Dark Blue-Eyed Ultimate Dragon

[[[cp|:6oo|h:574|a:L|u:c.{0,10}o.{0,10}]]]

dark, BLue, eyes, uLTImaTe, dRagon

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The dark attribute of the blue-eyed ultimate dragon, the dark evolution of the blue-eyed ultimate dragon. The scales, which originally shone like blue diamonds, are rendered with an obsidian-like color.

The human form is a young man wearing a blue-striped black hoodie. He has dark golden eyes, gray whites, blue crumbled, handsome and cold face, and a blood-colored pattern on the right side of his face that runs through his right eye and reaches his chin. This gesture is more like that of an assassin than a mage.

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Name: Dorag

Nature: Ancient giant dragon

Faction: Chaos and Neutrality

Class (total level 45): Warlock level 2o / Warrior level 15 / Brute warrior level 1o

Challenge Level (netbsp; Evolution: 71HD (Mega)

Health (hp): 2, O65

First Strike: +12 (+8 Agility, +4 Mastery)

Sense: Blindness 8o feet, dark vision 16o feet, real vision, keen perception

Aura: Fierce aura radius 36o feet (hd71 or below, willdnetbsp; Ground: 7oft

Flight: 35oft (normal)

Swimming: 5oft

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Stats:

Strength: 71

Dexterity: 26

Constitution: 65

Intelligence: 37

Perception: 57

Charisma: 42

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Attack Bonus:

Bite (*3) +61 melee

Claw Strike (*2) +52 melee

Wing Strike (*2) +56 melee

Tail +56 melee

Attack Damage:

Bite 6d6+2o

Claw Strike 4d8+1o

Wing Strike 4d6+1o

Tail 4d8+3o

Crushing 4d8+45(dnetbsp; Tail sweep 4d8+45 (dnetbsp; Dragon's Breath (*3): 6od12 (dnetbsp; Occupancy/Threat Range: 45ft*8oft/15ft

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Defense Level (AC): 1o6 (-8 Size, +8 Agility, +27 Offset, +79 Born)

Immunity: Tenacity +64, Reflex +39, Will +65

Spell Resistance (sR): 96

Damage Reduction (dR): 45

Fast Medical: 45

Caught off guard: 1o6

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Immunity (EX): Sleep, Shock, Disease, Transformation, Petrification, Toxin, Paralysis, Electric Shock, Cold, Heavy Blow, Bruising, Death Effect, Attribute Damage, Attribute Drain, Energy Drain, Affect the Mind.

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Stunt:

Mastery of Heavy Attack (Gnash), Mastery of Heavy Attack (Claw), Mastery of Heavy Attack (Tail)

Weapon Specialization (Bite Down), Weapon Specialization (Claw), Weapon Specialization (Tail)

Hovering, aerobatics, flight steering

Grabbing, homeopathic chopping, big homeopathic chopping

Proficient in ramming, proficient in first attack, proficient in breaking weapons

Alertness, iron will, battle reflexes

Dodge, defend and attack, and move flexibly

Whirlwind Attack, Heavy Attack, Sky Attack, Multiple Attack, Fast Movement Attack

Spell Specialization (Protection), Spell Specialization (Plastic Energy), Spell Specialization (Change), Spell Specialization (Necromancy)

Strengthens spell-like abilities, spell-like abilities are extremely effective, and instantaneous spell-like abilities

Combat casting, spell silence, spell penetration, spell set, strange object system zuò

・・・

Trait Ability: When dealing with enemy damage reduction, the Dark Blue-Eyed Ultimate Dragon's innate weapon is considered a legendary weapon. When defending against enemy attacks, the Dark Blue-Eyed Ultimate Dragon's Scale Armor is considered Legendary Armor.

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Skill:

+42 Focus, +44 Listening, +63 Searching, +76 Scouting

+45 for motivation, +22 for communication, +43 for coercion, +42 for discernment

+93 for grappling, +12 for escape, +19 for jumping, +21 for swimming, -28 for hiding

Knowledge (Arcane) +23, Knowledge (History) +32, Knowledge (Religion) +32

Knowledge (Plane) +32, Knowledge (Wilds) +32, Knowledge (Nature) +52

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Special Attacks:

Spit Attack (SU): 16o feet long cone-shaped negative energy breath (entropy) that deals 6od12 "heat death" damage and halves reflex immunity (dc58). It takes 1d3 rounds to squirt again.

