Chapter 522: Press Conference
The name of Nintendo's handheld machine is called Nintendo-Screen, or DS for short, and according to the application form submitted by Nintendo, this handheld phone has resolutely chosen the vertical style of their history.
This exterior design, when Yokoi Junhei joined Mars Entertainment, Jester asked him about the development progress of Nintendo's current handheld console.
Yokoi just said that there was no official start, just a project, and then he completed the design of the handheld machine, after which the plan was postponed indefinitely, and Jester asked about the shape of Nintendo's handheld phone at that time, just like he now sees on Nintendo's application form.
Although I know that my side will not be able to monopolize the share of handheld computers in the future, in fact, the impact on income is almost negligible.
Without him, it's just that the platform of the handheld machine is far from being developed.
And the more people join this market, the more fully this market will be developed, that is to say, the current handheld market, is still a blue sea, from being developed maturely, entering the Red Sea of the knife to see red, knife to blood life-threatening competition, according to Jester's estimate.
It will probably be at least five years, or even ten years if the market is developed too slowly.
Mars Entertainment's press conference was held at the very beginning.
Time flies.
After more than 20 days, it was finally the opening day of the E3 exhibition.
According to the rules, some game manufacturers' press conferences will be arranged before the official opening, because the time is not very abundant, and there are many companies that conduct press conferences, so it is impossible to stagger all the press conference times, which is also unrealistic.
It would be nice to be able to stagger it in general.
This time, in addition to Weizhen Entertainment, other development companies with heads and faces may be very satisfied.
Because except for the time of Weizhen's press conference and Mars Entertainment at the same time, the others were staggered by the E3 organizing committee, as for the overlap between Weizhen and Mars Entertainment's press conference, it is unknown whether it was intentional.
Of course, it is up to them whether Weizhen complies with the arrangements of the E3 Organizing Committee or not.
It's entirely up to them to decide the time.
But in the end, Wei Zhen still did not raise any objections, but heard that Richard. When Garrett knew about this, he directly smashed an antique teapot that he cherished very much.
The launch of Mars Entertainment was held in a conference room in a five-star hotel.
This kind of scene has been accustomed to some reporters of large game publications, such as these large game development and distribution companies are very rich, so it has always been a big deal to do these face projects, and Mars Entertainment is still average and modest.
Now, with the appreciation of the yen, those Japanese companies are a little wealthy and unreasonable.
In fact, the arrogance and arrogance of the Japanese people on the earth is indeed excessive, and even the New York Times has reprinted an article by the Asahi Shimbun.
In the article, the Japanese flaunt their wealth without the slightest estimate.
They claim that they can buy the entire land for the price of real estate in Tokyo, and they do, and God knows why the Japanese are so keen on land, which is incomprehensible to Americans.
Kazunori Yamauchi followed his senior brother to the scene of this press conference at Mars Entertainment.
This time, there were a total of four people who came, and the other two were sent to the press conference site of Weizhen Entertainment by Yamauchi Kazunori's senior brother Fukushima, which can also be seen from the luxury of Japanese companies, just a little-known team, and even sent four interviewers to the scene.
Moreover, all four of them have booked the best hotels in the neighborhood without exception.
There is still a clear distinction between European and American reporters and Japanese reporters, with Japanese reporters on the right, while European and American reporters are on the left, and by Yamauchi's side is Famitsu's reporter.
Although Fami had a falling out with Mars Entertainment because of the Hironobu Sakaguchi incident, and even issued a ban on Fami, prohibiting them from reporting any games and news related to Mars Entertainment, this stalemate lasted for several years until Nintendo's console project collapsed overnight.
Famitsu quickly approached Mars Entertainment and hoped that the two sides could understand.
In fact, FAmi's influence in Japan is also very large, especially in the game industry, almost equivalent to "GAME" in North America, and even the Japanese version of "GAME" is a step worse than FAMI, and the Japanese branch of Mars Entertainment also dominated Jester for the first time.
