Chapter 475: 2:2
After following the first group of games, Nie Zuo returned to the hotel alone, there were two referees in the hotel, everyone sat down to make a coffee and watch the live video together. Although these two referees are not as capable as the black and white players, the referees and coaches on the sports field are inferior to the athletes in most cases. The two referees have their own opinions.
They first analyzed the distribution of mission matches, and there must be a mission of assassination or assassination, as well as theft, and encounters. These four people have an absolute mission, and they don't think it's fair because it's a game that is tailored to the black team players.
Today the White Team has a task that is to offer a bounty, not a draw, and that is the hacker against the White Hat. The hacker is in a building, holding a laptop and physically accessing the building to hack into the server, and the white hat is defending while assisting his companion to catch the white hat. Requirements, members of the white team cannot take the elevator, and members of the black team can use the elevator, but cannot stay in the elevator. Of course, it is forbidden to physically damage the server or unplug the network cable.
Dai Jian's group also has a computer master, but he is a hacker, not a network security expert. I didn't take this order, but I took this list to introduce myself as a former Pentagon cybersecurity expert at the U.S. Department of Homeland Security. Before the start of the game, the White Hats had an hour to set up the building's cyber defenses. Hackers can also use this time to program. There are five high-performance computers in the building, and if hackers can find them, the odds will be greatly improved.
Insiders watch the doorway, laymen watch the excitement, Nie Zuo and the two referees can't understand the 0 and 1 jumping on the screen, they can only look at the camera and analyze their position, so this game is very boring in their opinion.
The more interesting is of course the black team No. 6 game, the train battle. As a smuggler, 6 will transport a nuclear bomb to another city via a designated slow train, and the corresponding White Team member will be prompted. They first have to find the informant of number 6, and then the informant will inform the train frequency. Then check the location, catch up with the train by road or private jet, and as for which mode of transportation to use, it depends on the points of the members of the white team.
Similarly, Number 6 can buy bodyguards to protect himself and nuclear bombs, while at the same time being able to disguise himself and hide among passengers. The train is not fast, thirty kilometers per hour, but it does not stop moving. Members of the white team must jump on a moving train. This train is going round and round. 24 hours just one lap back to São Paulo, if the 6th arrives at the São Paulo train station with the nuclear bomb and hands the nuclear bomb to the referee, then the 6th wins, and vice versa, the white team wins. After all, it is a reality show, and in order to avoid being intercepted by the white team when the train turns back, the white team is required to run to the turnaround point before they can chase it back.
The train number 6 has been on for an hour and a half, and the men of the white team have not yet found the number 6 liaison in São Paulo. Their group can be said to be strong. But there is not a single brain. Even if the intelligence analysts of Dai Jian's group took it, they had already cracked the clues.
Nie Zuo said: "One of the biggest mistakes in this group is to gather all the strong people who can fight. I don't understand what they're trying to do. The white team was originally numerous. Does four dozen make sense? Even if you are afraid that the combat power is not enough, two thugs are enough. "Like the Blue River Police, they are very powerful, but they can't solve crimes. In the event of a skirmish, the criminal police are inferior to them. So the combat police obeyed the dispatch of Lei Leopard, and when the fire was exchanged. Thunder Leopard does not have command authority, because Thunder Leopard is inferior to them in command and combat ability. Lei Leopard can only give them his own requirements, and the actual operation is completely let go.
A few years ago, there was a flood in a remote township in city A, and everyone expressed dissatisfaction with the mayor not going to the remote township, and the mayor replied that the rescue was not as good as a professional rescue team, the terrain was not as familiar as the locals, and there was no orderly dispatch of the fungus team, so what did he do? He had to do what he could, that is, how many supplies were needed in remote villages, how many supplies were provided, how many wards were needed, how many wards were provided, how many professionals were needed, and how many professionals were provided.
This is the role of each person, and the commander of the rescue team does not need to receive the mayor, listen to the report, or even be forced to agree to his unprofessional decision. Although the white team is very combative, their ability to rely on clues to find informants is too ordinary, and there is a shortage of people.
Nie Zuo didn't know what was going on with the hackers, and it seemed that No. 6 basically won the game. Even if No. 6 wants to release water, the white team must catch up with the train first, is it forcing No. 6 to stumble and fall off the train? Even then, the whites had to take the nuclear bomb. In some games, you can't release water if you want to, the opponent is too weak, and the opponent is too strong.
For example, Pinocchio's half angel number 20 leads the trio very strongly, number 20 has a very good mind, and both are thugs. No. 20's combat power is very scummy, but he doesn't need to fight. He took the hostage kidnapping case, and in the third hour, on the 20th, he led people to find the location of the hostage, and at this time there were still two hours before the kidnappers called for ransom. No. 20 was also very bold, disguising himself as a local person to wander around the hostage holding site, following the locals to watch the excitement. However, his opponents this time are Saas and Shuangka, the most difficult to deal with and the best to deal with are Sas, the key is whether you will talk nonsense with him when dealing with Sas.
