Chapter 312: Questions and Answers

Jester's opening speech was not long, just a few words of thanks, but the words were sincere, and the audience was still moved.

After that, the carnival was officially announced.

Jester obviously wanted to say a lot about "Quake", he stood on the stage and was a little happy to see that after he announced the opening, there were not many people leaving, although there may not be enough people in other event locations, but this is always a testament to his popularity.

Moreover, this time, "Quake" is indeed a game that he is ready to push.

As we all know, computer games have always been mainstream, since the birth of video games, since Atari's first official home video game console, the main carrier platform of video games has always been home video game consoles, even in the era before Jester's rebirth, this phenomenon has not fundamentally changed.

On PC, a game can sell hundreds of thousands, a million is a very remarkable achievement, almost in the entire history of computer games, such games are only one or two games a year, but on home consoles, one million is just a week's sales of best-selling works.

Of course, neither PC nor console games have reached the scale of later generations.

The position of FPS games in later generations is undoubted, to be precise, the establishment of this status is precisely due to Carmack's first-person shooters, and those so-called shooters before the advent of first-person shooters - platform design similar to Contra, although it is also very popular, but it is still far from the mainstream.

But with Carmack's first PFS game, the 3D FPS game is like suddenly discovering a mine full of gems, which makes people flock to it.

"Is this a 3D game?"

Jester's game launch this time. In addition to a brief introduction to the game at the beginning, he directly omitted a large number of parts that introduced the content of the game, and directly entered the on-site questioning change. Jester will try his best to answer the questions raised on the spot.

The first to ask. It was a young man in a red coat, he raised his hand high, Jester saw his raised arm at first glance, so the first one clicked on the other party, and asked the staff to hand the microphone to the other party's hand.

Since each person is only qualified to ask one question, everyone is very concerned about the questions they can ask.

And this first question asked, obviously, is not a very good question.

When the question comes out. There was a burst of boos from the scene immediately, they all thought that this was a candidate arranged by Mars Entertainment, and Jester also had a big inside story in picking others to ask questions.

However, this is a wrongful Jester, although Jester thinks that it is a good choice to realize the preparation, but he also thinks that the carnival itself is a happy party, and everything is prepared in advance, so there is no sense of a big party together.

In fact, when Mars Entertainment called "Thor's Hammer" at the time of promotion, it was a real 3D, virtual reality and other modifiers, and Jester also knew this, and these on-site reporters or players also knew it, so. Knowing that Mars Entertainment would ask such a question when he knew the positioning of "Thor's Hammer", it was no wonder that other people at the scene booed.

After all, there is a limit to the time to ask questions. And each question takes up a certain amount of time.

However, Jester obviously didn't want to follow the textbook to answer the question, he first glanced at the person who asked the question, this should be an ordinary player, after he asked the question, he also heard the boos from the audience, and he himself understood how low-end he was asking this question.

"That's a good question."

Jester's voice was heard through the microphone, and then there was another wave of boos, this one different from the previous one, a boo with a strong goodwill similar to a joke. They all thought Jester was joking around the subject.

But Jester just smiled and began to say something that made everyone's jaws drop.

"Don't boo, everybody. The reason I say this is a good question is because I've been thinking about whether or not to tell you the truth about this game. But since someone asked, I don't think it's good to hide it, so I'd better tell the truth. ”

After Jester's words, the scene immediately fell silent, and obviously, those present also knew that Jester was about to say something very shocking.

"A friend just asked, is "Quake" a 3D game? As for the answer to this question, I can only say that he is very much like, or infinitely close to a 3D game, but is he really 3D? I don't think so, at least for now. ”

Although there was already a layer of foreshadowing before Jester said the previous sentence, everyone still didn't expect that Jester would say such a sentence, although the hundreds of people present were prepared, they were still shocked by such a sentence.

"Not a real 3D game? How could this not be a real 3D game! Are all the promotional videos we just saw fake? ”

These are the players who have just entered the market and have not had a chance to try out the game "Quake", so they have such doubts, but those journalists who have already tried "Quake" before and called it a game changer in the video game don't see it that way.

In the eyes of these people, this is not a 3D game, what is a 3D game? You're not talking nonsense with your eyes open, are you? And you can't discredit your own game.

When the people on the scene were booed again, Jester's words rang out again.

"Don't boo me, you have my own explanation, you listen to my explanation first - if you think it doesn't make sense, and then spray me, I'm absolutely willing." After Jester said this, the scene fell silent again, and it was clear that everyone present wanted to hear what Jester had to say.

In fact, what Jester wants to say, if the person who participated in the development of the game "Quake" is present, you know what Jester is going to say, he is not actually the main thing to explain to everyone what is called a 3D game, which has just appeared, but to advertise for a game of Mars Entertainment in the future, which is also predetermined by Jester and Carmack before they started to make "Quake", after finishing the pseudo-3D game of "Quake", The production of a real 3D game will begin.

"First of all, you need to know what a 3D game is."

Jester's explanation begins with a simple and straightforward but thought-provoking question, which seems simple, but when the people present think about it carefully, they find that they themselves can't say a specific rule - what kind of game can be called a 3D game?

Obviously, this problem can't be simple, just look like a three-dimensional game, like a 3D game.

Sure enough, Jester immediately dismissed this argument.

"First of all, I hope that everyone will get rid of a point of view that will affect your judgment when thinking about this question, this point of view is very simple, that is, don't trust your eyes, at least on a 3D game, not that you still want to be three-dimensional and have three dimensions, it can be called a 3D game."

Jester began his own explanation, and the people on the scene waited quietly for him to continue.

"When we develop 3D games internally, the first thing to determine is what the standard of 3D games is, in fact, this kind of statement that looks like a stereoscopic picture is just a visual deception, and the source of this deception, the formal definition of 3D games - very simple, games that can move arbitrarily on length, width, and height, are 3D games."

Speaking of which, Jester didn't wait for the people at the scene to show a look of sudden realization, so he smiled and said the last answer to the previous question: "And in fact, on "Thor's Hammer", when we first developed the 3D engine, we found that it was impossible to complete the real 3D simulation with the current PC function, so we retreated and designed an engine that could not be simulated in depth, that is, on the Z-axis, to complete this game. As for the three-dimensional images you see, they're just simulations of some of the textures that we've used a special algorithm. ”

Jester was silent for a minute, and then erupted in cheers.

But Jester seemed to be a little unsatisfied, he pressed his hands, motioned for those present to be quiet for a while, and waited until the cheers were faint before Jester continued to add.

"So, I think this question is a good question, but the point I want to state now is that we at Mars Entertainment did not make real 3D games, not because we don't have this ability, but because of functional limitations, so that we have no way to let go, but I can guarantee that when the "Quake" project is completed, a new development team was officially established, and this development team is also composed of the engine development team of "Thor's Hammer", and I personally serve as the person in charge, purpose, It is to develop a real 3D engine that can simulate 3D scenes. ”

"In other words, we will definitely make a real 3D game in the near future!" (To be continued) R655