Act I: Troubled Times
() The system is perfect, and facial and body feature recognition can only be entered through the guò virtual reality headset, and the characters can only be re-established and improved after 200 hours after one person and one deletion
After obtaining the title of intermediate talent, after level 20: you can take up various township-level official positions and learn your own vocational skills, and you can transfer to a higher job through the task
Farmers can turn fishermen, hunters, lumberjacks, miners, herders
Lifestyle Artisan apprentices can be promoted to junior Lifestyle Artisans, Blacksmiths, Carpenters, Tailors, Cooks, Masons
Scholars can be converted into Confucian disciples, Legalist disciples, Mohist disciples, Zonghengjia disciples, and Taoist disciples
Soldiers can turn archers, swordsmen, spearmen, halberders, spearmen
Combat Apprentices can be promoted to Junior Combat Occupations: Executioners, Drummers, Flag Bearers, Scouts, and Transporters
Mercenaries can be turned into swordsmen, thieves, and dart masters
Open camp selection, you can choose Eastern Han Dynasty, Zhuqiang, Zhuyue, Zhuhu, Yellow Turban, no camp (mercenaries are not allowed to choose a camp)
Open player organization, through guò quest to create a gang (mercenaries are not allowed to join gangs, gangs must choose a faction, not join gangs of other factions), mercenary groups (professional mercenaries can join), guilds (life artisan apprentices can join, guilds must choose a faction, not allowed).
Join other faction guilds)
Skill specialization jīng: farmer---- farming type, breeding class, gathering class (partial)
Fishermen---- Fishing, Sailing, Gathering (Partial)
Hunters---- Hunters, Beast Tamers, Gatherers (partial)
Lumberjack - Felling, Physique, Gathering (partial)
Miners---- Mining, Physique, Gathering (partial)
Herdsmen---- animal tamers (partial), breeding (partial), riding, gathering (partial)
Blacksmith---- smelting, forging, physique
Carpenter---- weaving (partial), carpentry, physique
Tailoring---- weaving (partial), textile, tailoring
Chef---- Cooking, Brewing, Gathering (partial)
Masons - construction, kiln, physique
Reader - Wisdom Class
Zhuzi Wujia - Zhuzi Wujia Skill Specialization jīng
Archers ---- archery
Knife hands ---- short arms
Spears and halberds - long soldiers
Executioners - short arms (axes), physique
Drummer - Combat Support (Performance)
Flag Bearer---- Combat Support (Halo)
Spies---- reconnaissance, short soldiers (daggers)
Transport Corps - Logistics Class
shè hand ---- archery
Swordsman ---- short hand
Master ---- combat support class
Thieves ---- stealing
The dart master ---- the logistics class
(Most other vocational skills can be learned in each occupation, but not specialized)
Related examples: A player level 20, intermediate soldier swordsman, camp Eastern Han Dynasty, official rank township lieutenant (self-compiled official position, there are many self-compiled official positions later, the reader understands the meaning, just show the evidence)
Skill: Intermediate Knife Specialist Jīng - Increases the damage and accuracy of knife weapons by 10%, and reduces swing speed by 10% (short arms); Intermediate Swordsmanship Specialist jīng - Increases the damage and accuracy of sword weapons by 10%, and reduces swing speed by 10% (short arms); Intermediate Combo - 3 consecutive attacks,
Cannot be interrupted, and the damage is 80%, 60%, and 40% of normal attacks (short combat); Primary skinning - obtaining primary animal fur (collection class); Primary Aura Regeneration - Regenerates 1 health every 10 seconds (Aura type); Beginner Study - 1% plus experience per skill
(Wisdom)