Chapter 369: Game Teaching

The big spoiler at the beginning is becoming more and more lethal. The warmer the interaction between the two girls, the brighter the smile, and the more tragic the bitter smile and crying face at the beginning. People know that if they chase and watch, they will be abused sooner or later. But I can't help but look forward to the next plot......

The creator left the virtual server he opened in "Stunning Country: Gaiden" this time, many players hurry in, be sure to talk to the author well, no matter what reason you come up with, you can tear it away, the final ending, the short girl must not die!

The creator was afraid of being sent the blade, and made money through the virtual server, so he changed his mind and decided to untie the button in the third chapter. It was the royal sister who dreamed at night and dreamed of the opening scene, which is not true. In this way, the reason why the short girl knows how to drive the J-7 is introduced.

……

A day later, Wang Buyi saw the creator's update in the middle of the night. At this time, the popularity of the post and the number of replies are very high. Wang lives up to his feelings, if he continues to develop like this, maybe one day, there will be a work like "Oriental Young Soul Dream"?

He doesn't think that the quality of those secondary paintings is inferior just because they are poor. In fact, due to the lack of publicity and the existence of a large number of homogeneous works, the competition is very fierce. What can stand out is definitely a work that is outstanding in terms of content, character design, and plot.

It's like "Oriental Young Soul Dream", when Wang Bucheng was watching it, he was really abused. Ignoring the painting skills, the plot is definitely a masterpiece level, far beyond some empty cute anime in Japan. There is only a second creation of this quality. will spread and let the king live up to it.

Through "Stunning Country: Gaiden", Wang Buyi has built a platform to unleash the creativity of the people. The works that will stand on this platform in the future will definitely reach a peak in quality.

Now, this two-word, four-panel comic is just the beginning. Gradually, there must be more excellent works, born out of love, impulse, and persistence. A work that stands out from a large number of competitions may not be perfect. But it must be the same as "Oriental Young Soul Dream". It has the potential to be the perfect piece.

And Wang is willing to pay for the most potential works with the best quality. While promoting the game, it would be nice if he could also help the rise of China's animation industry.

But he didn't expect it. The first paragraph is a secondary creation. It actually came from the fact that the customer service girls were made to cry by the game. Originally, he thought. It will wait until the game is released before the second creation appears.

The customer service girls fooled their subordinates to death, and then burst into tears. The main reason is that there is no teaching, so they don't know how to play. But it also reminded Wang to live up. He intended. After the damage of the fighter exceeds 70%, the player will send out another fighter, and a tooltip will pop up to inform the player of the possible risks.

And the game teaching is not done until this time.

Wang lives up to the hope that the teaching of this game can have a similar effect to the effect of "white" in "Naruto" when he dies.

The first time Naruto's popularity soared was when "Shiro" died.

It's not because many people who haven't watched Naruto suddenly feel curious about how a character dies. But when "white" died, the audience of "Naruto" suffered a huge impact.

Their emotions were aroused, and discussions, disputes, and propaganda created a momentum, so that many people who didn't originally watch the work followed suit.

Wang does not intend to be similar to this. In teaching, not only tell the player that "the pilot will die", but also immerse the player in it at the beginning.

The employees are completely in accordance with Wang's requirements. As soon as you enter the game, you are hit by an air strike. Players follow the tutorial and learn how to configure the weapons and ammunition of the fighter, and then take off to meet the enemy.

As a result, the player's fighter plane was destroyed and the given pilot died.

After Wang Bucheng tried it, he felt too hard. I didn't feel like I was watching "Hokage" at all.

"Didn't I tell you to make an immersive lesson?" Wang was very dissatisfied. This kind of teaching is simply redundant, and it is better to do ordinary teaching honestly.

"The fighter and the subordinates who gave it away are all dead. Doesn't it inspire hatred among players? One screenwriter whispered.

Wang Bu shook his head, they didn't get into one of the most critical issues. The initial breaking point of "Naruto" was not the death of a beautiful dragon set, but more importantly, the death of the dragon set at the hands of the protagonist's camp. Before he died, he even told his wishes and motives.

The audience's astonishment certainly stems from the belief that the dragon is guarding with death. But if "Bai" hadn't been killed by the protagonist, I'm afraid it wouldn't have caused so much discussion.

Wang lived up to his plan, hoping that "because of the player's actions and mistakes, the crash of the fighter plane", so as to achieve the effect of shocking the player's heart.

Isn't that the customer service who cried so much yesterday that way? I just played the game, and I gave away the beautiful man I chose. So there was a feeling of self-blame.

