Chapter 587: Complete Subversion
Naturally, Jester will arrange for special investigators.
This is also what many manufacturers often do in later E3 exhibitions, including some other exhibitions, is to arrange a special person to conduct a survey after the players have finished queuing up to try the game.
Of course, this kind of investigation that delays the player's time is naturally gifted, and it is a gift that cannot be obtained from other places.
This is also a change made by Jester with reference to some of the measures of later manufacturers, in the past few carnivals, although Jester will do a survey, but did not prepare any gifts, to be precise, these little things, when preparing for the carnival, Jester did not ask so carefully.
It wasn't until the end of this year's E3 that Jester found that it seemed that at the E3 exhibition, his company's team did not have this kind of gift-giving interactive project addition when he looked through the team's team in the company.
Because Jester had a lot of things to deal with at that time, and he had to rebel against Shigeru Miyamoto, how could he have so much time to watch the scene.
I just took a quick look at a few booths.
It was impossible for him to know if the manufacturer had organized any interactive activities to get specific prizes, but after asking the organizers of his own company afterwards, he knew that there was no organization.
Because the way E3 is held is basically an outline of the exhibition.
The specific form is made by the organizing committee with reference to the CES exhibition and the Mars Entertainment Carnival they have held, after all, it is the first time, and it is mainly based on the success of the steady holding, so some projects that have not been carried out at the CES exhibition and carnival have not been added.
However, when organizing this year's carnival, Jester specifically proposed this interactive prize or gift, after all, it was all his mistake.
If you are a player in the next generation, you are familiar with E3.
Then you will definitely know that there is such a word on E3, which is called brushing.
What is a shirt brush?
As the name suggests, shirt means shirt.
At the E3 exhibition, at the booths of many companies, there will be some game-themed shirts specially prepared for players, which are specially made and cannot be bought in other places.
Of course, the imitation of Taobao with the same paragraph is said separately.
And how to get it.
Generally speaking, there are two ways, one is to participate in the manufacturer's trial survey.
This kind of is not something you can participate in if you want to participate, it is completely random, for example, the person in charge of the survey looks at you and pleases you, so you will be given a chance to participate in the survey, after participating, the person in charge of the survey will give you a coupon to redeem huàn, with this voucher, you can exchange the gift of this manufacturer for the huàn location, in exchange for a main shirt about this game.
For example, in E3 in 2015, Sony and Naughty Dog did such a survey specifically for "Uncharted 4".
Of course, this survey is not random, but you can participate as long as you want.
Because "Uncharted 4" is not a trial game, but a small black room is specially prepared for it, and the staff of Naughty Dog will demonstrate in the small black room, and the participants are all game media, and the demonstration is the content of a video after the video released by Sony's pre-show press conference, and it is forbidden to take pictures and video.
The shirt that changed after that was white as a whole, and then a black portrait of Drake in front of it, as well as the English logo of Uncharted 4.
To be honest, it's not very pretty.
In addition to participating in the research arranged by the game factory to get prizes, you can also participate in the interaction of many trial locations.
For example, there are some somatosensory dance games, as long as you participate in the dance together, and the dance is not too bad, the so-called is not too bad, or if you are not going to make trouble, then you will get a shirt about the game.
Such a game is a game of brushing, and the shirts won are called brushing shirts.
Of course, the game arranged by the game manufacturer is not necessarily a shirt, any prize is possible, it may also be a keychain or a figure or something else, anyway, some gifts will be prepared.
However, at the Mars Entertainment Carnival, which has been done for three years, and the E3 exhibition, which has just ended this year, there is no such setting.
This cannot but be said to be a mistake on the part of Jester.
Of course, this kind of mistake was not intentional, it can only be said that it was not thought of in the first place.
At the time of the initial E3, not all manufacturers had gifts.
Therefore, when Jester talked about this matter with the organizing team of this year's carnival, it naturally got a response from everyone, and they felt that this was indeed a very good idea.
