Chapter 810: Designer
If "Warcraft 3" is still in charge of Jester, then even if players don't believe that Jester can still make an RTS game that is even better than "StarCraft", but after all, Jester is a great designer who has turned decay into a miracle countless times, and he personally designed and developed it, which is still worth looking forward to, but what about others?
Then I can only be sorry.
But in this way, it does not meet the expectations of players, and they have speculated that the reason why Jester was transferred from the StarCraft development team is because of his new game.
In order to develop "Heroes", Jester transferred a large number of people from more than a dozen development teams under Mars Entertainment distributed all over the country.
However, at that time, it was because the project of "Heroes" was too big, and the full support of the entire company was also deserved.
But this time it's different.
If Jester wants to develop "Warcraft 3" himself and draw people from other development groups, it is nothing to say, after all, Jester is the creator of Martian, but now Jester says that the developer of "Warcraft 3" is not him? That would be very unreasonable.
This must have made Pardo extremely unhappy, as he was taken from his development team and was still working on a very important expansion.
So, immediately after Jester's explanation post, angry players asked questions.
"So who's going to develop this game?"
Jester can naturally understand their mood from the tone of the dozen or so people who asked for the first time, but this matter is not yet the time to announce, because after a while, there will be a special press conference to explain this matter, so Jester immediately replied: "I can't say who it is now, but at most two months, or maybe a month, Mars Entertainment will hold a related press conference." More details will be announced at this event, and you'll know who the game's lead designer is. ”
However, this answer will definitely not be satisfactory to the players, because saying it is equivalent to not saying it, maybe it is just a prevarication.
"All I can say is that this candidate will surprise you, or if you know it, you suddenly understand why you transferred someone from the StarCraft development team before."
Jester felt that he still had to say something, but he couldn't really say it, so he could only say it cryptically. In fact, by now, if someone could see the meaning of his words, it would be enough for him to know what Jester was talking about.
In fact, don't say it now, it's just to keep it mysterious, if you know about him or Mars Entertainment, they will never do this kind of thing that directly competes with games of the same type, of course, strictly speaking, although "Warcraft 3" is also RTS, but this new design idea of RTS and "StarCraft", a game that makes pure RTS games to the limit, can be regarded as the same type of game.
Even though they are all games of building soldiers and fighting.
After replying to the post, Jester continued to see the community's interest waned. After all, he still has a lot to do, even during E3.
The operation of Mars Entertainment is business as usual except for the annual carnival, where the employees of Mars Entertainment and the players have a big party, and I originally wanted to call and ask. However, after thinking about it for a while, Jester simply went directly.
The entire headquarters of Mars Entertainment occupies a large area, and Jester is located on the west side of the headquarters campus, while Rob. The RTS game development team led by Pardo is located on the east side of the park. Basically, it needs to span the entire campus.
Cars are prohibited in the park, except in certain areas.
As a matter of fact. There is no way to pass, because there is no road designed for cars in the whole park, and it cannot be said that there is none, and the company's security department has golf carts to commute in the park.
However, employees don't have to worry about wasting too much time when they cross the park, because there are bicycle parking spots everywhere, and any employee with an employee card can swipe the card to pick up a bicycle to use, and then return it by swiping the card.
No one discriminates against anyone, and neither does Jester.
Riding a bicycle through the park, it took less than ten minutes to come to the East End.
Pardo's development team is on the third floor, and when he walked to the second floor, Jester saw a large group of people doing something around the activity room.
But it's not just people in the cybersecurity department who can listen to it, but people from other departments can also listen to it.
Of course, there are also some very strange trainings, such as the one before, which was engaged in professional training on how to brew beer at home.
Jester remembers this very well, this is a training program proposed by his vice president, which is a benefit for employees, and the employees participated very enthusiastically, and because many people did not succeed in participating, the company held a new one, especially for those who did not participate.
Later, when such training was held, the company learned from the experience of the last time, and no longer let anyone participate, but directly draw, the most primitive method, the draw to go, the draw can not go, of course, the lottery can give their place to others.
This kind of lottery was used when this kind of beer brewing training was carried out again, and Jester himself participated in one, of course, also to draw lots, and in these activities within the company, it has always been the same, and during the training tasted more than a dozen different flavors of beer, even chocolate, and of course, various flavors of beer brewing methods.
It is said that one of the employees decided to go home and open a brewery on a whim after attending this training.
The company did not stop this, because the employee was very good, so it also promised him that within three years, if he wanted to come back, he could come back.
This time in the training Jester thought about it for a while and remembered, but these things are not his responsibility, there is a special vice president in charge. He is mainly responsible for the game development side of the game.
This time, a chef from a three-Michelin-starred restaurant in California was invited to teach cooking skills, so many foodies came to learn a thing or two - Jester wanted to come and see it, but he didn't win the lot, so he had to give up.
