Chapter 848: Body Feeling

It's a mutually reinforcing relationship.

Only with a group of excellent players, you can make a great game can be recognized, you can relax and make a good game, if the market is full of people who think that krypton games are good games, then no one wants to recognize the game you make, then in the end the development team can only die - many people say that players will grow.

But as a game developer, you can't wait for players to grow up before making a game in the real sense.

Because it's too late.

Your own talent for making games has been exhausted after so long of shoddy production, and when you want to make real masterpieces again, you find that you can't do anything anymore.

And players don't necessarily want to wait until you regain that ability.

This is actually how domestic game development was ruined.

At the beginning, there is indeed a gap between domestic game development and foreign tops, but this gap is constantly being made up, in the original history, at the end of the century, several ARPG games, have been very close to the world-class level, such as "Qin Yan", such as "Legend of the Moon Shadow", such as "Sword Sealing Demon", among which "Sword Sealing Demon" has actually walked out of a path of its own in Jester's eyes.

But unfortunately, the market did not accept them.

Or to put it another way, the situation in China at that time did not allow many players to spend seventy yuan to support the genuine version of a game.

Even at that time, the domestic cracking was not like later, and there would be a kind of protection for domestic games-of course, this protection was also because of a kind of atonement after their evil, and it was because of their unscrupulous cracking that accelerated the process of the complete death of domestic games.

Later game developers have gone on to develop so-called online games on how to make more money, and in the development of these games, gamers do not think about how to improve the fun of the game, but after getting used to the development of this game mode. Domestic game developers have found that when they want to develop real games.

It turned out that they had lost such ability.

And after this decade-long absurd years, there is a fault line in the whole field of game development, and the outstanding and aspiring developers in China go to work in those world-famous game companies and game teams, because only in such a place can you find the joy of game development. In order to realize that - oh, I'm a game developer, and I make fun games.

What Jester is doing now is sowing the next seed and letting it grow, and what he hopes this seed can do is not to completely break down the game development industry as it was in the original history.

He doesn't want the practitioners in the domestic game industry in the future to make games by people who don't even understand what the fun of games is, and only know krypton, krypton, krypton, krypton.

Fifteen days is as fast as it gets. The last few days were a lot, and Jester didn't have much rest.

So, when it was time to board the plane back to the United States, Jester had time to get a good night's sleep. To add to the spirit, because back in the United States, he is about to host the first official development meeting of Super Balotelli Galaxy, and the physical experience of the core development team has come to an end. They have made all the preparations for the development of this brand new game.

Any aspiring and aspiring game producer is extremely excited about the creation of a game with this new way of playing.

Because they know. They have the potential to usher in a whole new era of gaming.

Moreover, the experience of this period of time in the development department of somatosensory equipment has made them deeply aware of the charm of this new way of playing, and for them, this game experience is simply unparalleled.

After getting off the plane, Jester was actually a little tired.

Although he had already slept on the plane.

The core development team of Super Balotelli Galaxy is not too large, only about thirty people, and this is still the case of an expansion, these people are basically all level designers, and the most important thing about this game is to set up all kinds of whimsical and incredible levels, when Jester feels like a conference room.

Shigeru Miyamoto, the other executive producer of this game, is already waiting there.

Shigeru Miyamoto is very interested in this game.

His idea for this game can be called wild, and even when Jester has two works of Super Horse Silver in his mind, he is still surprised by Miyamoto Shigeru for writing whimsical ideas.

Of course, thanks to the efforts of Jester, Shigeru Miyamoto, and thirty other top-notch level designers, the levels of Super Balotelli Galaxy are constantly being improved.

But then again, in fact, Super Mario Galaxy 2 in history is one of only six IGN and GS games in Europe and the United States to score a perfect score, and the only ones that can share this honor with this game are "MGSV Phantom Pain", "MGS4 Patriot Gun", "GTA4" and "Zelda Ocarina of Time", which is hailed as an immortal art by GS and called the godfather of the gaming industry by IGN.

When these countless accolades are added to these games, it makes you feel that the games in this world couldn't be better.

In fact, just in the field of 3D game games, the two parts of Super Horse Silver have achieved the extreme, especially the second part, and Jester sits on the memory of these games that have been done to the extreme in his world, and when discussing these games with Shigeru Miyamoto, the original creator of these games, he is not afraid at all.

Although Jester often admires some of Miyamoto's ideas.

But Shigeru Miyamoto admired Jester for more time and times.

This pre-development discussion was not a one-time meeting, but a week, almost every day, and the prototypes of all the small levels in the first few levels of the game were quickly decided.

That's how this type of game is developed, figuring out the model of the level and then making it.

Of course. The process is also gradual.

During this period of time, there are more and more rumors about the next generation of consoles, and some players even suddenly discovered that this generation of consoles may have the shortest lifespan, because this generation of consoles has caused a super and many strong due to strategic reasons, and the function of Mars Entertainment's game console is completely ahead of the other two more than a notch.