However, according to Wang Buwei's observations. Those customer service girls who died under their subordinates, after crying, some of them stopped playing that game, and some chose a beautiful man again, and then they felt that their personalities were different, and they didn't play after a while.

This shows that they have gone too far and hurt them.

Some girls played slowly and didn't let the fighter crash. They feel that the game is boring and they don't play much anymore, which is the loss of players.

The most fascinating thing to play is the customer service girls who have been injured by their subordinates. As long as the injured subordinates ask for battle, the girls will be obedient, and they are very careful when equipping the fighters, and many girls will even take a pen to calculate the damage of the fighters. Calculate before taking off to meet the battle.

The customer service girls really performed it, how to grasp the degree of abuse. Death directly will make people unbearable, difficult to face the game, and there is a possibility that they will never play again.

If you are hurt, it can cause a sense of guilt. Especially after the return of the scarred subordinates, he blamed himself more than the player, and he didn't blame those girls for commanding indiscriminately, but blamed himself for not being strong enough. The girl was already fully immersed in it at that time.

Wang Buyi decided to personally set up the teaching for the players and grasp the degree.

He thought about the result first, that is, at the end of the teaching, the fighter plane sent crashed, but his subordinates were able to escape and return to the base. After being injured, not only did the image of his subordinates change, but it also took a long healing period to regain his combat effectiveness.

The healing period is increased because I am afraid that my subordinates will always be injured, and maybe they will be fired by the player, out of sight and out of mind. Wang does not live up to the deadline now, and there is hope. It doesn't matter if it's 20 days or a month, you can wait for it to come out.

After thinking about the result, he envisions the process.

The beginning is the same as the current teaching. The player enters the game, selects a subordinate, and then the tutorial begins.

Detecting an incoming enemy aircraft, the player spends resources to buy missiles according to the tutorial. The tutorial begins with the player sending out fighters to intercept incoming enemy aircraft. However, there is very little oil available to last a long time.

Enemy aircraft were two B-52 bombers. Due to the lack of initial fuel, the J-7 had a short combat time, and could only shoot down one enemy plane, and the other enemy plane was damaged by more than 50% and fled wounded.

At the end of the tutorial, the player is asked to open the battle report. That's the end of the lesson, and it's up to the players to decide what they do next.

When the player sees that the battle report shows that shooting down a B-52 gets a lot of air combat experience and command experience. In addition, the bomber was shot down, and a lot of resources and fuel were rewarded, which was enough to take off immediately. What was their first reaction?

Considering the other B-52 with less than half of its health remaining, will the player want to take it down?

At this time, the subordinate will tell the player that there is a risk, it is best to check the radar, two bombers without escort, something is wrong, please be cautious.

Even if the player goes to the radar page, they can't see the details. The strength of enemy aircraft exceeds the level of radar and is a high-risk risk.

If the player listens to their subordinates' advice and stops and lets the B52 bomber escape, which still has half of its health left, nothing happens. If you take off in pursuit, you will encounter four F15s. The fighter plane crashed, and his subordinates escaped.

Wang Bufu deliberately uses a large number of rewards as bait to guide the player to pursue the enemy. There are also many designs that paralyze players, and the B-52 that can almost be shot down will reduce the player's vigilance. At the same time, the large amount of resource rewards obtained when shooting a B-52 can also make players excited.

But players can't blame the king. Because the subordinate reminded the player that there may be fraud in it. Whether or not to pursue enemy planes is entirely the player's own choice.

This will also tell the player about the importance of upgrading the radar. The higher the level of the radar, the more detailed intelligence can be seen. It also tells the player that those enemies who are covered by the fog may be very strong, and they should not challenge if they are not prepared.

After his subordinates came back injured, they blamed themselves for not being strong enough to complete the tasks set by the commander. After some apologies, he asked the commander to also cheer up and form a truly powerful fighter formation as soon as possible.

There are also variables in this teaching. Some people who were lucky, when they took off for the first time, the missiles happened to hit all of them, and they shot down two B-52s at the same time, and then nothing happened.

Wang gave his design to the team, let them make it, and then find someone to test the effect. The employees in the team were stunned when they saw Wang's design.

It's a weird design, isn't it? It not only leads players to make wrong strategies, but also reminds players to feel guilty and immerse themselves in the game......

"But won't players learn to be obedient quickly? Soon they all knew that if they didn't take the initiative to pursue, the fighter would not be damaged, and their subordinates would not be injured. "Some employees asked strangely, does it really work?

"There will definitely be a lot of raiders in the future. This little trick didn't work for long, and even only a few days before the release. But it doesn't matter, as long as it can work in the early stages. Wang said. (To be continued......)