Jester himself forgot about it.
After being reminded by the assistant, he remembered, and then he felt that since FAMI's sincerity was so high, the valuable things would be written off.
Therefore, Mars Entertainment's ban on FAMI Pass will not be over.
Kazunori Yamauchi is a Japanese, and he is not very clear about the influence of "GAME", but he knows that this is a very well-known media in the entire game industry, and the sales of each issue of the magazine, just counting the North American version, have hundreds of thousands of copies, and even one issue has exceeded one million sales.
In Japan, this is something that is simply unimaginable.
It is said that they are still building the world's first comprehensive website for game news sales ratings during this time, which I heard a few months ago, and I don't know if this website is doing a good job.
But Kazunori Yamauchi can see it, and it's in the interview area on their side.
The reporters with the logo of "GAME" have the best coverage and filming areas, and the rest of the media have not complained in the slightest.
"No wonder they're the royal media."
Kazunori Yamauchi said casually, and Fukushima, who was beside him, also smiled, and added: "You may not be clear when you first enter this industry, this is not a matter of saying, "GAME" magazine was Jester at the beginning. Lee's own funding, on the inaugural issue of "GAME", Jester. Li Ke personally prepared a demo version of a brand new game for them? ”
Like this kind of gossip in the industry, for newcomers like Kazunori Yamauchi, they are still very interested.
Taking advantage of the fact that this press conference had not officially started, Kazunori Yamauchi immediately asked: "Senior Brother Fukushima, there are so many things in this?" ”
"That's it."
And Fukushima is obviously a little bored, just talking to Kazunori Yamauchi.
"At the beginning, Jester developed a game specifically for "GAME", which was the first PC game he made zuò, but it was only a DEMO version, called "Guild Wars City", and many old players at that time were very impressed with this game."
The game "Guild Wars City" was later released on a small scale, but it was only a PC version, although there were more than 100,000 sets, but this number was really not too much.
However, this game is quite famous.
Japan's Mars Entertainment branch,There was a console version of this game.,Yamauchi Kazunori still played it.,But this is the first time he's heard that this game has such a origin or allusion.,Just when he wanted to ask his brother a few questions.。
The people from Mars Entertainment arrived.
Speaking of press conferences, in fact, press conferences in the gaming world are very different from the kind of press conferences after a football match.
It's not about putting a long table in front of you, and then putting two or three microphones, one for the translator and one for the coach, if the coach is in a good mood, maybe the best players on the field will also show their faces, and those reporters who are interviewing can only be crowded below, and only after the head coach has finished speaking, will they be called up and answer a few questions casually.
At the press conference venue of Mars Entertainment, in fact, it should be said that this is a product launch conference.
The biggest difference with the product launch conference may be that after the product launch conference is over, people who want to buy it will be able to buy this product in a short time, but the game conference is not like this, he may only release some games under development, and in a short period of time, players may not have the opportunity to see the true face of this game at all.
At the front of everyone, Mars Entertainment set up a platform that was not too high, and on top of the platform, there was a projection screen.
Behind the many interviewers and invited players are some live broadcast personnel and equipment, whose responsibility is to broadcast the content of the current live broadcast to more than 30 movie theaters contracted by Mars Entertainment throughout the Los Angeles area, and broadcast the press conference live to the tens of thousands of Mars Entertainment fans who have obtained tickets.
For today's visiting reporters, there are still a lot of heavyweight programs on Mars Entertainment today.
For example, the first to appear was Mark, who had not been seen in public for a long time. Saini, who didn't have a formal game production for a few years, is in charge of some administrative work within Mars Entertainment, and is responsible for regulating and connecting things between some studios and headquarters.
Basically, in the past few years, he has been taking on the problem of being a big housekeeper in Mars entertainment.
Therefore, this game conference made him the first to take the stage, which surprised the reporters present. During this time, Saini had any plans for the development of the game. R1152