosensory did not play the role he expected, then GTA3 would be enough for the Dreambox4 to close the gap between them and the PS3.
Despite Iwata's good work, the Dreambox 4 still sells a lot ahead of the PS3 without GTA3.
This also allows GTA3 to be presented as a killer feature instead of the previous Jester vision.
In fact, this kind of silent release, and then slowly afterburner, relying on the game's reputation to complete the sales counterattack is also a good strategy, although such a sales strategy, not suitable for all games, but for games like GTA3, there is no problem.
After all, the game GTA3, in the current game environment, is as dazzling as a firefly in the dark night, and it is too difficult, too difficult not to attract the attention of people.
GTA3 release. Jester actually didn't pay much attention to it, his main thing now is the development of WOW, and by the way, he took time to update a little bit about WOW on the official forum of Mars Entertainment every day.
Sometimes if something hasn't been updated for a few days, someone will even urge him to change it.
Later, with the official start of the internal test, some people began to take the initiative to conduct game testing on the official forum, while posting live posts and battle report posts, which also made more players, who have not almost come into contact with this game now, solve their greed first.
Of course. At the beginning, the evaluation of this game did not come from the game, when all the testers started testing, someone posted on the forum that the configuration required for WOW this game is very high, and they just asked the people in charge of developing WOW in Mars Entertainment, and they said that the game has not officially started to be optimized, and the version they played is only a separate beta version.
On top of that, the game isn't going to be released right now.
So, at the time of development. The configuration he needs will probably be based on the configuration in two or three years.
Of course, over time, after all, a test team of three hundred and fifty people, a large number of live posts. The battle report posts are constantly updated on the site, covering all aspects of the game, from race to class. to business skills as well as life skills.
It gives people a preliminary understanding of the game's economic system.
And it also has a deeper outlook on Jester's ambitions for this game.
Jester wanted to make a magical world in his mind, not just an MMORPG.
Of course, what excites players the most is the dungeon system proposed by Jester in WOW. This new game system perfectly solves a series of problems that have been criticized in EQ for many years, and they have not been able to solve them, such as monster robbery in the wild, monster robbery in quests, boss robbery, and so on.
Moreover, the setting of equipment binding, although at the beginning the player felt that this was not conducive to the circulation and trading of items, but later, players also found that because of the existence of a copy, it is not too difficult for players to get a good piece of equipment, as long as he is willing to team up to play a copy, so the equipment is set to be bound, which helps not to collapse the economy.
Moreover, in addition to picking up bindings, there is another type of equipment dropped by the world called equipment binding, which can be traded as long as it is not equipped.
In this way, it also gives some players who are unwilling to play dungeons a choice.
Moreover, some of these equipment are even better than the attributes of the dungeon equipment, not only players who are unwilling to play dungeons, but even players who are willing to play dungeons often will be interested in these equipment, which is also a good channel to spend in-game currency.
Of course, the most popular things for players who watch live text broadcasts on the forums are group fights and dungeon posts.
There are a few players who participated in the test, and they have a little fame with the live broadcast or battle report they wrote on the forum.
This time the test is actually open to the content of not much.
The level is capped at level forty-five.
Maps are not all open either.
It can't be said that it's not all open, but in some places where Mars Entertainment is unwilling to let test players enter, a group of skeleton-level monsters that can't see the level are set up, basically as long as a player gets close to these maps, they will be killed by these skeleton-level monster realms, and then be killed mercilessly.
However, even though there are very few maps and dungeons that are open now, it is still a pleasure for players who participated in the test.
For example, there is a quest called the Scarlet Monastery in this test, which is the most difficult quest currently available.
It takes five players who have been through a lot of battles and are above level 40 to be able to successfully get through.
Of course, the rewards for getting through are also expensive.
The items dropped by the boss monster inside are also very eye-catching, according to legend, not legend, when a tester first opened a live post of the Scarlet Monastery, many players went to the post to watch the excitement.
And Jester also went.
Jester even made a leak in the post.
He said that in the Scarlet Monastery dungeon, the final boss Archinquisitor Whitemoren would have a small chance of dropping a purple, which is epic, equipment.
You must know that this time the test is only open to a maximum of forty-five areas.
In all previous quests, the best equipment dropped was only blue equipment.
Although Jester has said before that there is equipment that is even better than blue equipment, it is rare to drop it.
It is true that someone has hit monsters above level forty, but the number is so rare that there is basically no one in a hundred.
And Jester said that the boss of the Scarlet Monastery has a certain chance of dropping purple, which makes these test players even more excited, in the rare monster points above level forty, relying on a very low chance of dropping a purple suit, how can there be a boss at the top, and it can be infinitely brushed?
Therefore, since Jester said this in this live post, many players who participated in the test often teamed up to go to the church area of the Scarlet Abbey, hoping that they could get the final boss to drop purple equipment.
Of course, a team of more than 300 people is not too many people.
There are more than 100 people who are willing to farm equipment, and others want to test other things.
In fact, there are only more than twenty teams at most every day, which is still in the best case, in fact, because of some class distribution problems, it is good to have a dozen teams to brush the Scarlet Monastery.
And the drop rate of purple equipment is very low.
It's now the end of a month of testing, and no one has gotten the purple gear Jester said from this copy of the Scarlet Abbey.
There is indeed no purple equipment in the original Scarlet Abbey, but Jester thinks that from these mid-to-high-level dungeons, adding a purple equipment with a low drop probability but good attributes is a very good idea, and Princess Maraton's dagger proves this.
It can significantly improve the player's online time, and of course, it also increases the playability of the game.
So, Jester added a purple suit to the blood.
This time, the person who opened the live broadcast post of the Scarlet Monastery is playing the tribe, because there are still two days left This time, the closed test that lasted for a month is about to end, and tomorrow their tribe side will prepare a very special event, so this time the Scarlet Monastery is basically the last.
The landlord also said in the post.
For the sake of him broadcasting the Scarlet Monastery more than a dozen times, let him make his last trip to the Scarlet Monastery a purple outfit. (To be continued.) )