This makes many games that can be completed on Mars Entertainment's consoles have no way to be completed on the other two consoles.

Although Sega and some of Sony's studios have strong R&D capabilities, they are limited by their functions. In fact, they are not racing on the same starting line at all.

This situation has been going on for a long time, and the other two will definitely not be able to tolerate it.

Therefore, the news of the next-generation host of these two companies was disclosed a long time ago.

However, the news of the new console that has been revealed recently is not these two, although several people from these two companies have claimed in interviews that they are halfway through the development of their new console, and will soon be able to come up with test samples.

The news that was reported this time was Mars Entertainment. In terms of Mars Entertainment, they actually started the development of their new console a long time ago, and the development project is not far from the other two. And the person who leaked it also said that this time the host of Mars Entertainment will be different from any kind of host in the past.

It's an innovation over the entire game mode.

Of course, there may be some new hosts now, after all, at least a year and a half. It will even take two years for the new console to officially meet players.

But the report of this news still caused an uproar in the group of players~ waves.

Because when Shigeru Miyamoto announced that he was the producer of "Super Balotelli Galaxy", it surprised many people. Because this game is known to be produced by Jester, and if Shigeru Miyamoto joins this development team, he will definitely only be able to exist as a second producer.

Although Jester also said that in the game "Super Balotelli", Shigeru Miyamoto's status is the same as his.

But having said that, in the eyes of the players, they don't see it that way.

At that time, Shigeru Miyamoto didn't say much about it, but said that the way this game was going to be adopted was officially what he had produced when he first started making games twenty years ago, and he dreamed of it.

He didn't want to miss an opportunity.

However, Shigeru Miyamoto did not say at the time what exactly attracted him.

And this time, it seems that this news is worth it, and the innovation of the game mode that Mars Entertainment's new console will bring is worth this thing.

I feel that this thing can't be hidden all the time.

It takes time for players to accept this thing, nothing can be popular as soon as you take it out, and the fact that the Apple mobile phone can sweep the world also relies on the heritage of the three versions to have this fourth version soaring, so, Jester has no intention of hiding the physical feeling for a long time, in fact, during this time, he plans to find a better occasion to announce some things about the next generation of consoles.

The previous generation of hosts was the other two who kept throwing out new news to attract attention.

But in this era, it seems that both of them are planning to engage in development.

However, Mars Entertainment is preparing to announce a little bit of console news from time to time - for example, now, shortly after the news came out that the previous game of Super Balotelli Galaxy will be different, Jester said in an interview that after a while, Mars Entertainment will have a press conference about the next generation of consoles.

The purpose is to imagine and discuss with players what the console of the future should look like.

What we gamers envision the next generation of consoles look like, and what do you gamers envision the next generation of consoles look like.

Even, there will be a leak of the next-generation console of Mars Entertainment, which is now under development and is regarded as top-secret information, and the sudden news of such news is like inadvertently dropping a heavyweight bomb in the industry, which immediately attracted everyone's attention.

As a gaming company that has been leading the industry since the 8-bit era, their direction in the development of next-generation consoles is crucial for anyone in the industry.

Moreover, this time Mars Entertainment and Jester's unconventional way is obviously worth everyone's attention.

The somatosensory news Jester is not blocked by everyone, so, intentionally or unintentionally, the outside world has gradually learned some news about Dreambox4, and the previous consoles, or the biggest difference from all the previous hosts, is that on the new next-generation Dreambox series of consoles, Mars Entertainment will add a new game device to their console.

Feel it!

The concept of somatosensory is not unfamiliar to many players, and on large arcade machines, somatosensory devices can be seen everywhere, whether it is a light gun, a simulated cockpit or a dancing machine, in fact, it is a somatosensory device.

Even if it is this time to add somatosensory devices to the home machine, it is definitely not the first time that Mars Entertainment has not.

Previously, when they were in the first generation of Dreambox consoles, they had learned from Nintendo's NES and added light guns to their consoles, of course, whether it was the light guns on Nintendo's NES or the light guns on the Dreambox, they didn't have much impact.

After that, Mars Entertainment didn't seem to have any interest in somatosensory, and there has never been any somatosensory game equipment.

But Nintendo has a lot of common sense in this.

It can't be said that Mars Entertainment has no interest, in fact, the competition between Mars Entertainment and Sega in large arcades is also very fierce, from simulated cockpits, to light guns, to music somatosensory arcades, etc., the competition between the two sides is also fierce, but in recent years, with the gradual contraction of Mars Entertainment in the arcade market, therefore, these large arcades are basically Sega alone.

But looking at it now, Mars Entertainment didn't give up on adding somatosensory devices to home machines at all.

Instead, I've been working on it.

Judging from the statements of Mars Entertainment this time, they even feel that the addition of somatosensory devices to home game consoles will be a huge change in the video game industry. (To be continued.) )