Chapter 826: Best of the Year

Game of the Year was of course the final finale, with the previous RPG of the Year award going to Zelda Ocarina of Time, and the winner of the Development Team of the Year was the team behind Baldur's Gate, the first game of a new team that had already won Best New Game.

This is another title competing for Game of the Year.

It is also produced by an American company, and it is a work made by a new company composed of fans of American RPG games who have left Mars Entertainment before, and these people completed the masterpiece "Exotic Requiem" with Jester, and "Requiem of Exotic" also won the best game of the year with an indisputable advantage, of course, and also won the best producer of the year and the best RPG of the year.

It's the only time in the years since GDC's annual awards event been held that a game has been able to win all three of the most important awards.

Of course, Hideo Kojima's "Metal Solid" has not returned empty-handed so far, the best action/adventure game of the year fell into his hands, in the horizontal comparison, Kojima defeated Capcom's "Resident Evil", it is worth mentioning that after Kojima won the award and stepped down, the chief producer of "Resident Evil" Shinji Mikami also gave Kojima a very warm hug to congratulate.

It was rumored that Mikami had a good relationship with Kojima, which may be true.

Jester also saw this scene, he looked at the now high-spirited Shinji Mikami, and sighed a little, maybe no one would have imagined that the current ace designer of Capcom, the leader of genius designers such as Hideki Kamiya, will be swept away by Capcom in the near future, and the fate of Hideo Kojima in the original world is actually similar to Mikami.

It was also a complete fall out with his parent company.

In fact, the works made by Mikami in the fourth development department formed by Capcom are very good, of course. It may not be famous, but it's definitely fun.

"Red Man Joey", "God Fist", and "Great God" are all works that Mikami later made in Capcom's fourth development department, but the problem is that it was due to some unknown reasons at the beginning. The relationship between Mikami and Capcom's top management is very stiff, and Capcom thinks that he is qualified to balance the industry with the two super IPs of Resident Evil and Devil May Cry, and the result is naturally hehe.

The reason for Kojima's falling out with Konami is complicated.

Some unscrupulous websites in China say that the so-called three million sales can't recover the cost, what investment of 80 million or something, in fact, the investment in games is not difficult to calculate, how many people in a development team, how much time to develop, you can get the vast majority of the cost.

The $80 million investment includes the FOX engine, and the FOX engine is not just used for one game.

Besides, "Metal Gear Solid" is three million in five days. There has never been a game in this world that sells three million in five days without making money.

There are probably two reasons why Kojima fell out with Coke Girl.

First of all, the last month family, that is, the founding family of Konami, is very dissatisfied with the development of first-line console games with huge investment, because the current focus of Coke Girl's career is not at all on games, but the gym and gambling machines are doing well, of course, mobile games are also doing well.

Therefore, the biggest reason is that the last month family wants to drive the island away. This is the obvious unfinished rush of MGS5.

You know, Kojima is known as a craftsman in the industry. This kind of person will have a heinous harshness when he works his game, and it is impossible to sell it if he does not reach the limit, but the traces of MGS5's rush are too obvious and obvious, and there is no Kojima style that should be there at all - and there are chapters, which is not a tradition that Kojima likes.

Probably Kojima is really perfect for making only the first chapter of the GSD, and the other chapters. are all imperfect.

Another reason is that the head of the mobile game development department suddenly ascended ~ and was promoted to the position of president, replacing Kojima in power, when the family was president last month. Kojima served as the vice president, and at that time, "Metal Gear Solid" was a super IP.

The island's voice is very important.

And up,Kojima looks down on mobile games very much.,Think these games are garbage.,There's no meaning to exist at all.,So,When Kojima served as CU,,The entire Cola sister didn't tilt any resources to the mobile game department.,So the contradiction between him and the previous head of the mobile game department is almost well known.,At that time, the head of the mobile game department was suddenly straightened as the president.,There are many people who say that Kojima's life is going to be difficult.。

I didn't think about it, but sure enough, the first thing he did after getting on the horse was to engage Kojima and his MGS5.

