Chapter 264: The Idea of Esports
"What do you think is the most important thing about first-person shooters?" Jester asked with a smile.
Carmack only thought of first-person games before, but let him name the characteristics of this type of game, he really can't say why, in his impression, to make such a game, just like the small RPG or small puzzle game on the PC that he did before, just like the game that keeps passing the level, let the protagonist complete a certain task, and get the final victory.
In fact, all the games now, whether they are on the PC, on the home machine, or on the arcade machine, aren't they all such an apocalypse?
Seeing that Carmack didn't answer immediately, he had a very strange look on his face, as if he was wondering how Jester, as such a good designer, could ask such a low-level question, he was not a person who didn't know anything about designing games.
Even when he thought of this, Carmack inexplicably felt angry.
He felt that he was being slighted by the other party.
Jester just smiled, he said carefully and seriously: "It's not that you thought of it, first-person shooters, in my opinion, the mainstream mode of the current game system you are talking about is not the most important thing for this type of game, and it can even be said that this kind of game doesn't even need any plot." ”
"Don't need a plot?"
The first time he heard this strange argument, Carmack even exclaimed, he knew that a first-person shooter made with a 3D engine would definitely not be a puzzle game that didn't require a plot like Sokoban and stacks of blocks, nor would it be a game like Minesweeper, 2048, which he made for Jester a few years ago, it must be a large-scale game. A complete game that conforms to the current mainstream game design ideas.
But is it possible that such a game does not have a plot? Even if it is simply Hudson's "Bomberman", "Gold Diggers" has a related plot.
Random. When he heard Jester say that such a game didn't even need a plot, it would be that kind of table.
Jester pondered what to say.
In fact, there is nothing to hide from this. Although the concept of the Internet has been proposed, the United States is also in full swing in the construction of the backbone network, and many companies are gradually getting in touch with the new concept of paperless office, but it is only a concept.
No one has yet associated LAN with gaming.
Specifically. At least no one has put forward such a point of view, and no such game has come out, and as for whether there is such a person who has such an idea other than himself, or whether there is a game like zuò that is being made now, Jester thinks that there should be none.
Because the inventor of the world's earliest LAN online battle game is the one in front of him, in addition to the pinnacle of programming, John, who is only a layman in the production of games. Carmack.
"It's online co-op and versus."
Jester's voice was not loud, but to Carmack, it sounded like an initiation.
Actually, that's what he thinks when he plays a lot of games. He always wondered why he could only play with two people at most. Can't you play with ten or twenty people?
"Of course, I'm going to make a first-person shooter for Zuò. There's definitely a story, but that's just one thing that makes players love the game, and in my opinion, if a game like this can be played online, then it will have an order of magnitude more fans. ”
Jester hasn't finished talking about one thing yet, after the first-person shooter battle mode is popularized on a large scale, he can promote e-sports competitions around the world, and now there are few e-sports projects that are qualified to enter his eyes, and it can even be said that there is none.
His own "National Racing Rally" barely counts. Mark. The fighting game that Seni is working on is also counting, but these are games that have not been officially released.
And the others. The games that are on the market now, whether they are arcade machines. On home consoles, let alone PCs, there is no game company or game designer who designs games specifically for confrontation and competition.
Jester didn't say these things, and he didn't want to say them, because it was too early to say this, and all he had to do now was to open up this situation and let people who love games know that the games we play can also become competitive.
Jester knew that it was very difficult, for him, and even for his game company, it was going to be a task or an industry that spanned ten, twenty, or even thirty or forty years, and Jester knew how esports in the world he knew how it had developed, and that the development of the sport from scratch could be said to have gone through ups and downs.
It was not intentionally made, but was promoted by the confidence of players, at least at the beginning, so in Jester's eyes, if someone had a heart to push the sport, it might have developed much faster.
However, it may be that when the sport was just beginning, those game companies didn't think that at least one of the things derived from the gameplay would explode so powerful in the future.
It's going to be a spin-off of video games, and if Jester tells people what he knows about the development of esports, I'm afraid that even the people he trusts the most will say that he's whimsical and unrealistic, right?
But who knows what the future holds?
In fact, it is very difficult to design and control e-sports games, such a game, first of all, it must be a fun game, only if there are enough people who like this game, they are qualified to talk about whether it can become an e-sports project, if you have a game system zuò rebalanced, then he is boring to play, there is not enough audience, how can it become a competition.
Modern sports, not only e-sports, any sport, if you want to develop on a large scale, you must have a large audience to maintain, why is football the number one sport in the world, and no other sport can be compared? The simple truth is that because football has the most fans, the largest market, and the richest, it has the loudest voice, and that's it.
This is also the reason why FIFA can not bird the IOC and other sports dare not disobey the IOC, very simply, that is, the honor of the Olympic Games, Lao Tzu does not look down on it, for football players, the honor of the Olympic champion is not worth mentioning.
And others, especially those small events, to say an unceremonious word, leave the Olympics and simply can't live.
It's not that this sport is so advanced than any other sport. Is football higher than table tennis? Is it higher than badminton? Is it higher than diving? Is it higher than eSports? To put it bluntly, these so-called 'sports' were no different from video games when they were born, they were just games in the beginning.
Later, they were able to become so-called 'athletics' only because their market needed such a thing.
If one day, the market value of esports can also develop to the scale of football, so why bother to lick the so-called Olympics?
The same is true for e-sports, so why is the esports situation so much better in 2014 than in 2000? Why are e-sports players in 2014 able to earn tens of millions by selling their chests, butts, and meat floss on live streaming platforms, while e-sports players in 2004 could only earn a few hundred yuan a month and nibble on cold steamed buns for training competitions?
Even to put it mildly, why did WCG's prize money only reach tens of thousands of dollars back then, while some esports events ten years later can have millions or even tens of millions of dollars?
It is because in 2014, the e-sports market, whether at home or abroad, was much better than ten years ago, even in foreign countries, before zero zero, would not think that e-sports was a legitimate profession, but ten years later, at least in European and American countries, there is no mainstream media that looks at e-sports players and the e-sports industry so much.
Of course, there are the efforts of game companies, whether it is Valve, Blizzard, Ice Frog or Riot, which have contributed greatly to the promotion of esports, but the most important thing is the power of players who like e-sports.
There is nothing in this world that God can give, it is all earned by oneself, and the power of one person is very small and insignificant, but the strength of a million people, the strength of ten million people, no one dares to underestimate it.
This is the power of the people, the tide of history, is an unstoppable force, it will not be transferred by the will of the individual, anyone who tries to stop this tide must be a mantis arm as a car, not to measure his strength, whether it is a person, a group, a class, or a karma.
will be crushed into pieces under the tide of history.
It can be said that at least in the country that Jester is familiar with, in just a dozen years, the situation of e-sports has changed like this, from disdain to indifference and then attention to the last can not be ignored, this kind of change has nothing to do with any policy support, this is every person who loves this project, whether it is a player or a fan, punch and kick, flesh and blood blurred fight.
After letting Carmack go, Jester's mind was still thinking about the word he had just thought a lot, but hadn't uttered.
Esports.
It may be a little inappropriate, but Jester did think of a poem by Qu Yuan at this time, this poem is very famous, and many people have heard it, and it can even be said to be Qu Zi's most well-known poem, which is used to describe his state of mind at this time, which is unexpectedly appropriate.
The road is long, I will go up and down and seek. (To be continued) R655