Chapter 681: Diablo 2

The original first game of Heroes of Might and Magic also had nothing to praise about it.

It's just that there are some innovations in the gameplay, but this game is a gaiden work of "Might and Magic" after all, and the sales were not too high at the beginning.

In short, when there is a gimmick to promote a masterpiece like "Might and Magic", which has a total sales volume of nearly 4 million, it is not possible to get an excellent sales result, so it is necessary to find out whether the game of this genre is suitable for the market or the quality of the game.

Of course, this game is suitable for the current market, and this kind of strategy game is the hottest game in the current PC game market.

In order to avoid this from happening, Jester did not say the first two works of "Heroes of Might and Right", but described it at the beginning, which is the later "Heroes of Might and Magic 3", which is also one of the highest achievements of the series, to be used as an example to elaborate. Pardo's targeted expansion is naturally also aimed at this game.

Rob. Pardo had been talking for more than half an hour before he realized something was wrong.

Jester, however, was unimpressed, and motioned for him to continue.

Because Rob. Pardo is indeed thinking very deeply, much deeper than him, but it is normal to say, Jester's talent is not outstanding, at most he is a qualified designer, if it were not for the brain-full of later games and the lifelong development experience and experience of many masters, he would not be able to compare with these stunning and stunning characters in this era.

It's like how we understand the game Heroes now.

Jester just said casually at the time, casually talking about the gameplay and characteristics of this game, but he didn't expect it to arouse Rob. Pardo's interest, and, in the past two years, has directly refined a rough idea from that time into a game.

There's nothing wrong with that. Jester from just Rob. Pardo was talking.

You can deeply understand that for this game, Rob. Pardo is incredibly confident.

Jester was also impressed by the other party.

"Wait for the first month of Diablo...... In the first week, when the sales of the first week come out, you can form the development team of "Heroes of Invincible", this time I will give you a team of 15 to twenty people, the specific amount depends on the sales volume of this time. Jester quickly expressed his opinion, which can be seen from the number of people in the team. The scale of the company's investment in the game.

A team of fifteen people, compared to a team of twenty people, is not just as simple as five people in number.

In the current situation that the company is so short of manpower, adding five more people is almost equivalent to adding 50% of the labor cost.

Moreover, after the Diablo project ended, those personnel were not idle, they were employees of Mars Entertainment. After the vacation, you need to be reassigned to another development team.

And, this time Mike. Mo Huaimi will not be on a project with himself.

Judging by Jester's support for himself, he is very supportive of Mike. Mo Huaimi's support will obviously not be low. This is the formation of two new development teams, which is indeed very tight for the current staff of Mars Entertainment.

"I can't send you those men from Diablo, so. At least half of your new team will probably have new people......" Jester was also a little embarrassed when he said this, after all. For a person in charge of game development, a newcomer is completely different from an old man, and for at least half a year, the combat effectiveness of a newcomer is basically equivalent to zero.

Even after more than half a year of training paper, newcomers with the ability to work independently are far behind the elderly.

Rob. Pardo himself came from the rookie stage, and he is naturally very clear about this, for any team, more than half of the newcomers, then the number of people will become the reason for delaying the development progress, because it takes a lot of energy to train newcomers, but this is also a matter of no way, every game company has to take on such a task.

Just like the later Blizzard, although after the cancellation of the "Titan" project, the personnel were reassigned, and the development team of the WOW expansion was expanded to 150 people again, but the development speed of the entire expansion was not only not accelerated, but slowed down, because it was assigned, many developers who have never had experience in this aspect of the game, these personnel need to be trained from scratch.

Relatively speaking, Mars entertainment is the best.

Because they don't have many newcomers, the vast majority of relatively newcomers are elites that have been cultivated by other game companies for several years, and those small game companies are the saddest.

The talents they have worked so hard to cultivate cannot be condescending to a small company forever.

However, I heard Jester say that Diablo's development team can't be with him, Rob. Pardo was still a little depressed, his face showed a look of disappointment, and Jester quickly understood this, as a boss, although there was no need to explain everything to the other party, he didn't want his employees to work with some emotions that he didn't want to see.

So, Jester explained.

"Rob, you know, Michael won't be working on Heroes with you after the development of Diablo is over, and he told me that he doesn't have much interest in the genre you like and can't get excited, so ...... "Hear this, Rob. Pardo also understood what Jester meant, certainly not Mike, whom he already knew. Mo Huaimi told him that he would not continue to develop "Heroes of Invincible" with him.

Rather, the development team of this Diablo is what Jester is going to leave to Michael.

It also means that Michael. Michael. The next game that Mo Huaimi will be responsible for is the second installment in the Diablo series.

However, since Diablo 1 has not yet been released, Jester decided to immediately form a Diablo 2 team, it seems that Jester is very confident in this game, and it is normal to say this, after all, just now. Pardo had heard his prediction for Diablo 1 sales, a pure PC game that, in Jester's eyes, was indeed a game with at least a million units sold.

And how could this not make him confident in this series. (To be continued......)