Chapter 508: What about the minority

Jester knows that the influence of GDC in the game industry in later generations can be almost equivalent to the Oscar of the film industry, the Pulitzer of the press, the Nobel Prize of the science industry, and the Fields of mathematics.

In the future, winning the Game of the Year by the GDC is almost the highest rating a game can get.

It seems like decades later.

No matter how many media ratings your game gets, if you don't get the GDC Game of the Year, you're still a little bit weaker than the GDC Game of the Year when you're talked about by industry insiders, or even when players brag about each other.

And the GDC's Lifetime Achievement Award is the highest honor that a gamer can receive.

In Jester's memory, the experience of everyone who won this award is a legend that can be written into a novel.

However, for Jester, it is inevitable that he will win the GDC Lifetime Achievement Award in the future, but it is only a matter of time, according to Jester's estimates, the first few editions may be awarded to those who were in the early days of the birth of video games, and those who really introduced video games into the vision of ordinary people.

Jester, for example, has the best chance of winning this year's candidate.

Time flies.

After Jester was busy with his marriage, he returned to the United States alone.

Originally, he wanted to return after dealing with some trivial matters with Claudia, but Claudia persuaded him, knowing that he was now busy with work, not only did he have two game development tasks, but also had to deal with the upcoming E3 exhibition, so he forced Jester to return first.

It's been about a month, and the work of the development team of Outlander Requiem is still very fast.

At least judging by the process of work that Jester returned to see. It's quite satisfying to him.,Of course,The "Exotic Town Requiem" working group is heavy and it's really heavy.,It's not difficult to say it's difficult.,The main work of the current development team.,Or in addition to being based on Jester's character design.,In addition to doing the art of the character's vertical painting.。

Probably the remaining 90% of the work is done by the planners, and the plot editors fill in the complete content according to the plot outline left by Jester.

Make the rhetoric more beautiful.

"I don't know why the boss would pay so much attention to this niche game, even if there is a relationship with Richard. Garrett's gamble. There's no need to make an American RPG, not to mention, the difficulty of making an American RPG is huge, and their audience's resistance to other games, even if the boss has had countless successes in other game genres, and has even created countless new game types, but the problem is, this is not a new game type, in this genre. But there are countless successful works of ......"

In the days since Jester returned from his private island, he has heard people in the company talk about his importance and devotion to Outlander Requiem behind his back.

Actually, this is also very easy to understand.

Because American RPGs are really difficult to make, and it is also difficult to satisfy players, let alone sell high sales.

Among them are the members of the development team that is preparing to work on Warcraft: Humans and Orcs. Of course, they also have a reason to say this, because Jester originally revealed to them that in the past six months. He was just going to make a game.

The production plan for the game "Requiem for Exotics" was added temporarily, and was not in Jester's plan to make zuò at the end of last year.

Jester returned to his office. First of all, he wrote a rough framework for the simulation game about running an island that he was considering on his own private island, and of course, he wrote both modes in full, and then sent them to the design team below.

Now Mars Entertainment has a big business, not counting the studios that have gone out independently, but there are only a dozen direct development teams, of course, these teams are big and small, there are very good people in charge, and some are inexperienced and qualified.

In such a situation, it is inevitable that every development team will have a game worth mentioning.

And Jester can't keep finding so many games from his mind to make for his subordinates, it's not that he doesn't want to, but it's completely unnecessary, in fact, many games can be successful in history, and it's just an idea.

Besides, Jester doesn't have that many games in his head to attack him and splurge him.

Besides, he doesn't want to be a puppet with the team, what he needs is these people's understanding of the game, their understanding of the game, so as to develop a better game.

In fact, over the years, there have been too many games that did not exist in the original history, and they have been put into the market under the research and development of these development teams of Mars Entertainment, and have received many praises from players, which makes Jester very pleased.

Of course, again, with so many development teams, it is impossible for each of them to have a good project waiting to be made at all times.

Sometimes, after a previous project is completed, after the holiday is over, the next development plan needs to be considered, which basically takes a month or even a few months of meetings to decide, how can there be a project like Jester, after the development of a project, the people in the development team come back from vacation, only to find that their boss has come up with several new development plans.

So, when Jester's detailed story about a new business simulation game was passed down layer by layer.

Many development groups interested in developing the genre have directly asked to develop the game.

As for how they divide Jester's care, now he is thinking about the gossip behind the backs of "Warcraft" development team, after all, for him, the most important issue for the two development groups he is now directly under is not progress, because progress is enough anyway.

It's a matter of harmony.

To put it bluntly, RTS is a very popular game these days, especially when it comes to PC games.

And American RPGs, when it comes to PC games, are not too popular genres, in other words, niche.

In the eyes of many people, niche games are not that they can't be done, but that they don't spend too much energy to do them, because the investment and the gain are not proportional to the niche games.

But what about the niche?

Can't you do niche games? Niche games can't be hugely successful? Not necessarily.

At this time, Jester remembered something he remembered.

This incident was actually quite unexpected.

Jester closed his eyes and carefully thought about this incident in his mind, which was about twenty years later, when the open beta of Blizzard's MOBA game "Heroes of the Storm" had just begun, and Penguin hired a large wave of trolls to attack the game on various websites.

Among them was the largest Blizzard fan in China at that time, that is, the gathering place of Blizzard, the storm area of a National Geographic Forum.

Because the black one is too tragic and has no lower limit.

Then Zhang Dong, who was the director of the domestic Blizzard marketing department at the time, of course, was also a fan of Blizzard games, so he used his account to post a post in the storm area of the Blizzard forum at that time to explain his views.

It can also be regarded as a game for "Heroes of the Storm", for yourself, to enhance your confidence.

In fact, Jester was quite surprised about the game "Heroes of the Storm", because from the point of view of the convention of choosing a name, or whether it will help the later promotion of the game, the name of this game is really not a very good choice.

It's not that the name is bad.

If you only have this name and don't care about anything else, the game name "Heroes of the Storm" is still in the middle.

But the problem is,There's really no way to associate this name with Blizzard's glittering signboard.,Of course, the name Dota can't be used alone after the lawsuit between Blizzard and Ice Frog is over.,But the Blizzard All-Star that I talked about before.,That is, Blizzard All-Stars,It's obviously much better than a single "Hero of the Storm".

Because of the name Blizzard All-Stars, it is obvious that players can know for the first time, oh, this is such a game, and it doesn't need much explanation at all.

And "Heroes of the Storm" obviously can't do this.

Of course, for players or fans who really know Blizzard, they will be able to know for the first time why Blizzard called this game "Heroes of the Storm" in the end, which also reflects from another aspect that Blizzard is not only a commercial company, but also has a strong human touch.

Or to put it another way, it is also what Jester likes to tell people in later generations.

It's feelings.

It's not just gamers who have feelings, even game companies, they also have feelings, and even their feelings are much deeper than those of plus.

Needless to say, you can know that changing the originally established "Blizzard All-Stars" to "Heroes of the Storm" will make Blizzard invisibly how much more money it needs to spend to achieve the previous publicity effect when promoting this game.

As for why.

In fact, it is very simple, because Blizzard has the best art design team in the entire world game industry, whether it is console or PC, more than 20 years later.

It's the Storm's Child.

And the meaning of the Storm Hero is simple and straightforward. (To be continued......) R1292