Deterrence Gaze (SU): The gaze can paralyze a victim within 45 feet without a stoic waiver (DC58). The defeated subject is in shock for 2d6 turns.

Breathing Underwater (SU): Can breathe underwater and freely use his spitting weapons, spells, and other abilities

Immunity to Spells (EX): Immune to any spell or spell-like ability at level 6 or below.

Multi-Head Attack: The Dark Blue-Eyed Ultimate Dragon can attack with all three heads in each round, even while moving or charging. It is also possible to use dragon breath or spell-like abilities to attack in lieu of bites. This can be seen as a standard move for each head each turn.

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Spell-like abilities (variants of "Magic Cards" or "Trap Cards"):

1 time per day - black hole

3 times a day - High Dark Enchantment, Dark Extinction Cut

9 times a day - Dark Mist, Black Horned Flute of Ascension, Deep Black Fall, Black Thunder, Black Whirlwind, Dark Heal

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Caster Level 2o, exempt from dnetbsp; The spells of the Blue Eye Dragon are all variations of "magic cards" or "trap cards", and their effects are treated as DND spells in parentheses.

[Warlock Spell] (Base DC = 16 + Spell Level or 17 + Spell Level for Protection, Plasticity, and Transformation)

Rank O - Weakened Mask (Tired Touch), Review (Detection Magic)

Level 1 - Sudden Mutation (Mutation), Spark (Burning Hand), Lightning (Electric Claw), Reliable Guardian (Mage Armor), Wall (Shield), Hypnotism (Hypnosis), Demon Dice (Weakening Ray)

Level 2 - Claireye (Owl's Insight), Assault (Lion's Charge), Dash (Bull's Brute Force), Contraction (Exhaustion), Fireball (Blazing Orb)

Level 3 - Position Movement (Shift), Whirlwind (Disarming Spell), Reinforcement (Inspiration), Half Seal (Depletion Ray)

Level 4 - Chain Boomerang (Chain Dance), Turf Sinking (Land Burst), Burning (Fire Trap), Great Chill Wave (Ice Storm), True Eye (Revealed Domain), Magic Cylinder (Recoil), Demon's Kiss (Abyss Force)

Level 5 - Extradimensional Tunnel (Advanced Flash), Dimensional Collapse (Expulsion), Hypnosis (Sleep Emblem), Burning Earth (Large Flame Burst), Dimensional Rift (Plane Collapse), City Wall (Stone Wall), Hexagram (Monster Immobilization)

Level 6 - Water World (Water Level Control), Magnetic Ring (Metal Magnetization of Gurustus), Mana Removal (Advanced Dismantling Magic), Tropical Depression (Spell Nullification Enchantment), Thousand Knives (Death Circle)

Level 7 - Fight against Magic (Spell Reversal), Death Magic Box (Finger of Death), Dragon Summoner (Dragon Oath), Alien Dimension Signee (Otherworldly Teleportation)

Level 8 - Dimensional Claustrophobia (Space Lock), Itakua Storm (Legal Shock), DNA Transformation (Transforming Everything), Labyrinth Transformation (Labyrinth)

Level 9 - Dragon's Wings (Liberating Bonds), Sword of Light (Crowd Monster Immobilization), Death Wave (Death by Law), Heart Change (Mind Invasion), Great Forbidden Demon (Mist of Mystra)

………………

The above is the final revision of the dark blue-eyed DND card, and the previous one is invalid.

Regarding Dorag's identity this time, he is regarded as a powerful dragon-like otherworldly creature.

Remember Kozef, the Chaos Dog?

The powerful Tyr (God of Justice) was robbed of his right hand by this guy.

The weak god Max (God of Thieves), if it weren't for the fact that he had the [Dog Killing Sword] of Mistra, I am afraid that he would have been killed by Kozev.

Therefore, the god of the DND is indeed very strong, and the Godhead is indeed incredibly valuable in all aspects, making everything unattainable. But it's not completely unopposable, the Chaos Demon Dog Kozev is not a god, but a powerful otherworldly lifeform.

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