And this kind of engagement is different from Capcom's engagement of Shinji Mikami, Capcom's original engagement of Mikami was because he lost money by speculating on land, and the company's statements were very ugly, so he put the basin on Mikami's head in order to shake off the pot.

Even so, they just exiled Mikami to Clover, and then regardless of the question, the games they made didn't give resources - can you imagine that "Okami" is a masterpiece with rave reviews, and the work of Mikami and Kamiya's master and apprentice only sells tens of thousands of copies? Because there was no money for publicity, no one knew, and of course they wouldn't buy it, and at that time it was not as developed as the current online media.

And Capcom did so much just to let Mikami's group get out of the way, of course, this group of people did get out of the way.

Even if Capcom treated Mikami and Kamiya's group of geniuses like this, those people didn't pay much attention, and they later said that the reason why they left Capcom was because they were forced to work overtime and couldn't make the games they wanted to make, so they chose to leave.

At that time, Cola Girl's engagement with Kojima was not the same thing at all, he didn't want Kojima to get out of here, he didn't want to treat Kojima coldly, but he wanted to deal with Kojima blatantly, and he wanted to make Kojima messy and smelly, so that he would never be able to turn over, for example, he forcibly let this game go on the market when he knew that MGS5 was still a long way from completion.

The purpose is to buy MGS5 and make another round of money, and then completely abandon this IP - Konami has done this not once or twice, and no one will buy it without Kojima's MGS series anyway.

But unfortunately, even if it is a half-finished game, Kojima has made it as complete as possible, although it is not perfect. And the reason why the three stations give 10 points is more indignation at Konami's approach and Kojima's feelings, this game is worth nine points.

Seeing that this didn't stink the island, then all the tricks came out, and they emerged endlessly.

The most typical is that at the TGA's annual awards, as the winner of the best adventure game of the year, Kojima was not able to attend to receive the award. The reason is that Konami sent a lawyer's letter to clearly inform the organizer that Hideo Kojima was forbidden to participate in any awards event about "Metal Solid", and the host explained the reason why Kojima was not there without scruples.

Then the audience booed.

This kind of obvious behavior against a certain person has gone beyond the ordinary contradiction.

Of course, the last month's family was originally from Yakuza, and it is not a strange thing for the society to have despicable means, just like what a certain forum said when talking about this matter, you let the hooligans reason, is it possible?

In general, about MGS5. It's not that Kojima doesn't have any responsibility at all, and Kojima must be blamed if the plot is not finished, but the problem is that it has a lot to do with Konami.

However, the second chapter with a lot of bugs and strange things and Krypton elements blame Konami, the plot is really not finished, but the second chapter doesn't have to be so weird, a big reason is that KONAMI didn't provide a normal environment for the production team in the last half a year, of course. Part of this pot is also a part of the island, because the MGS series should be a sandbox from the fourth game. There are a lot of obvious problems with dragging it to the fifth work.,There's not enough time.,I can't deal with it.。

Of course, there is nothing to say about Kojima's connections, and he is the only one in the game industry who can talk and laugh with the director of Huantai and Bao Xiaoqiang.

And Kojima's position in the minds of employees is even more supreme.

Almost everyone in the Kojima group is willing to follow Kojima, and it is unconditional. These include Geoff, Donna (originally scheduled to live the sins of the father, but gave it to Stef), Stef (quietly), Kifer, Baker, Nobuko Toda (soundtrack of MGSV and Halo5), as well as Crossbow and Toro (PR), who were not present, and K Konami did not let Kojima play because he was afraid that he would say bad things, but Geoff just said bad things. Killing a rooster can stop dawn? Except for the employees of the KONAMI headquarters, everyone else in the team has gone, how can you expect to stop all of them?

Maybe when Kojima first started working on Metal Gear Solid 30 years ago, he didn't expect the game to grow into a legend, and he would part ways with the old company he had worked with for 30 years in this way, right?

It's a shame for a talented producer.