While Jester can't yet ask the investigators who arranged the survey how they feel about the players of Outlander Requiem after playing it, it can be seen from the expressions on the faces of the players who left, the expressions on the faces of the players who are playing, and the expressions on the faces of those who have just finished the trial and still have some unfinished expressions on their faces.
The response to this game has been quite good.
Of course, "Requiem for an Outlander", which was supposed to be the protagonist of this carnival exhibition, now has to give in to something else.
That is, what Jester said at the opening ceremony of the carnival, his huge game plan.
While players and fans at the time, as well as many members of the media, were cheering at Jester's unheard-of-sight plan for an open, authentic game world, it was not a thought that came from the brain in that constantly mobilized atmosphere.
Now that the opening ceremony is over, think about it again.
The more I thought about it, the more I felt that the things Jester was talking about were just bragging about something that was impossible to accomplish.
Originally, many reporters who wanted to play "Exotic Requiem" for the first time changed their attention, and they felt that it was not so much that Mars Entertainment had done a media trial of "Requiem for Exotic" before, this Jester big plan was more worthy of them to say, of course, "Requiem for Exotic" was used to blow, because the quality was there.
Jester used his irrefutable strength to prove to everyone that he can do a very good job even in an American RPG.
At that time, this big plan was not for blowing.
Do you believe that Jester was able to make his painting cake for the opening ceremony? Of course there is, after all, Jester is a miracle in the field of video games, and can even be called a person who makes the impossible possible.
It is foreseeable that in the near future, Jester's big plan will occupy the headlines of major game media for a long time.
Surely, the argument will be fierce.
Jedi was ordered to attend the carnival of Mars Entertainment, he is not a fan of Mars Entertainment, but he still spent close to $2,000 from the scalpers to buy a carnival ticket, of course, the ticket company will reimburse him.
To be precise, he is Richard. A member of Garrett's development team for The Legend of Albert.
A programmer who loves American RPGs but has little interest in other games, he was one of the first to learn about video games, and taught himself how to write games on Apple computers when he was still in middle school.
Because he is a DND board game enthusiast, the games written on the Apple computer are also direct copycats of some DND desktop running groups.
Moreover, it was not originally stored as a video game.
It's just a more convenient tool for him to run a group with his friends, for example, when he encounters some events or needs to throw a sieve, he can call this thing directly, which is extremely convenient.
As the amount of play increased, Jedi's friends also thought, why not do everything into it?
Jester then finished his first game of his own with the help of his friends.
Of course, later in college, he had the pleasure of playing Witchcraft and Richard. Garrett's "Genesis", he immediately put Richard. Garrett became his idol, and after graduating, he went through layers of interviews and finally entered Weizhen Entertainment, and it was he who entered what he dreamed of, Richard. Garrett's development team.
Truth be told, before that, Jedi was the absolute Richard. Garrett's advocate.
In his eyes, the "Genesis" series is the best American RPG, so a Japanese RPG that goes to the end, or even "Witchcraft", which is older than the qualifications of "Genesis", in his eyes, is not as good as "Genesis".
Even the "Legend of Alberton", which they spend the most energy on now, although in terms of quality, may surpass the previous "Genesis" works.
But this is only in terms of monographs.
If you look at the entire DND game, "The Legend of Alberon" is actually not out of the trap of "Genesis", but just a slap in the face, and the things that are played, those core things, and the things that players like the most, are still inherited from "Genesis".
If you're a fan of Genesis, you'll find out about it as soon as you get your hands on the game.
Originally, Jedi didn't believe that Jester could make an excellent American RPG, at least not as good as "Genesis", although after the internal trial of the major media, this game was blown to the sky, and Jedi was also a little shaken, but he just felt that "Requiem for Exotics" was excellent, but as long as he was an American RPG, he couldn't get rid of the creative rules set by the pioneers of "Genesis" for this type of game.
However, he waited in line for an hour today, and finally played this "Outlander Requiem" that had been mysterious until now.
His ideas were completely turned upside down. R1152