This game was the most ups and downs of the first round of the game, Sass didn't expect No. 20 to arrive at the nest so quickly, but No. 20 didn't expect that Sass would sacrifice double cards under unknown circumstances, and two hitters went in, and there was only one double card. At the same time, because of this, the 20th exposed his own group members and himself.
After pondering for a few minutes, No. 20 decisively attacked a location where the den could be clearly seen, and he proved to be right, but one step later, Saas saw that the den was attacked, and immediately moved with the hostages. But because of the hasty transfer, Sass revealed his whereabouts. With more than an hour left to kill the hostages under duress, Sass had no choice but to flee with the hostages. He was unfamiliar with the place, and he lost the safe house provided by Yundun Company, which was quite embarrassing. However, Sass was able to effectively break away from several pursuits. However, when the 20th knew that the opponent was only Saas, the soldiers were divided into three ways and arranged manpower with various conjectures. If you lose one way, there will always be another person catching up.
The poor donkey Sass entered the slum with the hostages, vainly trying to use the extremely complex terrain to delay the last 20 minutes, this tactic was correct, but Sass never expected that No. 20 was a man with points, and he bought a helicopter twenty minutes ago. On the ground, he had nowhere to hide, and was finally surrounded by two thugs. No. 20 also showed a super vision, the two thugs were very outstanding, and Sass stubbornly resisted the last means of using hostages as shields failed, disarmed and surrendered, and needed points to resurrect to avoid his own death.
Now that the two games have ended, the white team won with a sword and won on the 20th, and has two points in hand. The rest of the matches are the Black 6 Train Battle, the Hacker White Hat Showdown, the Black Team 48 Assassination, and the Witch Looting the Gold Arcade.
At four o'clock in the afternoon, the witch won, the witch made tear gas, and the white team was not equipped with gas masks, the witch drove the car, the ejection device on the car was like a rocket, and the black pressure tear gas and smoke bombs filled the 300-square-meter shopping mall. The witch was careful and ended up with a few hypnotic bombs.
The regular hypnotic bomb was invented by the British, and a small hypnotic bomb can put dozens of people to sleep in a very short time, but after all, it is a weapon, which may cause the death of people who are not in good health. So the referee replaced the witch's powerful hypnotic bomb. Thirty seconds after the hypothetical hypnotic bomb was used, no one left the mall, and the referee ruled that everyone was asleep.
As long as you give the witch time, he can give you a world, and it can be seen in this game that Nie Zuo's evaluation of the witch at that time was very objective. The score became 2:1. At six o'clock in the evening, No. 48 won, he very cleverly installed a 'poison needle' in the target's car, the target needs to get into the car, the bodyguard opens the door, the target has a habit, after getting into the car, his left hand will grab the armrest of the back seat and sit down. The White Team inspected the car from the bomb and other factors, but did not notice a poison needle embedded in the armrest, as a result, as soon as the target grabbed the handrail, the referee determined that cyanide poisoning, and No. 48 successfully used the target's habits to complete an assassination perfectly.
2:2, Nie Zuo is inevitably anxious, the white team of the No. 6 opponent has begun to pursue, and it is expected to catch up with the train at about three o'clock in the morning, but jumping out of the car in the middle of the night, this is quite difficult, and it may really die. Considering that this team is a thug group, this possibility can basically be ruled out. No. 6 has an absolutely big chance of winning, not to mention No. 6 camouflage, even if No. 6 is against you, the white team may not be able to get on the train, and even if they get on the train, they may not be able to defeat No. 6.
Normally, it should be 3:2, with the black team leading. So what will be the outcome of the hacker's white hat competition?
Nie Zuo soaked in the heated swimming pool, under the supervision and eavesdropping of the security guard, talked to Mai Yan, and showed his masculine body by the way, Mai Yan smiled and scolded Nie Zuo Saobao, only three minutes of talk time, hung up the phone, the security guard took the mobile phone away, and left the room. Nie Zuo picked up the computer distributed by Yundun Company to watch the hacker competition.
Now there is still a chance, the hacking game must end before early in the morning, otherwise the 6th ...... In this competition, the players in the other groups will not know the outcome of the finished game, which is to prevent the players from passively abandoning the game. In other words, No. 6 can only win...... No, there is still the 20th, my words have already arrived, if you need to win or lose on the 6th, you can insert Chinese food advertisements on the billboards by the railway. Well, is it possible that Number 6 will notice the billboard on the side of the track? It's not easy to get it, and it's a last resort, and the 20th can only be an invasion of train radio or television, which is too easy to be discovered.
That is to say, in the case of an ironclad victory on the 6th, he must help the black team hack to win in order to avoid the aggregate score becoming 1:1. (To be continued.) )