Jester wondered if in the next few years, when a large number of talented and talented producers such as Mikami and Kamiya completely fell out with Capcom, he would take the opportunity to take him under his command, but he quickly dismissed this opinion, because according to his experience, after leaving Capcom, none of these people joined other people's game companies, but started from small game studios.

Mikami and Kamiya did a good job, and later their platinum studio has become well-known in the industry, especially in terms of action games, which is second to none, and Sister Bei 2 was evaluated by GS as a full score of 10 points, known as the apex of action games.

And then, calculate the time, and wait for the time point after they completely fall out with Capcom, probably they have retired, since they have retired, then there is a retirement lifestyle, there is no need to relate to these intricate things in the industry, after all, it is too exhausting to think about it like this.

Jester saw that the time was almost up, so he quietly left the seat and came to the backstage, because the next award is the award for the best game of the year, this award this year GDC decided to carry out a reform, and the winner of the previous year will award this year's winner, and the game of the year last year is Jester's "Hero", so this year it is natural for Jester to give the award.

Inside, Jester unfolded the wax-sealed envelope.

He looked through the tightly sealed envelope and asked the staff, who was the winner?

The staff just smiled and said that he would know when he tore the envelope on the stage, in fact, Jester felt that the biggest possibility of winning the award was Shigeru Miyamoto's "Zelda Ocarina of Time", which Miyamoto spent three years carefully building, because of the inspiration of "Heroes", the game was made much better than the original.

In Jester's opinion, it is at least one notch better than "Baldur's Gate", "Metal Solid", or the other two obvious "Resident Evil" and "Tomb Raider".

The grand finale is naturally highly anticipated.

When Jester stepped up to the stage, everyone knew it was time to announce the award.

First he said a few inconsequential words to adjust his appetite, and then the audience was dissatisfied with Jester's way of hanging his appetite, and at the same time mocked him with boos, so Jester had to smile, open the envelope, take out a card from the envelope, and then quickly glance at it, and then, his face showed an expression that was indeed so.

"I think everybody wants to know what I just saw, and to be honest, I'm not surprised at all that this game won, and of course, the same goes for other extremely nominated games, Mikami's Resident Evil is very good, when he first discussed the idea with me I was impressed by his brain and talent, it was a great idea, and Baldur's Gate is the same, it's almost a perfect RPG, you can find everything you want in it, and Tomb Raider The idea originally came from Mr. Spielberg's classic film series, and I thought it would be a lot of fun to make a game out of this kind of adventure, and the players agreed with us. ”

"Kojima is a very special person, many of my game ideas are inspired by him, the production process of "Metal Solid" was not smooth, after several difficult births, Kojima even scrapped at least two half-finished versions, which is why there is this game now, a very, very good game."

"And Mr. Shigeru Miyamoto is a person I admire, I was impressed by his Zelda when he was at Nintendo before, and then he joined us at Mars Entertainment, and I asked him what the game he missed most at Nintendo, and he told me it was Link, and then I told him that you will definitely have the opportunity to make a Link story in the future."

"That's how Zelda's Ocarina of Time was born, it's like GAME's evaluation of this game, it's a game that's so perfect that it doesn't need any words of praise to praise it, and anyone who has played this game will have this thought, just like GAME's comment on his shortcomings column, the biggest drawback of this game is that maybe the best ARPG game of the future will look like this."

"That's exactly what I think."

"Actually, I think that's what the best games of the future look like."

With that, Jester opened the envelope again, glanced at the card in his hand, and smiled.

"It seems that our jury also likes to spoof, and this award speech is exactly the same as what I just said, and they use the comment of "GAME" in the shortcomings column of this game - The-sad-raelisation-that-future-RPG-game-may-never-top-this!"

"Game of the Year, Ocarina of Sedar!"

As Jester pronounced out his final name, the audience erupted in thunderous cheers, and Shigeru Miyamoto also stood up with an excited look on his face. (To be continued......)

PS:PS:The-sad-raelisation-that-future-ACT-game-may-never-top-this! This sentence is a comment from GS's Sister Bei 2 in Kamiya's shortcomings column, and this game GS gave a 10-point rating.

Unfortunately, this is an era of total decline of the ACT.