Chapter 266: Ten Years of Planting Trees

In the past, Chinese players were light-hearted, and China was not a major market, so people naturally did not consider Chinese people when making games.

Obviously, Europe and the United States are the main markets for celadon technology, but Wang Buyi is crazy and doesn't cater to those big noses to make games, which makes them even more depressed.

They should be trying to operate American GIs in places like the Ruhr River and the Gothic Line, aiming at German soldiers with M1 rifles and playing special killing effects, right?

Wang Bu said that he wanted to play and do it himself, who stopped you. He typed, "This doesn't matter. If my work can move me first, that's it. ”

Gabe listened to Li Ming's translation of Chinese and fell silent.

Unlike what Wang Bufuli thought, a game with such a unique style as "My Anti-Japanese" cannot be easily imitated by other companies. Design concepts can be cross-referenced, but it is very risky to directly imitate the gameplay points, such as making a World War II game directly, and putting bullet time and kill effects.

This is due to the market. You know, many companies will start working on a sequel after launching the first game of the fire. But the first work was a big hit, and the sequel sales were a mess of examples. Even if you imitate your own sequel, you may suffer a sales fiasco. Don't say outsiders to plagiarize.

Moreover, to make a game of the quality of "Far Eastern Battlefield", it takes a team of more than 100 people, millions or even tens of millions of dollars, and more than half a year to make it.

Large companies have the strength to do it, but they are immediately suspected of "insufficient innovation", and then the stock price falls. Money from selling games. It's better to steam the stock price.

Small companies don't have that strength, so they can only take the plan to find venture capital, but no one will invest in this kind of project, and the probability of losing all their money is too high.

For medium-sized companies like Villefort that are not listed, have cash reserves, and are executing a boutique strategy. I won't go to plagiarize the games of Celadon Technology. is too embarrassing, and it affects its own planning, resulting in the loss of fans, which is extremely detrimental to long-term development.

That is, if Celadon Technology does not do. No other company would dare to directly copy the gameplay of Far Eastern Battlefield. Go for a shooting game set in World War II in Europe.

So Gabe is particularly sorry. I can only hope that the Chinese can know what is good and bad, and make games for European and American players.

But the Chinese said clearly, "make a game that moves him." The thing that moved the Chinese was such as "Far Eastern Battlefield". A Chinese soldier ran up to a position somewhere. Then shoot the Japanese soldiers......

Play until mid-game. Gabe was indeed touched by the game. But if you change the background. Maybe Gabe just saw the game introduction and made up a magnificent picture in his head, and when he installed the game, he thought about it. A game like that. can move Gabe, and there are more European and American players.

After all, European and American players are the main consumers, aren't they? Gabe thought to himself that a European and American player who bought the game would have a profitability equal to four Chinese paying players after deducting taxes. Which is more important, but the Chinese do not understand!

"Ugh." Gabe let out a long sigh, then apologized in English, "I'm sorry, I shouldn't have interfered with this stuff." ”

After apologizing, Gabe returned the keyboard to Li Ming.

As a Chinese-American Li Ming, his mood is not as complicated as Gabe's, and he doesn't have so much resentment.

At Gabe's behest, Li Ming typed: "Since you have your own plan, then we can only cooperate." We don't do a lot of publicity about this game, we only deliver press releases to some game magazines, and we are ready to go on sale during the Chinese New Year. ”

It really can't take a month to promote. Otherwise, the more publicity is raised, the more players will rush to play pirated versions, which will reduce the sales of the game.

Wang is not worried. It's not that all games need publicity to be successful, for example, this game, with its multiplayer mode alone, is enough to sell well. He's confident about it.

The new game is pretty much talked. Wang Buyi happened to have one more thing to say, "I am now ready to develop a 3D game engine, but to be honest, the technical strength of Celadon Technology is not enough. Therefore, I hope to find American companies to carry out cooperation in this area. ”

New engine? Gabe was intrigued, "What kind of game engine do you make?" ”

"I hope the new engine can be used to make first-person and third-person shooters, as well as action games." Wang said.

This kind of engine is very computational and extremely difficult. The research is protracted, costly, and difficult to achieve.

But once you have this kind of technology, you can climb the strength to a higher level.

Gabe also knows the importance of the engine. With the engines in use now, there is very little room for improvement. At least another two years, and then you will fall behind. If you start research then, it will be too late. It's actually a good time to start preparing.

It's just that even if you know a lot of things, you can't necessarily start doing them right away. This was the case with the new engine, and Villefort was short on manpower to cobble together enough engine research teams.