So, when he walked to the activity room, he saw that there were many people inside, but Jester didn't go inside.
On the third floor, Jester peeked in through the window and saw that Pardo was looking at something intently, so he didn't go in. Instead, I went to a small break room next to it - sometimes this is also used as an interview location for the StarCraft development team, and the interviews at Mars Entertainment are divided into two types, one is the headquarters administration, business promotion, security and other departments are interviewed at the headquarters.
As for the specific development team, it is the person who has passed the review at the headquarters, and the other development teams are conducting the final interview, and when Jester came to the break room, he happened to see a young man conducting an interview. The interviewers were two level designers from the StarCraft development team, and Jester had some impressions, but he really couldn't remember the name clearly, after all, the entire functional company was thousands of people. He couldn't know them all.
This candidate is applying for the position of Level Designer.
It seems that his abilities have been recognized by the interviewer, and he is now basically discussing something about the game - even Jester heard them talking about what games to buy during this year's Thanksgiving sale.
When Jester came in, the two interviewers naturally saw Jester for the first time, so they stood up and said hello one after another.
And that candidate knew Jester, too. At this time, he was more excited.
Jester was used to this, and he chatted casually with the three of them, knowing that the candidate had passed the interview. After meeting Pardo later, he can officially go to the personnel department, and Jester also congratulated him.
Several people are avid lovers of games, which is very common within Mars Entertainment, after all, the first requirement for Mars Entertainment recruitment is to love games very much, because Mars Entertainment needs not highly skilled professionals, but skilled and fanatical game developers, where skilled and fanatical love of games is the same.
Of course, if you are a big fan of Mars Entertainment games, that's even better.
Generally speaking, those who can apply through Mars Entertainment are basically brain-dead fans of Mars Entertainment, and they are a group of ~ people who can really work hard to do their jobs.
Because games are brainstormed by these people, they're doing games that they like, not games that other people like or want to do - that's crucial.
In fact, Jester remembered an anecdote he had seen before about hiring at a game company.
The general content is that Blizzard is once again recruiting a designer for "StarCraft 2", and the specific design position is not clear, at that time, the requirements for professional background and personal ability in the recruitment conditions were quite reasonable, but when you slide to the bottom, you will see a very funny and humorous condition, that is, you must have the ability to prevent a wave of RUSH from Zerg 6D.
Of course, Jester later asked a friend who used to work at Blizzard on a forum if this was really the case.
When recruiting, really fight to see if the candidate can block a wave of RUSH from the 6D Zerg.
This friend who worked at Blizzard laughed and then explained: "Actually, this is Blizzard's tradition, humor for the sake of humor, no matter what announcement is made, you have to be humorous, this is still for outsiders to see, if there are some internal emails, it will be more funny and humorous - of course, it does not rule out the possibility that the other party will really play a game of StarCraft with you, but even if you lose, as long as you can be satisfied before, it is not a problem." ”
Then, he went on to talk about an example that he had personally experienced.
"At that time, I was in the community manager department, in domestic terms, customer service, but more advanced, our job requirement is to act as a bridge between players and designers, because designers basically have little time to pay attention to the forum, but the opinions of many players on the forum are worth letting the development team know, what we do is to pass the voice of the community to the designer, and then answer the questions of the community players on behalf of the designer."
"At that time, one of our recruitments was funny, because we need to be responsible for the WOW community, so we asked you to be a PVP master, and then there was a candidate, and our supervisor was very satisfied with the other party, because the other party was almost familiar with all aspects of WOW, so our supervisor decided to plant a flag with him - as a result, this candidate was beaten by our supervisor, you know, our supervisor's level of flag planting is very inferior."
"However, this candidate joined our team anyway."
"It's quite common for things like this."
While Jester was chatting with the other three, Rob was chatting with the other three. Pardo also walked in, he was quite surprised to see Jester here, and after nodding slightly, he said that he still had a little business to deal with, so he went to talk to the candidate for a while, although Jester couldn't hear what they were talking about, but he could still see from Pardo's face that he was very satisfied with the candidate.
After all three of them left, Jester smiled and said to Pardo, "How's it going, did the development of Brood War go well or not?" ”
"This life is slightly better"
Pardo smiled bitterly and said: "Originally, I thought that there should be no problem in letting a few of them do the early stage of Warcraft 3, after all, most of them are technical people, and the planning has not left, and the game is almost finished, and the rest is to tinker with it, but now it seems that it will take a little later." ”
"So, what about the press conference? Do you want to postpone it? ”
Jester frowned when he heard Pardo's explanation, which wasn't good news.
Pardo shook his head, though.
"It's not necessary, the game is almost done, I just want to make it more perfect, the press conference is still according to the original plan, announcing StarCraft: Brood War, and by the way, announcing my next new game."
"Warcraft 3." (To be continued......)