So Gabe asked, "How does this cooperation work?" ”

Wang had already thought about it, and typed: "I have set up a laboratory in China to specialize in the research of new engines. The partner company sent personnel to China to conduct joint research with my employees. I am solely responsible for the research costs, and the results are shared. ”

Gabe was suddenly moved. At the Villefort company, there are several engine specialists. This kind of expertise is hard to come by, and it's hard to recruit people when you want to make a new engine. So recruit in advance to prepare for later.

But those people can't wield the right ability now, so even if the company wants to stay, they will leave themselves. One left last month.

Since sooner or later it will leave, it is better to send it to China.

When Gabe thought of this, he wouldn't have dealt with it casually. Since the current engine is about to become obsolete, it is necessary to come up with a replacement of sufficient quality within these years.

It's better to wait until "Half-Life 2" is done and make "Half-Life 3" with a new engine. Gabe thought about it seriously and wondered: Is it too little for only Villefort to be involved?

He had already had an idea in his heart, but he didn't dare to talk about it before. I wanted to give it a try.

Far away in Texas there is a fabulous game company called "id software". The founder, Carmack, is a legend, and it was his work that he created the first shooter game to be implemented on a computer.

It is not an exaggeration to say that Carmack is the founder of the 3D game engine. In the nineties of the last century, Carmack developed an engine and used it to make the "Quake" of 10,000 people.

The two founders of Villefort also modified that engine to produce the blockbuster "Half-Life".

Gabe had met Carmack before. At that time, he obviously wanted to make a request for cooperation, but Gabe saw the thin middle-aged man with glasses, just like a schoolboy saw a teacher, and he was so nervous that he forgot all the words he wanted to say.

If Celadon Technology takes the lead, and then Villefort joins, it will be different. Gabe is just a messenger, and the psychological pressure is much less.

And Celadon Technology is also qualified to push in the front. The engines they used were also derived from Carmack, and they made "Frenzy" and "Far Eastern Battlefields", which sold miraculously.

Villefort's weight is not light, using the engine derived from Carmack, to make the "Half-Life" series, "Team Fortress" series, "Counter-Strike" three games. It's also a big hit.

Combined, the two companies are estimated to be able to impress Carmack.

When Gabe said that he wanted to try the invitation ID software, Wang Buyi was also a little excited.

If such a palace-level figure can participate in the cooperation, regardless of the final result, as long as he joins in, it is a great honor.

The technical level of id software is also at the peak at present. "Doom 3" in O4 has the highest level of picture quality of the era. If Celadon Technology had that level of engine, the game would be absolutely extraordinary.

"Will he join in?" The king was apprehensive.

"I'll give it a try." Gabe wasn't 100 percent sure either.

Wang Bubu didn't know that immortal at all, and he didn't know the bottom at all. Just as Gabe said.

The engine thing is in a hurry. From planting seeds to bearing fruits, the process in between can be called "planting trees in ten years". But no matter how slow the process is, no matter how low the rate of return is, it has to be done.

For the future engine layout, Wang Buyi has already begun to work.

Tong Wen, who is in charge of the game box team, flew to Australia after the data center was built to discuss the acquisition of the "multiverse" engine, and will probably return next week. A research team has also been formed for the 3D engine used to make single-player games.

Of course, the team is still envisioning various features, and it is still too early to actually develop them.

Wang Buyi does not expect to use a new engine in the production of the main story of "Stunning Country" in the second half of the year. Even he is mentally prepared, even if it takes three or five years to see the results.

Ended the exchange with the United States. Wang Buying: Just look at the reaction of the stand-alone game released yesterday.

From the beginning of the release of the stand-alone machine, there has been a large-scale flow of game currency. The exact amount of this flow is difficult to monitor, but it is estimated that there are more than 20 million in-game coins in circulation, and the number is still increasing rapidly.

The most intuitive is to send money. Remittances are pouring in from internet cafes around the country, and bosses are also buying more in-game currency to sell to players.

Domestic players are not black and white, only pirated players, just as foreign players are not necessarily genuine players. When Celadon Technology had not yet appeared, there were many genuine players. Wang Bufu lowered the price of the game to twenty yuan, and expanded that group even more.

Last year there were a lot of players who paid to play the first chapter. This part of the population will definitely spend money on the game for 6 years.

What's more, they are not just donating to Celadon Technology, but also "pre-ordering" the multiplayer mode that can only be played during the Spring Festival.

Without any publicity, millions of players have already paid for the single-player game in less than 24 hours since it was released. If this trend is maintained, the sales of this work in China are absolutely gratifying! (To be continued......)